edynacio Posted July 25, 2016 Posted July 25, 2016 (edited) In the guide:For Heavy Armory - New Weapons the replacement PrvtI_HeavyArmory.esp should now come from Complete Crafting Overhaul Remade - Heavy Armory - CCO Supported and not Legacy of The Dragonborn Patch Central, right? Or actually, should we just remove PrvtI_HeavyArmory.esp, PrvtI_HeavyArmory_DG_Addon.esp Edited July 25, 2016 by edynacio
jdsmith2816 Posted July 25, 2016 Posted July 25, 2016 In the guide:remove PrvtI_HeavyArmory.esp, PrvtI_HeavyArmory_DG_Addon.espI believe that's accurate. Remove the two included ESP and utilize just the replacer from CCOR
sirjesto Posted July 25, 2016 Posted July 25, 2016 (edited) Remove the two included ESP and utilize just the replacer from CCOR Correct. Edited July 25, 2016 by sirjesto
paul666root Posted July 25, 2016 Posted July 25, 2016 (Paul no need to worry the wife say she has already tweak the CR sub guide for it).Ok 😀In the guide:For Heavy Armory - New Weapons the replacement PrvtI_HeavyArmory.esp should now come from Complete Crafting Overhaul Remade - Heavy Armory - CCO Supported and not Legacy of The Dragonborn Patch Central, right? Or actually, should we just remove PrvtI_HeavyArmory.esp, PrvtI_HeavyArmory_DG_Addon.espDon't forget to use the esp inside true orcish... folder
dunc001 Posted July 25, 2016 Posted July 25, 2016 Is there a Changelog for this guide yet? That was a fantastic addition on SRLEX, made it much easier to keep up with things after a few days off!
Darth_mathias Posted July 25, 2016 Author Posted July 25, 2016 CHANGELOG for the LOTD guide is here -> clickthanks paul guess I'll to remember to update that now as well.
paul666root Posted July 25, 2016 Posted July 25, 2016 thanks paul guess I'll to remember to update that now as well.if not i'll do it
dunc001 Posted July 25, 2016 Posted July 25, 2016 (edited) the only thing interesting in this mod is the ability to have blacksmiths work for you and not having to invest in blacksmithing perks (mage...) thanks for the info!I meant to reply to this post at the time but completely forgot. If indeed L&D adds to script load if using the degradation feature (and onHit does seem to appear a lot in my papyrus logs) a good alternative would be Honed Metal which not only adds the blacksmith feature but also mages provide enchanting services in the same way. So no more need to invest anything in Smithing/Enchanting trees if you don't want to! Also, I wonder if L&D is one possible cause of the 'too much loot' issue I'm having as it also adds enchanted gear to NPCs. Darth, have you ever considered adding Death Alternative and the Captured addon? No script load at all. Edited July 25, 2016 by dunc001
Darth_mathias Posted July 25, 2016 Author Posted July 25, 2016 Is anyone else suffering from the attack speed bug with disparity or know how to fix it.
dunc001 Posted July 25, 2016 Posted July 25, 2016 (edited) Is anyone else suffering from the attack speed bug with disparity or know how to fix it.Is there not a fix in one of the MCM menus for this? Might actually be in Imperious Edited July 25, 2016 by dunc001
wisethug Posted July 25, 2016 Posted July 25, 2016 What difficulty settings are you guys using for your play-trough and how many followers are you using ? i've been trying 100% damage dealt and 200% damage recieved, and while combats are fast and pretty "fair", I'm afraid I'll get OP once I get more perks. On the other hand, 50% and 200% and the adversaries become bullet sponges, lol ^^
Darth_mathias Posted July 25, 2016 Author Posted July 25, 2016 Is there not a fix in one of the MCM menus for this? Might actually be in Imperiousdisparity does have one but it doesn't appear to be working.
Darth_mathias Posted July 25, 2016 Author Posted July 25, 2016 hey guy I am seriously thinking about dropping Vigor in favor of just using wildcat as they both cover roughly the same things now.
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