DarthVitrial Posted March 3, 2019 Share Posted March 3, 2019 Yeah, sorry about that! I totally forgot until I was rebuilding my load order last night and found the script again. Link to comment Share on other sites More sharing options...
fdghgf Posted March 9, 2019 Share Posted March 9, 2019 (edited) Hello, I have this problem when I install dyndolod, how can I solve it? Edited March 9, 2019 by fdghgf Link to comment Share on other sites More sharing options...
sheson Posted March 9, 2019 Author Share Posted March 9, 2019 Hello, I have this problem when I install dyndolod, how can I solve it?Install a legal copy of the game, start it once through the launcher, then start the tools in the correct game mode. Link to comment Share on other sites More sharing options...
fdghgf Posted March 9, 2019 Share Posted March 9, 2019 Install a legal copy of the game, start it once through the launcher, then start the tools in the correct game mode.Does "legal copy of the game" mean "SkyrimSE.exe" this file needs the latest version? And then I should start dyndolod with Mod Organizer? Link to comment Share on other sites More sharing options...
sheson Posted March 9, 2019 Author Share Posted March 9, 2019 Does "legal copy of the game" mean "SkyrimSE.exe" this file needs the latest version? And then I should start dyndolod with Mod Organizer? No, legal copy does not mean SkyrimSE.exe.No, the version of the supported games does not matter.Yes, everything needs to be started from within MO if you want it to be able to use the mods managed by MO, obviously . Link to comment Share on other sites More sharing options...
fdghgf Posted March 9, 2019 Share Posted March 9, 2019 No, legal copy does not mean SkyrimSE.exe.No, the version of the supported games does not matter.Yes, everything needs to be started from within MO if you want it to be able to use the mods managed by MO, obviously .I'm so sorry to bother you. Does "legal copy" mean a game purchased through regular channels? If so, then my game was purchased through the steam store. The problem with my screenshot is really starting dyndolod with MO. Link to comment Share on other sites More sharing options...
sheson Posted March 9, 2019 Author Share Posted March 9, 2019 I'm so sorry to bother you. Does "legal copy" mean a game purchased through regular channels? If so, then my game was purchased through the steam store. The problem with my screenshot is really starting dyndolod with MO. Please read carefully what I wrote: Install a legal copy of the game, start it once through the launcher, then start the tools in the correct game mode. In other words, the problem is either a messed up game installation or you are not starting the tools in the correct game mode. Starting the legal game from the launcher once will set the windows registry settings to point the the game installation path. xEdit/DynDOLOD, like every other tool, looks up the installation path of the game in the windows registry. The log tell us the game data folder is supposedly installed to D:\The.Elder.Scrolls.V\[2017-12-22]\TESVLECHS\data. This is not a normal installation path of any Bethesda game. The log also tells us there are no modules (ESM, ESP, ESL plugins) at that path. Either the path is that wrong because the game is not a legal copy, or the launcher has not been started yet to set things to the path of the legal copy, or DynDOLOD was not started in the desired game mode - it defaults to Skyrim, set the appropriate command line parameter to start it in other game mode. Do not install DynDOLOD into Mod Organizer folders. I suggest to carefully read the included manual after fixing the game installation issue. Link to comment Share on other sites More sharing options...
fdghgf Posted March 12, 2019 Share Posted March 12, 2019 Please read carefully what I wrote: Install a legal copy of the game, start it once through the launcher, then start the tools in the correct game mode. In other words, the problem is either a messed up game installation or you are not starting the tools in the correct game mode. Starting the legal game from the launcher once will set the windows registry settings to point the the game installation path. xEdit/DynDOLOD, like every other tool, looks up the installation path of the game in the windows registry. The log tell us the game data folder is supposedly installed to D:\The.Elder.Scrolls.V\[2017-12-22]\TESVLECHS\data. This is not a normal installation path of any Bethesda game. The log also tells us there are no modules (ESM, ESP, ESL plugins) at that path. Either the path is that wrong because the game is not a legal copy, or the launcher has not been started yet to set things to the path of the legal copy, or DynDOLOD was not started in the desired game mode - it defaults to Skyrim, set the appropriate command line parameter to start it in other game mode. Do not install DynDOLOD into Mod Organizer folders. I suggest to carefully read the included manual after fixing the game installation issue.Thank youï¼ Link to comment Share on other sites More sharing options...
