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Posted

Various ENB I've attempted to use has encountered this problem (I've only tried three since my latest installation of Skyrim, Bleak (my usual, though it's outdated), Dark and Tender (I didn't use this one for long so I don't remember if it had the issue or not), and Grim and Somber Jyggalag. Both Bleak and GS Jyggalag had this issue.

 

If I turn off the effect with the in-game ENB menu, it fixes it (though disabling the ENB preset). If I change UseDefferedRendering to false, it fixes it (though disabling a ton of the ENB's shading effects that I would like to keep). I don't remember if it was with Bleak or Dark and Tender, I believe the latter, that seemed to be fixed by disabling AO via the in-game ENB menu, whichever it was there still seemed to be issues or at least didn't provide the desired effect.

 

There seems to be no issue with ENB on it's own, before installing a preset.

 

There doesn't seem to be any visual issues when loading the save I made prior to any mod installation (COMPLETELY Vanilla Skyrim). However when my character is told to walk to the chopping block, they don't, they just stand there and I can't move the camera. I saved there, tried to load the first vanilla save, then load that one again and the game crashed. Not sure if it's related to the rest of this or not yet.

 

I also didn't have this issue during my last installation of Skyrim (which was probably about a year ago).

 

I've followed S.T.E.P. almost to the tee (only changing preferential based things and downloading a few extra mods XP32 Maximum Skeleton Extended, Alternate Start - Live Another Life, FNIS Creature Pack and the data files for Grim and Somber ENB), though I haven't finished it yet due to this issue. I'm between steps 2.D and 2.E.

 

I also installed ENB as directed, both the base files and the ENB Presets I've stated.

 

I have no idea what's causing this or how to fix it.

 

Screenshot of the problem:

16847bf5e903836f130353d2b92dcac9.png

 

 

Load Order:

2d9f5770f44011115c9a401e996c7f9e.png

 

Skyrim INI:

 

[General]

sLanguage=ENGLISH
sIntroSequence=
fFlickeringLightDistance=8192
 
uExterior Cell Buffer=36
 
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=0
fSunShadowUpdateTime=0.25
fSunUpdateThreshold=1.5
iPresentInterval=1
 
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
 
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
fGrassFadeRange=10000
iMaxGrassTypesPerTexure=7
iMinGrassSize=40
 
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
 
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
 
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
 
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=0
bReflectLODTrees=1
 
[Camera]
fMouseWheelZoomSpeed=10
bDisableAutoVanityMode=1 (Disables 3rd person spinning camera on long idle times - set to 0 to enable)
fFirstPersonSittingAngleLimit=1.2
fFirstPersonSittingRotationSpeed=0.0390
 
[MapMenu]
fMapWorldYawRange=400
fMapWorldMinPitch=0
fMapWorldMaxPitch=90
 
[Water]
bReflectLODLand=1
bReflectLODObjects=1
bReflectLODTrees=1
 

 


SkyrimPrefs INI:
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=1
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=4000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=8192
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=1000
fShadowLODStartFade=200.0000
fLightLODStartFade=2500
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=4
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=4096.0000
fMeshLODLevel1FadeTreeDistance=6144.0000
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=10
iMaxDecalsPerFrame=30
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 770"
iAdapter=0
iPresentInterval=0
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=0.25
iShadowMaskQuarter=4
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=5000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0160
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=889397426
fVal6=1.0000
uID6=889398808
fVal5=1.0000
uID5=889397430
fVal4=1.0000
uID4=100802938
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=40000
fBlockMaximumDistance=150000
fBlockLevel1Distance=40000
fBlockLevel0Distance=25000
fSplitDistanceMult=1.1
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=80
[Decals]
uMaxDecals=250
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=50
uMaxSkinDecalsPerActor=40
[LOD]
fLODFadeOutMultObjects=7.5
fLODFadeOutMultItems=4.5
fLODFadeOutMultActors=6
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=0
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
 

