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Use this method to create dummies of plugins you wish to remove from the premade Conflcit Resolution.

  1. Load Wrye Bash click on the CR and select File->Create dummy esps (this will create fake esps for what you are missing and place them into the overwrite folder).
  2. Load TES5edit with only SRLE Extended LOTD - Conflict Resolution.esp Selected wait until backgound loader has finished.
  3. Right click on SRLE Extended LOTD - Conflict Resolution.esp and check for errors.
  4. Remove the records that are broken from SRLE Extended LOTD - Conflict Resolution.esp (they will show after checking for errors).
  5. Save and Exit.
  6. Load SRLE Extended LOTD - Conflict Resolution.esp again in TES5Edit and then clean masters once done save and exit.
  7. Remove Fake plugins fron the overwrite folder.

I'm removing masters to some Conflict Resolution esp's because I chose not to install some mods. How do I accomplish step 4? If I dig into the records list, there are some green, orange or pink colored records, but I have no idea what the color coding means. What do broken records look like when you run check for errors?

 

Maybe colors (left pane) don't have anything to do with it, but the report generated on the right pane when you check for errors tells you what to remove?

 

 

  Reveal hidden contents

 

 

What should I do, then?

 

Thanks in advance for any helpful suggestion.

Edited by godescalcus

6 answers to this question

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Posted

Once you run the error check, you can use the log to search for the records to remove. Simply copy and paste the ID (ie: 08000D88) into the field at the top of the left pane. It will take you to that record. You can either fix it (if you know how) or to remove the record right click on it in the left pane and choose "remove".

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Edited by Guest
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Posted
  On 4/26/2017 at 4:12 PM, TechAngel85 said:

Once you run the error check, you can use the log to search for the records to remove. Simply copy and paste the ID (ie: 08000D88) into the field at the top of the left pane. It will take you to that record. You can either fix it (if you know how) or to remove the record right click on it in the left pane and choose "remove".

That's it! Thank you! I was going through the records one by one. You just saved me a month! LOL

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Posted
  On 4/26/2017 at 4:12 PM, TechAngel85 said:

Simply copy and paste the ID (ie: 08000D88) into the field at the top of the left pane

Or simply Ctrl+DblClick on the FormID number :)

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Posted

TechAngel85, thanks the form ID was a great time saver to jump to the offending record.

 

also any idea if there is a way to find all reference to a master in a mod, I have a wrye bash created empt master created, there are no errors left yet the master is still be referenced, for ELE lighting stuff, but I don't want to have to go record by record? Thanks.

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  On 5/20/2020 at 12:28 AM, sbelmont85 said:

TechAngel85, thanks the form ID was a great time saver to jump to the offending record. also any idea if there is a way to find all reference to a master in a mod, I have a wrye bash created empt master created, there are no errors left yet the master is still be referenced, for ELE lighting stuff, but I don't want to have to go record by record? Thanks.

You can right click on the plugin and select "Clean masters".

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