Beep Posted March 25, 2019 Share Posted March 25, 2019 Hi! I updated dyndolod to the new version and I don't why my Dragonsreach disappeared. It the first time that happens. Nope, I'm not using Open Cities (I read this plugin cause that bug but I'm not using it). Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp WM Flora Fixes.esp Skyrim Supplemental Patch.esp Skyrim Project Optimization - Full Version.esm Cutting Room Floor.esp SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp FNIS.esp UIExtensions.esp AddItemMenuLE.esp WM Trap Fixes.esp FISS.esp Semi-Open Guard Helmets.esp Dual Sheath Redux.esp XPMSE.esp Insignificant Object Remover.esp RemoveAmbientInteriorFog.esp RevampedExteriorFog.esp Dead Body Collision.esp SMIM-Merged-All.esp Beautiful Whiterun.esp Skyrim Flora Overhaul.esp RealisticWhiterun.esp RedMountainErupts.esp Immersive Citizens - AI Overhaul.esp RealisticWaterTwo.esp RealisticWaterTwo - Legendary.esp Alternate Start - Live Another Life.esp ELE_Legendary_Lite.esp Dark Dungeons for Skyrim-Dawnguard-Dragonborn.esp Immersive Citizens - ELE patch.esp Dual Sheath Redux Patch.esp DynDOLOD.esp Link to comment Share on other sites More sharing options...
Beep Posted March 25, 2019 Share Posted March 25, 2019 I forgot the screenshot sorry. https://i.imgur.com/w7Kgu7j.jpg Link to comment Share on other sites More sharing options...
sheson Posted March 25, 2019 Author Share Posted March 25, 2019 I forgot the screenshot sorry. https://i.imgur.com/w7Kgu7j.jpgPost/upload/pastebin the log Link to comment Share on other sites More sharing options...
Beep Posted March 25, 2019 Share Posted March 25, 2019 Post/upload/pastebin the logHi again, I figured out what was the problem.I don't know why Semi-Open Guard Helmets makes Dragonsreach invisible. I generated a new LOD without it and now is working fine. https://i.imgur.com/5rY99OR.jpg I been using that mod for years and for the first time it conflicts with DynDOLOD anyways I replaced it with Improved Closefaced Helmets. Link to comment Share on other sites More sharing options...
sheson Posted March 26, 2019 Author Share Posted March 26, 2019 Hi again, I figured out what was the problem.I don't know why Semi-Open Guard Helmets makes Dragonsreach invisible. I generated a new LOD without it and now is working fine. https://i.imgur.com/5rY99OR.jpg I been using that mod for years and for the first time it conflicts with DynDOLOD anyways I replaced it with Improved Closefaced Helmets. Ah same problem as here https://forum.step-project.com/topic/13894-dyndolod-beta-for-skyrim-special-edition-and-skyrim-vr-258/page-87?p=234110&do=findComment&comment=234110 Will be fixed next version. 1 Link to comment Share on other sites More sharing options...
vegas1665 Posted May 7, 2019 Share Posted May 7, 2019 (edited) I use DynDOLOD 2.61, I only wanted to make a normal LOD with 3D Tree's nothing more I didnt chose any high quality texture nor I added tons of locations or other mods, I only used the base mods of 3D Tree's I was required to do the LOD with, and I also only chosed Tamriel as location, with 256px LOD, sadly the Programm does not work like the previous versions, it first works normaly then after asking for "Save and Exit | Exit ..." you get into a very abnormaly long progress wich not only needs a eternity it also takes basicly all your RAM so you can't rly do anything besides waiting ages for the programm to end it's work and when I say ages I speak about hours of waiting for something the previous version did in 20min max with the setup I have mentioned. I don't know if this is intended but its not an upgrade I can say. btw love the programm itself and I don't try to be mean, I just feel someone has to say it Edited May 7, 2019 by vegas1665 Link to comment Share on other sites More sharing options...
sheson Posted May 8, 2019 Author Share Posted May 8, 2019 (edited) I use DynDOLOD 2.61, I only wanted to make a normal LOD with 3D Tree's nothing more I didnt chose any high quality texture nor I added tons of locations or other mods, I only used the base mods of 3D Tree's I was required to do the LOD with, and I also only chosed Tamriel as location, with 256px LOD, sadly the Programm does not work like the previous versions, it first works normaly then after asking for "Save and Exit | Exit ..." you get into a very abnormaly long progress wich not only needs a eternity it also takes basicly all your RAM so you can't rly do anything besides waiting ages for the programm to end it's work and when I say ages I speak about hours of waiting for something the previous version did in 20min max with the setup I have mentioned. I don't know if this is intended but its not an upgrade I can say. btw love the programm itself and I don't try to be mean, I just feel someone has to say itThat is not normal. It should just save the plugins and log and be done about it quickly. Obviously there is an error. If problem persists post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt (if it exists) and ..DynDOLOD\Logs\DynDOLOD_[GAMEMODE]_log.txt Edited May 8, 2019 by sheson Link to comment Share on other sites More sharing options...
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