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v2.08.1b force load plug-in after LOOT sorting
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Question
tjax323
Morning to all. Just wanted to identify an issue. The current version of LOOT cited in my topic title is force loading an unchecked plug-in after sorting. It's easy for me to fix after sorting, so I'm not whining about it, but for users of SSE that use Helgen Reborn on a new save, it will be an issue even though it's communicated on the mod page, because of this LOOT issue in MO2. That mod requires leaving the plugin unchecked until after getting through Helgen in the opening of a new save game. Is this the kind of thing we should report in github as a bug for El Presidente? I wanted to at least have this in here for other folks trying to figure out the problem. Since MO2 isn't "managing" bsa archives like MO 32bit right now, it's not really what I'd call a serious issue, but I can see newbies, which I was not all that long ago, coming across this problem.
Note: if you've landed here trying to figure out why your new game shows nothing but a cart at the beginning because you're not in it, the problem is you might have accidentally re-activated the Helgen Reborn esp after running & applying a LOOT sort. Just untick the Helgen Reborn plug-in in MO2 and you should be fine.
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