rayhne Posted December 9, 2016 Posted December 9, 2016 In the guide there is a LOOT rule to have ICH Patches Merged load after LOTD Patches. You have ICU above LOTD.
Darth_mathias Posted December 9, 2016 Author Posted December 9, 2016 (edited) I have the following in my order that are not in yours (which my be errors of mine): undeath_imp_helm_legend_patchSRLE Extended LOTD - RS Children Patchi missed undeath_imp_helm_legend_patch but that ends up in the bash patch anyway. as for SRLE Extended LOTD - RS Children Patch I have actually merged into my SRLE Extended LOTD - NPC Retextures - Conflict Resolution - Optional Installation as it is only a few records and really warrrent a wasted esp slot.. Edit: don't forgot that the bash patch should end up with about 10 esp merged into it by the end of the full guide. Edited December 9, 2016 by Darth_mathias
rayhne Posted December 9, 2016 Posted December 9, 2016 Just noticed that Animals Merged needs Immersive Horses loaded before it (as it is a master). You have it after? (though that does explain why that patch moves under Immersive Horses every time I sort.)
Darth_mathias Posted December 9, 2016 Author Posted December 9, 2016 (edited) Just noticed that Animals Merged needs Immersive Horses loaded before it (as it is a master). You have it after? (though that does explain why that patch moves under Immersive Horses every time I sort.)Immersive horses doesn't actually get added as a master to the Animals merge so loot would sort after without a rule. but it alright as it sorted out via the CR. Edited December 9, 2016 by Darth_mathias
rayhne Posted December 9, 2016 Posted December 9, 2016 Well, yes. I'm just looking at your load order, which puts the Animal Merged before Immersive Horses.
Darth_mathias Posted December 9, 2016 Author Posted December 9, 2016 (edited) Well, yes. I'm just looking at your load order, which puts the Animal Merged before Immersive Horses.well i have been looking in tes5edit and i and not convinced the merge and immersive horse look right look to need more CRing to me. Ahh Darth you are big fat idiot missed out the NARC Immersive horses patch from the merge Edit: Fixed. Edited December 9, 2016 by Darth_mathias
rayhne Posted December 9, 2016 Posted December 9, 2016 (edited) Where does aos_lsfx go? Sorry if I'm being a bother. Edited December 9, 2016 by rayhne
rayhne Posted December 10, 2016 Posted December 10, 2016 Updates: A Quality World Map --> 9.0 (needed a fix)Dressed Hearthfire Dolls --> 3.0
rayhne Posted December 10, 2016 Posted December 10, 2016 For the most part, my load order only shifts slightly but a whole chunk moves that's rather worrisome. Most of this, I think are minor since they are still below the appropriate mods and those changes are most likely because of mods I have added. What shifts where: Trees and Flora Merged moves under Complete Crafting.Skyrim Immersive Creatures - DLC2 moves under Thundechild.Immersive Horses moves under Immersive Patrols. Animal Merged moves under it.RelightingSkyrim-FULL moves under ESFCompanions.Skysan_ELFX_SMIM_Fix moves under PrvtI_HeavyArmor.Falskaar - Notice Board moves under Animals Merged.Weapons_Armors Merged moves under Tentpalooza.Heads up Merged moves up under Imperious.Complete Alchemy & Cooking Overhaul moves under Undeath Immersive Lichdon Ordinator. Skyrim Coin Replacer moves with it.Realistic Room Rental, Realistic Water, AOS, AAE Patches, CACO Patches, LOTD Patches, Vivid Weather, ELE_Legendary all move up under SkyrimCoinReplacerRedux. Load order # This file was automatically generated by Mod Organizer.Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Legendary Edition Patch.espSkyrim Project Optimization.esmFalskaar.esmRaceCompatibility.esmEFFCore.esmWM Flora Fixes.espRSkyrimChildren.esmLanterns Of Skyrim - All In One - Main.esmCampfire.esmGray Fox Cowl.esmnotice board.espCutting Room Floor.espSkyUI.espEasyWheel.espAHZmoreHUD.espRaceMenu.espRaceMenuOverlays.espRaceMenuPlugin.espUIExtensions.esptowConversation.espLegacyoftheDragonborn.espEnhancedLightsandFX.espELFX - Exteriors.espMiscellaneous Merged.espBetterQuestObjectives.espSnazzy Furniture and Clutter Overhaul.espBetter Dynamic Snow.espGray Fox Flora Overhaul.espNotSoFast-MainQuest.espmintylightningmod.espogDiverseDragons2.espFaces Merged.espBFSEffects.espDeadlySpellImpacts.esp3DNPC.espHothtrooper44_ArmorCompilation.espGuard Dialogue Overhaul.espWeapons & Armor Fixes_Remade.espClothing & Clutter Fixes.espCollegeOfWinterholdImmersive.espWintermyst - Enchantments of Skyrim.espaMidianBorn_ContentAddon.espComplete Crafting Overhaul_Remade.espTrees and Flora Merged.espWetandCold.espCWIELnFXPatch.espAAE Ultimate Edition.espSkyrim Immersive Creatures.espBlackthornManor.espHelgen Reborn.espDeadlyDragons.espogDiverseDragons2 - Deadly Dragons Patch.espNo Dragon LODs v2 full.espNo Dragon LOD - SRLE Extended LOTD.espFNIS.espFNIS_PCEA2.espXPMSE.espCrime Overhaul.espWetandCold - Ashes.espDual Sheath Redux.espOBIS.espThunderchild - Epic Shout Package.espSkyrim Immersive Creatures - DLC2.espMoonAndStar_MAS.espUndeath.espSpiceOfLife - OrcLStrongholds.espCollectables and Treasures Merged.espUndeath Immersive Lichdom V3.espEFFDialogue.espBetter Vampires.espChesko_WearableLantern.espRaceCompatibilityUSKPOverride.espDual Wield Parrying_SKSE.espTraps Are Dangerous.espVioLens.espWM Trap Fixes.espLostGrimoire.espThief skills rebalance for Ordinator.espSimplyKnock.espBrevi_MoonlightTalesEssentials.espFISS.espBetter Stealth AI for Followers.espWAF_CCF_SIC Patch.esp3DNPC Patches Merged.espImmersive Weapons.espHearthfireMultiKid.espESFCompanions.espHolidays.espLocalizedGuildJobs.espRelightingSkyrim-FULL.espThieves Guild Requirements.espmore idle markers.espBFT Ships and Carriages.espRealistic Boat Bobbing.espWildcat - Combat of Skyrim.espDisparity.espEndgame NPC Overhaul.espNPC Retextures Merged - Core.espTheChoiceIsYours.espAtlas Legendary.espSMIM-Merged-All.espWeaponsArmorFixes_ImmersiveWeapons_Patch.espPrvtI_HeavyArmory.espSL01AmuletsSkyrim.espSkysan_ELFX_SMIM_Fix.espShadowmarks for Player Homes.espBlowing in the Wind.espTentapalooza.espWeapons_Armors Merged.espdawnguard sentries.espSofiaFollower.espBring Out Your Dead - Legendary Edition.espImmersive Patrols II.espImmersive Horses.espAnimals Merged.espFalskaar - Notice Board.espkonahrik_accoutrements.espImmersive Horses - Hearthfire Patch.espGuardAnimationsGDO.espDawnguardArsenal.espDynDOLOD - Addons.espProvincial Courier Service.espCaranthirTowerReborn.espInigo.espInigoMCM.espAetheriumSwordsnArmor.espCollegeDaysWinterhold.espdD - Enhanced Blood Main.espdD-DG-DB-Immersive Creatures EBT Patch.espDawnguardArsenal_CCOR Compatibility Patch.espAurora - Standing Stones of Skyrim.espImperious - Races of Skyrim.espImperious Liches Disparity.espImperious - Disparity Compatibility Patch.espHeads Up Display Merge.espUndeath Patches Merged.espForgottenCity.espWheelsOfLull.esp3DNPC Alternative Locations.espTimingIsEverything.espMatureSkinComplexions.espTradeBarter.espimp_helm_legend.espWATER Plants.espmanny Lantern Caretakers.espkonahrik_accoutrements_db.espkonahrik_acc_WAFR_CCOR.espLore Weapon Expansion.espHigh Level Enemies - SIC.espHigh Level Enemies - SIC Falskaar.espOBISDB.espCCO_SIC_Patch.espMore Interesting Loot for Skyrim.espThe Paarthurnax Dilemma.espBLESSINGS - Altar Descriptions.espMoon and Star Patches Merged.espWindhelm Lighthouse.espGoodGuysMerged.espLanterns Of Skyrim - AIO - Dawnguard.espBooksOfSkyrim.espForgottenCity Patches Merged.espnotice board - dragonborn patch.espRSChildren_CompleteUSKP.espICH Patches Merged.espWetandColdAshes WAFR CCF.espWeapons and Armors Attributes.espApocalypse - The Spell Package.espLustmordVampireArmor.espOrdinator - Perks of Skyrim.espTKMN_MoreAdoptableChildren.espExplosiveBoltsVisualized.espNASB-LoTD.espPreventsAccidentPickUp.espApocalypse - Ordinator Compatibility Patch.espUndeath Immersive Lichdom Ordinator.espGQJ_DG_vampireamuletfix.espCACO_3DNPC_Patch_lvl