darkside Posted September 12, 2017 Posted September 12, 2017 Not really directly related to this guide, but SKSE64 alpha is out!!! Not for normal user, but it is not dead yet guys/gals https://www.reddit.com/r/skyrimmods/comments/6zlgxk/skse64_200_alpha/?st=J7HS1SZK&sh=93f8e43b
DarkladyLexy Posted September 12, 2017 Posted September 12, 2017 Not really directly related to this guide, but SKSE64 alpha is out!!! Not for normal user, but it is not dead yet guys/galshttps://www.reddit.com/r/skyrimmods/comments/6zlgxk/skse64_200_alpha/?st=J7HS1SZK&sh=93f8e43bInteresting there is still hope then. I Still personally feel SKSE should be part of the base game cos come its the first mod anyone download when they start modding.
sirjesto Posted September 12, 2017 Posted September 12, 2017 Updated "LOTD Patches Merged" file for users of SRLE Extended: Legacy of The Dragonborn in the MIRRORS tab.(Includes the relevant updates from the main files) As it says, found in the MIRRORS tab on Legacy Patch Central until the Nexus Upload system is working properly again. OK, the LOTD Patches Merged file is back in the MISCELLANEOUS file section where it belongs.
DarkladyLexy Posted September 12, 2017 Posted September 12, 2017 OK, the LOTD Patches Merged file is back in the MISCELLANEOUS file section where it belongs.Thanks SirJ
Monobloc Posted September 12, 2017 Posted September 12, 2017 i'll post screenshots as soon as i'll play again. yes i'm using the lastest versions of cr and merge
rayhne Posted September 12, 2017 Posted September 12, 2017 (edited) Is there a reason RS Children wasn't included In the NPC option 1? Edited September 12, 2017 by rayhne
DarkladyLexy Posted September 12, 2017 Posted September 12, 2017 Is there a reason RS Children wasn't included In the NPC option 1?Paul simply preferred Rustic Children cos it was simpler.
rayhne Posted September 12, 2017 Posted September 12, 2017 Paul simply preferred Rustic Children cos it was simpler.I thought rustic children was option 2? Will look through the revision log
DarkladyLexy Posted September 12, 2017 Posted September 12, 2017 I thought rustic children was option 2? Will look through the revision logRustic Children was always Option 1 RS Children was always option 2.
alkaiser Posted September 12, 2017 Posted September 12, 2017 I'm not sure if I screwed up somewhere or if I ran into a legit issue. I've gotten to the mod merging section of the guide, the Improved Closed Face Helmets section to be exact, and I ran into this problem... Checking for Errors in [0A] ICH - Legacy of the Dragonborn Patch.espArmorDragonPriestMaskQuicksilverHelmetDBM "Vahlok (replica)" [ARMO:0500FC78]ARMO \ Armature \ MODL - Model Filename -> [03166B5B] < Error: Could not be resolved >ArmorDragonPriestMaskWoodHelmetWWW2 "Necromancer's Glance" [ARMO:051226C5]ARMO \ Armature \ MODL - Model Filename -> [031226C4] < Error: Could not be resolved >ArmorDragonPriestMaskQuicksilverHelmet "Vahlok" [ARMO:05166B5A]ARMO \ Armature \ MODL - Model Filename -> [03166B5B] < Error: Could not be resolved >
Darth_mathias Posted September 12, 2017 Author Posted September 12, 2017 I'm not sure if I screwed up somewhere or if I ran into a legit issue. I've gotten to the mod merging section of the guide, the Improved Closed Face Helmets section to be exact, and I ran into this problem... Checking for Errors in [0A] ICH - Legacy of the Dragonborn Patch.espArmorDragonPriestMaskQuicksilverHelmetDBM "Vahlok (replica)" [ARMO:0500FC78]ARMO \ Armature \ MODL - Model Filename -> [03166B5B] < Error: Could not be resolved >ArmorDragonPriestMaskWoodHelmetWWW2 "Necromancer's Glance" [ARMO:051226C5]ARMO \ Armature \ MODL - Model Filename -> [031226C4] < Error: Could not be resolved >ArmorDragonPriestMaskQuicksilverHelmet "Vahlok" [ARMO:05166B5A]ARMO \ Armature \ MODL - Model Filename -> [03166B5B] < Error: Could not be resolved > this likely because the ICH patch hasn't been updated for the latest version of Legacy suggest loading into xEdit and deleting the 3 errors records. make sure you only delete the errors and nothing else. then you should be able to rerun Merge plugin. Since the patch doesn't look like it will be updated any time soon maybe I'll get Lexy is issue a replacement via our dropbox until it is fixed.
alkaiser Posted September 12, 2017 Posted September 12, 2017 this likely because the ICH patch hasn't been updated for the latest version of Legacy suggest loading into xEdit and deleting the 3 errors records. make sure you only delete the errors and nothing else. then you should be able to rerun Merge plugin. Since the patch doesn't look like it will be updated any time soon maybe I'll get Lexy is issue a replacement via our dropbox until it is fixed.Will do. Thanks!
reddvilzz Posted September 13, 2017 Posted September 13, 2017 hey guys I am wondering if any of you have played around with face to face MCM settings? when stand close to an NPC and talking with them I don't want the camera to zoom in so much.I tried fiddling around with it once but decided to just removing the mod anyway, I keep getting some kind of script lag maybe where if you finished talking to a NPC your camera will still focused on the NPC even when you walked far away or when you accidentally speaks to NPC and trying to end the conversation immediately. Quite annoying issue for me. But before that I change the zoom in to not get too close like the default one. Sent from my Nexus 5 using Tapatalk
DarkladyLexy Posted September 13, 2017 Posted September 13, 2017 (edited) Hey guys as per request from my man I have uploaded a replacer ICH LOTD Patch. All I did was remove the "errors can not be resolve" records so if you did that yourself no need to download this replacer. Edited September 13, 2017 by DarkladyLexy
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