BSArtist Posted March 22, 2016 Posted March 22, 2016 Could somebody please let me know the total no. of files in each of their Merged Mod folders (excluding meta.ini and 'merge' folder). I'm having massive doubts about whether the merge result is correct. Bathing in SlyrimCACO PatchesEven Better Quest Objectives PatchesFarmhouse ChimneysNo Snow Under the RoofRealistic Water 2RS ChildrenVivid Weathers Thanks
George79 Posted March 22, 2016 Posted March 22, 2016 On 3/22/2016 at 12:13 PM, Astakos said: @SkulldozeR Well...aesthetics and immersion are always quite subjective. You consider your CoT image to be immersive and better blended with the environment where my eye says that i like better the Bleak or Low image of your VW post above. We are both right and both wrong! It all comes down to taste and I am sure that Manga cannot please everybody's "eye". For me Vivid Weathers is just great with an amazing MCM addition and Vividian ENB for VW is almost to my liking.You do not see it that way which is fair enough. I am sure that you are getting my point! Yes of course I get your point Astake. hehe It's just that I despise the sharpness so far in the background.
sm0kem Posted March 22, 2016 Posted March 22, 2016 Have you considered Complete Fast Travel Overhaul instead of Better Fast Travel?
Terodorn Posted March 23, 2016 Posted March 23, 2016 (edited) First: Hi @all Second: Neovalen, thanks for your guide and dedicated work!! SFO On 3/21/2016 at 6:22 AM, Neovalen said: Yes, mid range trees in 2.4 are kind of crap. Will look at alternatives. Maybe just switch those particular trees to v2.0f, I'd rather not roll back the entire mod. Will look into it when I get time. The mod author uploaded an optional file on March 22nd Less Saturated Pines (3 textures).The trees are not that shiny any more (at least with my own ENB settings - only tweaked the settings of the package downloaded from enbdev.com - learning by doing). Sry, currently no other ENB/MO profile ready for testing/taking screenshots with it. Edited March 23, 2016 by Terodorn 1
edynacio Posted March 24, 2016 Posted March 24, 2016 I could find the "Less Saturated Pines" under optionals for SFO. Also noted that is updated to v.2.5. Should that be the new version to use?
Pretendeavor Posted March 24, 2016 Posted March 24, 2016 That optional is probably included in 2.5 now. Part of the changelog:* Better LOD's for green pines* New texture for green pine needles Apparently he tweaked the green pines for Opethfield ENB 7 beta 3, let's just hope it'll also look good with Vividian :p
Neovalen Posted March 24, 2016 Author Posted March 24, 2016 On 3/24/2016 at 1:51 PM, Pretendeavor said: That optional is probably included in 2.5 now. Part of the changelog:* Better LOD's for green pines* New texture for green pine needles Apparently he tweaked the green pines for Opethfield ENB 7 beta 3, let's just hope it'll also look good with Vividian :pLet's hope, won't be able to check it until tonight.
Alluistras Posted March 24, 2016 Posted March 24, 2016 Does anyone else have empty wine bottles that go crazy in their game? They either float, or spaz, or I find them inside various furniture. I'd blame Shaogorath, but....
Pretendeavor Posted March 24, 2016 Posted March 24, 2016 Yea, but have only seen them in a store at the Solitude Docks. Not sure if it's SR:LE that adds them, it's probably something REGS related in my case. I had to disable them too because they ate some FPS o.o
Neovalen Posted March 24, 2016 Author Posted March 24, 2016 On 3/24/2016 at 9:41 PM, Alluistras said: Does anyone else have empty wine bottles that go crazy in their game? They either float, or spaz, or I find them inside various furniture. I'd blame Shaogorath, but....Don't believe I have seen this personally....
Alluistras Posted March 25, 2016 Posted March 25, 2016 (edited) On 3/24/2016 at 9:55 PM, Pretendeavor said: Yea, but have only seen them in a store at the Solitude Docks. Not sure if it's SR:LE that adds them, it's probably something REGS related in my case. I had to disable them too because they ate some FPS o.oI've seen it in many places. It's like... the physics are broken for just them. Are the empty bottles added by one of the mods? Or are they a Vanilla thing? I can't even remember what vanilla Skyrim is like anymore. EDIT: I don't have anything from REGS... Edited March 25, 2016 by Alluistras
NordPride_WorldWide Posted March 25, 2016 Posted March 25, 2016 On 3/24/2016 at 9:41 PM, Alluistras said: Does anyone else have empty wine bottles that go crazy in their game? They either float, or spaz, or I find them inside various furniture. I'd blame Shaogorath, but....Indeed I do. Found them in Various places. I'd just pick them up and drop them and they'd behave afterwards. Also found a single skeleton that was having a one man rager inside a cave. dude was going bananas.
Alluistras Posted March 25, 2016 Posted March 25, 2016 On 3/25/2016 at 1:14 AM, NordPride_WorldWide said: Indeed I do. Found them in Various places. I'd just pick them up and drop them and they'd behave afterwards. Also found a single skeleton that was having a one man rager inside a cave. dude was going bananas.Okay so It's not just me. Good to know. I'll do some more digging. I'd like to get it fixed. Right now I just grab them all up and melt them into glass. They behave after that. ;) CCO adds that recipe I'm guessing.
Satur9 Posted March 25, 2016 Posted March 25, 2016 The spinning wine bottles are from Realistic HD Food. I think some further variations on the defective bottle mesh may be included in CACO, but I'm not certain. If anyone knows of a fix it would be welcome.
Alluistras Posted March 25, 2016 Posted March 25, 2016 On 3/25/2016 at 4:14 AM, Satur9 said: The spinning wine bottles are from Realistic HD Food. I think some further variations on the defective bottle mesh may be included in CACO, but I'm not certain. If anyone knows of a fix it would be welcome.Thanks! Could delete those meshes, I suppose.
Recommended Posts