list.espCACO_GrayCowl_Patch_lvl list.espComplete Alchemy & Cooking Overhaul.espSkyrimCoinReplacerRedux.espUndeath_imp_helm_legend_Patch.espSL01AmuletsSkyrimDGDB_Outfit_CCOR.espCL Nettlebane.espJaxonz Merged.espHearthfireMultiKid_LastName.espWheel_HearthfireMultiKid.espSFCO - Multiple Adoptions Patch.espKhajiit Ears Show.espRealistic-Voice.espNoRadialBlur.espaos__lsfx.espRealisticRoomRental-Basic.espRealisticWaterTwo.espAOS.espAAE Patches Merged.espCACO - Patches.espLOTD Patches Merge.espVivid Weathers - Merged.espELE_Legendary_Fs_Lite.espComplete Crafting_TrueWeaponsLvlLists.espAlternate Start - Live Another Life.espImmersive Citizens - AI Overhaul.espRelationship Dialogue Overhaul.espRDO Merged.espWhistling Mine.espNSUTR - Merged.espSpiceOfLife - Forts.espDarkwater Crossing.espShor's Stone.espIvarstead.espKynesgrove.espSoljund's Sinkhole.espFarmhouseChimneys - Merged.espKarthwasten.espLandscape and Environment Merge.espSnazzy Overhaul Patches Merged.espArthville Patches Merged.espBetterQuestObjectives - Patches.espScarcity - Less Loot Mod.espSRLE Extended LOTD - Conflict Resolution.espSRLE Extended LOTD - NPC Retextures - Core - Conflict Resolution.espScarcity - 4x Loot Rarity.espScarcity - 6x Merchant Item Rarity.espMerged Patch.espASIS-Dependency.esp As you can see, everything from Realistic Rooms to ELE_Legendary move up above Alternate Lives. I'm wondering if maybe Global Priority has anything to do with this. Alternate Lives has a global priority of 70 while Scarcity - Less Loot has a global priority of 77.
jdsmith2816 Posted December 10, 2016 Posted December 10, 2016 Loot is extremely overrated.. just settle on a load order that works by using xedit and quit running loot.. placing mods by hand only takes like 5-10m when installing a new mod into an existing hand placed load order.
kareemamr50 Posted December 10, 2016 Posted December 10, 2016 Loot is extremely overrated.. just settle on a load order that works by using xedit and quit running loot.. placing mods by hand only takes like 5-10m when installing a new mod into an existing hand placed load order.doing this by hand is sometimes complicated and time waste because Loot just take 5 seconds and it's done so that is why people do it alot but i agree that loot messes up sometimes and you have sort some of the load order by hand
Darth_mathias Posted December 10, 2016 Author Posted December 10, 2016 (edited) Loot is extremely overrated.. just settle on a load order that works by using xedit and quit running loot.. placing mods by hand only takes like 5-10m when installing a new mod into an existing hand placed load order.personally i have always used a combination of Loot to get a rough load order the fine tune with xedit.As you can see, everything from Realistic Rooms to ELE_Legendary move up above Alternate Lives. I'm wondering if maybe Global Priority has anything to do with this. Alternate Lives has a global priority of 70 while Scarcity - Less Loot has a global priority of 77.did you notice Set global priority for ELE_Legendary_Fs_Lite.esp to 76 Edited December 10, 2016 by Darth_mathias
berndaroy Posted December 10, 2016 Posted December 10, 2016 Hey Reddvilzz, thank you for the reply regarding Arthmoors villages mods. ya I'll look at that as I'm building for the last time (LOL) before LOTD v17 comes out. Played a short play through and decided to remove mods i thought i would like on top of Darth build, but don't really like, and don't want the hassle of cleaning my saves etc(and break the golden rule of removing mods mid play through). Easier to start afresh Berndaroy
Nozzer66 Posted December 10, 2016 Posted December 10, 2016 LOOT is handy to run and not sort so you can see at a glance if there's any plugins needing cleaning. And that's what I tend to use it for. But I also never 100% use what it tells me as a load order. Like Darth says it's good to get a rough order, then massage it to fit what you want to get.
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