So we need some clever person who know about INIs perhaps to have a look into this bug. I have noticed turning 'Blending' off under the NIF alpha fixes it, and it doesn't happen with the normal blending modes. The normal blending modes don't work though for the soft water effect of foam. I don't have any time to go beyond that testing at the moment.
My friend frogprincessQ4 said this also:
When I disabled "Screen Space Reflections" the green glow is gone. There is probably a .ini fix for that, but you can also go into the launcher --> advanced and uncheck the box there.
So I am assuming this is caused by a bad interaction between the alpha blending and SSR. Here is an image:
This is a vanilla bug as it has been reported to happen with the default game from quite a few people. If you want to try reproduce it, just go to Solsteim and look at the animated hand-placed waves; or load my WATER mod as they are everywhere in Skyrim.
I'm just putting this out there as the chances Bethesda will fix this are possibly low.
UPDATE:
I have fixed this for my WATER mod. Well it's not fixed for the vanilla game, but I have used the different method of using an effects shader instead of a normal one.
UPDATE 2: You can fix it a lot easier by turning the 'Specular' shader off on the problematic block.
Question
Guest
So we need some clever person who know about INIs perhaps to have a look into this bug. I have noticed turning 'Blending' off under the NIF alpha fixes it, and it doesn't happen with the normal blending modes. The normal blending modes don't work though for the soft water effect of foam. I don't have any time to go beyond that testing at the moment.
My friend frogprincessQ4 said this also:
So I am assuming this is caused by a bad interaction between the alpha blending and SSR. Here is an image:
This is a vanilla bug as it has been reported to happen with the default game from quite a few people. If you want to try reproduce it, just go to Solsteim and look at the animated hand-placed waves; or load my WATER mod as they are everywhere in Skyrim.
I'm just putting this out there as the chances Bethesda will fix this are possibly low.
UPDATE:
I have fixed this for my WATER mod. Well it's not fixed for the vanilla game, but I have used the different method of using an effects shader instead of a normal one.
UPDATE 2: You can fix it a lot easier by turning the 'Specular' shader off on the problematic block.
Edited by GuestLink to comment
Share on other sites
20 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now