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Skyrim Revisited Pre-Release Feedback


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@Neo

 

I looked at the merging instruction for ELFX which is very helpful in saving esp slots. I just would like to suggest leaving out ELFX - Exteriors for other pack compatibility, such as REGS. ETaC has ELFX patches that requires ELFX - Exteriors as a master. Thanks for a great guides.  

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@Neo

 

I looked at the merging instruction for ELFX which is very helpful in saving esp slots. I just would like to suggest leaving out ELFX - Exteriors for other pack compatibility, such as REGS. ETaC has ELFX patches that requires ELFX - Exteriors as a master. Thanks for a great guides.

So rename the master using wrye... load in TES5Edit and clean masters to remove the duplicate. :)
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Updated some MCM settings for various mods - remember that my MCM section is based off what needs to be changed from mod default (i.e. new game default). For example: I removed Dangerous Diseases because it is now enabled by default on a new game and I actually want that to remain set enabled.

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That^.

 

Also Neo, maybe you might want to check the merge instructions for ELFX?

 

Having issues with TES5Edit going unresponsive trying to do as the instructions suggest. Every other suggested merge works like a charm though. Did manage to get it to merge using single pass only, but even than it took a long time for it to complete.

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Nice one, i made the decision to overhaul my mod pack with SRLE because most of it are inline with what i want.

I noticed that some insignificant esp's like "Atlas Legendary.esp" is overwriting ELFX not covered within the conflict resolution.

 

Example specifics:

"Atlas Legendary.esp"

DLC01FalmerValley "Forgotten Vale" [WRLD:03000BB5]

DLC1HunterHQWorld "Dayspring Canyon" [WRLD:03001DB8]

 

Is this as intended?

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@Neo

 

I looked at the merging instruction for ELFX which is very helpful in saving esp slots. I just would like to suggest leaving out ELFX - Exteriors for other pack compatibility, such as REGS. ETaC has ELFX patches that requires ELFX - Exteriors as a master. Thanks for a great guides.  

Hey darkside, I tried the Wrye Bash thing with the ETaC patches but for me Clean Masters won't remove the duplicate in ETaC - Complete ELFX Patch. Like, the file changes after using Clean Masters but the duplicate is still in the File Header.. Are you using this patch? How did you fix this? It did work fine with the ETaC - Whiterun ext ELFX Patch :/

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hi just installed blocksteal Redux and followed the Boss userlist manager rule update suggested but my boss reporst still says PreventsAccidentPickUp.esp is an Unrecognised Plugins is the correct or have i done something wrong. BUM also says in the bottom right corner that "PreventsAccidentPickUp.esp is currently not installed" any suggestion would be helpful.

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