crazyjoery Posted February 22, 2015 Posted February 22, 2015 ahh okay nozzer will try that. i did fix the loading of the game issue though so just one more issue to try and fix. ill do another complete reinstall of the pack and see if that works. if not ill post it in support.
Gekko64 Posted February 22, 2015 Posted February 22, 2015 fix for fps loss with ELFX + SMIM + ENB : https://www.nexusmods.com/skyrim/mods/60603/? fix for floating trees in SFO 2.0 : https://www.nexusmods.com/skyrim/mods/58396/? 2
xzeppelin Posted February 22, 2015 Posted February 22, 2015 Thank you for this! I just tried out the first patch (60603) and I am now getting 60 fps in the basement of Jorvaskr. I used to get 10-15, and it annoyed me so much I'd skip the companions half the time. Excellent patch! I've put it after ELFX - Dragonborn.esp and it seems to be working fine, but curious to hear if anyone has a recommendation of a better place to put it.
FCqt Posted February 23, 2015 Posted February 23, 2015 Thanks for sharing that ELFX + SMIM + ENB fix, never heard of it before and I did experience the slowdown in Jorvaskr and Fellglow Keep. As for load order I placed it after ELFX - Dragonborn.esp too.
Razorsedge877 Posted February 23, 2015 Posted February 23, 2015 I'm not sure if the Mirrors on KS Hairdoo's works anymore. I keep getting the file was taken down
statmonster Posted February 23, 2015 Posted February 23, 2015 I got that for most but not all of them (KS Hair).
Nozzer66 Posted February 23, 2015 Posted February 23, 2015 Tip to the wise: when you do find one that works, make sure you put a copy of the archive in a safe place so you never have to download it again.
Neovalen Posted February 23, 2015 Author Posted February 23, 2015 Good advice for any mod, considering how often they seem to disappear.
DanielCoffey Posted February 23, 2015 Posted February 23, 2015 I have just updated Book Covers Skyrim to version 2.10 to pick up some book position changes in the new version of the USKP. The changes are all in the ESP so feel free to take the English ESP from the 2.10 Language Pack rather than re-downloading the entire pack if you are on a slow or metered internet connection.
Monobloc Posted February 24, 2015 Posted February 24, 2015 "Error in unit 'MergePlugins' on line 823 : Undeclared Identifier 'IsDirectoryEmpty'. I got this error trying to merge the vividian esps, what can I do ? :(
Darth_mathias Posted February 24, 2015 Posted February 24, 2015 does anyone use Dual, Ultimate combat or Deadly combat with SRLE and which is recommended with Combat evolved.
crazyjoery Posted February 24, 2015 Posted February 24, 2015 On 2/24/2015 at 10:51 AM, Monobloc said: "Error in unit 'MergePlugins' on line 823 : Undeclared Identifier 'IsDirectoryEmpty'. I got this error trying to merge the vividian esps, what can I do ? :(i had this same issue when i did a full reinstall of the modlist and managed to fix it by re-installing the scripts in the SKSE folder. hopefully this fixes it for you aswell
Jverv Posted February 24, 2015 Posted February 24, 2015 (edited) On 2/24/2015 at 3:30 PM, Darth_mathias said: does anyone use Dual, Ultimate combat or Deadly combat with SRLE and which is recommended with Combat evolved.I use combat evolved and deadly combat with good success. I also use Skytweak, a must for me, so I can tweak damage. I prefer a more real approach with high damage for all. In real life getting smacked with a mace should suck pretty bad. Skytweak allows me to modify many aspects of the game, and even removes the need for a few esp's. Edited February 24, 2015 by Jverv
Monobloc Posted February 25, 2015 Posted February 25, 2015 On 2/24/2015 at 5:32 PM, crazyjoery said: i had this same issue when i did a full reinstall of the modlist and managed to fix it by re-installing the scripts in the SKSE folder. hopefully this fixes it for you aswellIt seems to be the mtefunction tesvedit script that is compatible only with the script you wanna use.I finished the guide and then tried to merge the vividian esp but it was the wrong way to do since the mtefunction was the one for the RS patch and not the one for the merge script.
Darth_mathias Posted February 25, 2015 Posted February 25, 2015 (edited) interesting doing some testing and started a new character for testing purposes and noticed the option to "cross the board illegally" is missing form alternative start. Was the option taken out or is it a bug. Edited February 25, 2015 by Darth_mathias
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