Nearox Posted January 30, 2014 Share Posted January 30, 2014 By the way the Chargen Morphs.esp is empty. Link to comment
CJ2311 Posted January 30, 2014 Share Posted January 30, 2014 By the way the Chargen Morphs.esp is empty. Yeah, but it's still necessary otherwise the corresponding files won't get loaded. (Although I did get around that by renaming the folder named "Chargen Morphs.esp" to RaceMenu.esp" so it would load with that instead :P ) Link to comment
statmonster Posted January 30, 2014 Share Posted January 30, 2014 If the files are extracting from BSAs using MO is this esp still necessary? I tend to think not. Link to comment
Nearox Posted January 30, 2014 Share Posted January 30, 2014 Thx CJ2311. @statmonster: extracting or not extracting from BSA desn't matter with regards to ESP, unless it is a 100% texture mod Link to comment
Ojack Posted January 31, 2014 Share Posted January 31, 2014 Two questions: 1) The guide says to not install the readme for falskaar, I couldn't find the "data" panel to click, so that I could uncheck the box next to the readme. So after installation I double clicked the mod, went to filetree and deleted the readme. Is that fine? 2) I DDSopt'ed the falskaar main file into a new one "falskaar optimized". Are they both supposed to be activated? checkmark falskaar checkmark falskaar optimized Amazing guide, it may take me a week at slowly trudging through it, i'm so afraid of messing up and not knowing where I messed up at. I found the answer to #1. After you download a mod in MO, double click in the right pane, you can name the mod, click "Manual" that's where the option to uncheck things are. :) Link to comment
statmonster Posted January 31, 2014 Share Posted January 31, 2014 Yes activate both (as your Optimized one only has textures in it - if it has everything then just activate it). Link to comment
Ojack Posted January 31, 2014 Share Posted January 31, 2014 When I click shift-enter during game, and the enb editor thing comes up, what are some of the settings I can turn off to increase performance. If I turn off bloom, enhanced shadows, DoF I can get 40 fps indoors. 1) Are there other things I can turn off? I am using Unreal Cinema. 2) Also, I am getting a very grainy look, that I don't think is intentional. Any ideas there? Link to comment
statmonster Posted January 31, 2014 Share Posted January 31, 2014 UC might have a "film grain" that creates that effect. Link to comment
FCqt Posted January 31, 2014 Share Posted January 31, 2014 When I click shift-enter during game, and the enb editor thing comes up, what are some of the settings I can turn off to increase performance. If I turn off bloom, enhanced shadows, DoF I can get 40 fps indoors. 1) Are there other things I can turn off? I am using Unreal Cinema. 2) Also, I am getting a very grainy look, that I don't think is intentional. Any ideas there?First, I wouldn't recommend that you turn off Bloom because it's just not Unreal without it. Enhanced Shadows is a pretty amazing module too but it's not as crucial as bloom. Secondo, Try turning off AmbientOcclusion and Skylightning. For Skylightning you might only able to do this within the enbseries.ini, though.You can also try to uncheck ShadowCasterFix under the Shadow Tabs, I had major FPS loss with it on while having iShadowMapResolution set to 4096. Also make sure your iShadowMapResolution is set to 2048, 1024 or 512 in skyrimprefs.ini because that eat a lot of FPS. Disableing the Rain module is another great way of getting additional FPS, but that's only for when it's raining. For the grainy look, on the right panel (if there is no right panel check Show Weather Panel or something like that) look for the FilmGrain option. It should be in the first options under the first tab (enbeffect I think it is?)If you don't like the black bar uncheck Letterbox. Link to comment
Ojack Posted January 31, 2014 Share Posted January 31, 2014 Thanks so much! I am currently on the step that I install the unreal cinema data file, so i'm sure that will change things, but your response helps me tremendously! Link to comment
Nearox Posted January 31, 2014 Share Posted January 31, 2014 I noticed in Bleak Falls Barrow that some of the webs were (nearly) invisible with Realvision. Webs Extended has an alternative texture pack for ENBs which solved this issue for me. Link to comment
Faylon Posted January 31, 2014 Share Posted January 31, 2014 -- There was some irrelevant text here -- Link to comment
Aruzer Posted January 31, 2014 Share Posted January 31, 2014 I have CTDs might be caused while convenient horses scan compatibles mods. At least it's what happened on the papyrus log. Link to comment
Faylon Posted January 31, 2014 Share Posted January 31, 2014 I have an interesting finding which I'd like to report here. I do use the SR:LE guide but I use it with my own tweaks: I'm not using Falskaar, Wyrmstooth, Climates of Tamriel (plus patches) and Enhanced Lighting and FX.I am using Opethfeldt 7 beta 3 ENB instead (with his ENB ini settings). I have modded up to the mod Webs Extended. Once I walk around (in Riverwood) with the modded Skyrim, I tend to get a CTD when I walk towards and look up to Hilde (the grandma) when she's on her tanning rack. But this only seems to happen when I have Vivid Landscapes - All in One installed with Moss Rocks compatibility patch. If I install Vivid Landscapes without the Moss Rocks compatibility patch, the CTD does not occur. I found this pretty strange since it's basically just a texture based mod. Link to comment
Neovalen Posted January 31, 2014 Author Share Posted January 31, 2014 I have an interesting finding which I'd like to report here. I do use the SR:LE guide but I use it with my own tweaks: I'm not using Falskaar, Wyrmstooth, Climates of Tamriel (plus patches) and Enhanced Lighting and FX.I am using Opethfeldt 7 beta 3 ENB instead (with his ENB ini settings). I have modded up to the mod Webs Extended. Once I walk around (in Riverwood) with the modded Skyrim, I tend to get a CTD when I walk towards and look up to Hilde (the grandma) when she's on her tanning rack. But this only seems to happen when I have Vivid Landscapes - All in One installed with Moss Rocks compatibility patch. If I install Vivid Landscapes without the Moss Rocks compatibility patch, the CTD does not occur. I found this pretty strange since it's basically just a texture based mod. There was a mesh error in the VL Moss Rocks patch the author fixed that was causing ctd. Try redownloading. Sent from my XT907 using Tapatalk Link to comment
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