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Skyrim Revisited Pre-Release Feedback


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Posted

I am happy to report that Gandaganza has blessed my merged plugin and I have gained yet another first-born named in my honor. :) Should be part of the next version when he is back from vacation.

Posted (edited)

Personally I would not want to waste a plugin slot on that mod. It only containes a single adjustment to a gamesetting and could be easily merged into SR Conflict Resolution.esp IMHO. I think STEP also includes it in their patches nowadays.

Edited by Nearox
Posted

I haven't yet, no, I'll try it in the next few days. But Gandaganza already said he used to encounter issues with that, and I seriously doubt I am better at it than Gandaganza :)

  • +1 1
Posted
  On 8/7/2014 at 4:26 PM, Nearox said:

I haven't yet, no, I'll try it in the next few days. But Gandaganza already said he used to encounter issues with that, and I seriously doubt I am better at it than Gandaganza :)

Alright then! I probably will leave out BFT patch unmerged.

Posted

As soon as I'm back home I'll merge it and fix the issues myself. It's just easier to do it myself since I already know where each thing is, but you're welcome to try! BFT should be included in the merges starting monday :p

  • +1 2
Posted (edited)

In the guide, in the Skyrim Distance Overhaul section, it indicates that we're NOT to install the following:

textures/terrain/tamriel/objects/Tamriel.Objects.DDS

 

It doesn't specifically mention the second file in the folder:

 

textures/terrain/tamriel/objects/Tamriel.Objects.DDS_n.dds

 

Ordinarily, I'd just assume that we're to leave the file in place, but because they're so closely related, I wondered whether the second should be removed also?

 

[edit] One question mark is probably sufficient.

Edited by dstansberry
Posted

I just updated all the mods and Now I have pretty huge framedrops, even in interiors and this is very odd 'cause just two weeks ago It was running perfectly, any idea why ?

Posted
  On 8/9/2014 at 1:17 PM, Monobloc said:

I just updated all the mods and Now I have pretty huge framedrops, even in interiors and this is very odd 'cause just two weeks ago It was running perfectly, any idea why ?

Not sure, obviously you can try reverting back to Vividian normal instead of high quality. I am not sure what specifically you updated without taking a closer look.Adding high quality + SMAA will obviously have an fps impact though it wasn't too much for me.
Posted
  On 8/9/2014 at 10:20 AM, Clouddistrictcitizen said:

Improved Closefaced Helmets has an issue with Skyrim Immersive Creatures - SIC adds some variants of vanilla helmets which are not configured properly for them to work correctly - https://i.imgur.com/aX54dYR.jpg

Hrm I'll take a look.

 

Edit: Did you actually obtain these in game? As far as I know the SiC stuff is only for NPCs and not lootable with some minor exceptions.

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