darkside Posted October 1, 2015 Posted October 1, 2015 Complete Alchemy and Cooking Overhaul by kryptopyr https://www.nexusmods.com/skyrim/mods/69306/? 1
hishutup Posted October 2, 2015 Posted October 2, 2015 On 10/1/2015 at 8:11 PM, Neovalen said: I used x86 personally, just to be safe. :)It doesnt matter, anything that the application touches is extracted out of the Skyrim\Data folder and moved to a temp folder where the MP exe resides. :P
hazelwolf Posted October 2, 2015 Posted October 2, 2015 On 10/1/2015 at 10:37 PM, darkside said: darkside, on 01 Oct 2015 - 11:37 PM, said:Complete Alchemy and Cooking Overhaul by kryptopyr https://www.nexusmods.com/skyrim/mods/69306/?Oooh. So we're looking at a possible replacement for iNEED as well as an alchemy enhancement. Nothing mentioned about thirst, though.
lilrosaleen Posted October 2, 2015 Posted October 2, 2015 On 10/2/2015 at 9:43 AM, hazelwolf said: Oooh. So we're looking at a possible replacement for iNEED as well as an alchemy enhancement. Nothing mentioned about thirst, though.It is compatible with iNEED.
Darth_mathias Posted October 2, 2015 Posted October 2, 2015 (edited) On 10/1/2015 at 10:37 PM, darkside said: Complete Alchemy and Cooking Overhaul by kryptopyr https://www.nexusmods.com/skyrim/mods/69306/?interesting i will keep an eye on this one, at least for me it would mean i might have to drop realistic needs and diseases 2 and hunterborn form my load order. Edited October 2, 2015 by Darth_mathias
Nearox Posted October 2, 2015 Posted October 2, 2015 https://www.nexusmods.com/skyrim/mods/69998/? Colored Map Markers- for Atlas Map Markers Nice additon to the map. Now you can use the search while having colord map markers and compass! Makes the overview so much better.
Pretendeavor Posted October 2, 2015 Posted October 2, 2015 I also have the colored markers installed, it's a nice addition that pleases the eye :)
darkside Posted October 3, 2015 Posted October 3, 2015 The Notice Board by MannyGThttps://forum.step-project.com/topic/9070-the-notice-board-by-mannygt/ and The Notice Board Redefined - New Meshes and Textures by fadingsignalhttps://www.nexusmods.com/skyrim/mods/70260/? They look awesome 1
Neovalen Posted October 3, 2015 Author Posted October 3, 2015 Complete Alchemy and Cooking Overhaul added - unfortunately this will require a new game per the description of the mod. Plenty of other support mods added and removed 101Bugs / iNeeds Deadly Diseases. Big Update! :) New conflict resolution ESP uploading shortly. If I missed any punctuation or formatting let me know - I literally spent a few hours in notepad++ making changes. Coming up next on my list since they look less complex and I need a break:The Notice Board and that new retexture by fadingsignalThe colored map markers Note: I didn't merge the CACO files because I was having some trouble with the merge script. Probably due to the script fragments issue Hishtup was referring to. 2
Darth_mathias Posted October 3, 2015 Posted October 3, 2015 (edited) i would like to add CACO to my game but I am loathed to start a new one can i add if i have no perks in Alchemy and get rid of all my player made potions Or is that just a really bad idea. Edited October 3, 2015 by Darth_mathias
DanimalTwo Posted October 3, 2015 Posted October 3, 2015 @Neovalen. For Vivid Landscape series, in your guide the author's name is list as Aron; however, the Nexus lists the author as Hein84.
strangerism Posted October 3, 2015 Posted October 3, 2015 Hi, FYI the Merge Plugins Standalone 2.0.1.33 PUBLIC BETAlink in the SRLE guide is broken.
Nearox Posted October 3, 2015 Posted October 3, 2015 On 10/3/2015 at 4:14 AM, Neovalen said: If I missed any punctuation or formatting let me know - I literally spent a few hours in notepad++ making changes. - The IS-AO merge does not report 3 errors on my system; there are 0.
hazelwolf Posted October 3, 2015 Posted October 3, 2015 On 10/3/2015 at 12:20 PM, Nearox said: - The link to the Merged Plugins Standalone thread on STEP does not work. - The IS-AO merge does not report 3 errors on my system; there are 0. Same. There were also no errors merging the CACO patches.
maedrhos Posted October 3, 2015 Posted October 3, 2015 After adding Complete Alchemy and Cooking Overhaul does DynDOLOD need to be run again as part of starting a new game?
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