 

 


ENBLocal INI:
// Preset: Grim and Somber Presets on Binary 305
// Author: WolfGrimDark 
// Update: 2016-07-15
 
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=false
ProxyLibrary=other_d3d9.dll
 
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
 
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
 
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
 
// Users must change the settings below to meet their own needs.
// If using SKSE.ini memory tweaks with DefaultHeapInitialAllocMB=768 then
// it is suggested you try setting ExpandSystemMemoryX64 to false. If you set it to true
// then try setting DefaultHeapInitialAllocMB=512.
//
// If on windows 10 with Nvidia I found setting the two Disable parameters to true worked best for me
// and was more stable ... but this is highly variable depending on set-up so best to start with it at 
// false first. The preload to VRAM set to true caused too much stutter for me so I kept it disabled.
//
// If on windows 10 the max memory you can have (no matter what you have for a video card or RAM)
// is 4GB minus some OS and application memory. If your card has 4GB or more of VRAM then you are best off
// setting Video Memory Size to 3714 and keep the Reserved memory pretty small. 64 is what I use and is the lowest.
// You can also try 128. If on windows 7 than use the VRAM took Boris made to get your optimal memory size:
// 
//
// Enabling compression can sometimes help with running out of memory but can cause stutters. I keep it off myself.
//
// More information on memory settings can be found here: https://wiki.step-project.com/Guide:ENBlocal_INI
 
[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=128
VideoMemorySizeMb=26806
EnableCompression=false
AutodetectVideoMemorySize=false
 
// Be very careful with these settings. Use the link above at STEP to learn more about them if changing them from 
// the defaults I have.
 
[THREADS]
DataSyncMode=0
PriorityMode=0
EnableUnsafeFixes=false
 
[WINDOW]
ForceBorderless=true
ForceBorderlessFullscreen=false
 
// I would leave the below as is except if you need a very small FPS push (and only in certain set-ups) 
// set the ForceLoadBias to false. The negative values add a bit of sharpening so I have it enabled as the GS
// presets have a lot of blur in them (by design).
 
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
EnableVSync=true
AddDisplaySuperSamplingResolutions=false
ForceLodBias=true
LodBias=-0.3
VSyncSkipNumFrames=0
 
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=61.0
 
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//print screen
KeyScreenshot=45
//SHIFT + CONTROL key to pen the ENB GUI.
KeyEditor=17
//disabled
KeyFreeVRAM=0
//disabled (0 means disabled ... do NOT enable this unless you know what you are doing. 
// it is super intensive and using it too long could hurt your video card per Boris
KeyBruteForce=0
KeyDepthOfField=118
 
[ADAPTIVEQUALITY]
Enable=false
Quality=0
DesiredFPS=20.0
 
// I prefer TemporalAA on as it gives the best AA available for ENB use in Skyrim.
// but I disable it by default as it causes motion artifacts that bother a lot of people.
// Jaggies bother me more than motion artifacts so I use it myself.
 
[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true
 
// If you are NOT using terrain textures that have parallax enabled then
// set the FixParallaxTextures value to false.
[FIX]
IgnoreLoadingScreen=true
IgnoreInventory=true
RemoveBlur=false
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=true
FixAliasedTextures=true
FixSsaoHairTransparency=true
FixTintGamma=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
 
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0
 

 

 

3 answers to this question

Recommended Posts

  • 0
Posted

...Thanks, that worked. I never had to do that before to my memory and I don't remember seeing that anywhere on any page in S.T.E.P. or the mod pages. Either I missed that entirely or just forgot.

  • 0
Posted

If you've never done that before then that's the cause of the issues you've had in the past.

 

It's often mentioned on some ENB's pages and is also mentioned above in the ENB troubleshoot thread.

 

However, having said that...

 

We've all been there before and worry not it wont be the first mistake made in your modding lifetime. Probably wont be your last, either. ::D:

 

Good to see it was a quick fix.

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