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SRLE Extended: Legacy of The Dragonborn


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Posted (edited)
  On 12/9/2016 at 9:17 PM, rayhne said:

I have the following in my order that are not in yours (which my be errors of mine):

 

undeath_imp_helm_legend_patch

SRLE Extended LOTD - RS Children Patch

i missed undeath_imp_helm_legend_patch but that ends up in the bash patch anyway. as for SRLE Extended LOTD - RS Children Patch I have actually merged into my SRLE Extended LOTD - NPC Retextures - Conflict Resolution - Optional Installation as it is only a few records and really warrrent a wasted esp slot..

 

Edit: don't forgot that the bash patch should end up with about 10 esp merged into it by the end of the full guide.

Edited by Darth_mathias
Posted

Just noticed that Animals Merged needs Immersive Horses loaded before it (as it is a master). You have it after? (though that does explain why that patch moves under Immersive Horses every time I sort.)

Posted (edited)
  On 12/9/2016 at 9:46 PM, rayhne said:

Just noticed that Animals Merged needs Immersive Horses loaded before it (as it is a master). You have it after? (though that does explain why that patch moves under Immersive Horses every time I sort.)

Immersive horses doesn't actually get added as a master to the Animals merge so loot would sort after without a rule.

 

but it alright as it sorted out via the CR.

Edited by Darth_mathias
Posted (edited)
  On 12/9/2016 at 9:56 PM, rayhne said:

Well, yes. I'm just looking at your load order, which puts the Animal Merged before Immersive Horses.

well i have been looking in tes5edit and i and not convinced  the merge and immersive horse look right look to need more CRing to me.

 

Ahh Darth you are big fat idiot missed out the NARC Immersive horses patch from the merge

 

Edit: Fixed.

Edited by Darth_mathias
Posted

For the most part, my load order only shifts slightly but a whole chunk moves that's rather worrisome. Most of this, I think are minor since they are still below the appropriate mods and those changes are most likely because of mods I have added.

 

What shifts where:

 

  Reveal hidden contents

 

 

Load order

 

  Reveal hidden contents

 

 

As you can see, everything from Realistic Rooms to ELE_Legendary move up above Alternate Lives. I'm wondering if maybe Global Priority has anything to do with this. Alternate Lives has a global priority of 70 while Scarcity - Less Loot has a global priority of 77.

Posted

Loot is extremely overrated.. just settle on a load order that works by using xedit and quit running loot.. placing mods by hand only takes like 5-10m when installing a new mod into an existing hand placed load order.

Posted
  On 12/10/2016 at 7:59 PM, jdsmith2816 said:

Loot is extremely overrated.. just settle on a load order that works by using xedit and quit running loot.. placing mods by hand only takes like 5-10m when installing a new mod into an existing hand placed load order.

doing this by hand is sometimes complicated and time waste because Loot just take 5 seconds and it's done so that is why people do it alot but i agree that loot messes up sometimes and you have sort some of the load order by hand

Posted (edited)
  On 12/10/2016 at 7:59 PM, jdsmith2816 said:

Loot is extremely overrated.. just settle on a load order that works by using xedit and quit running loot.. placing mods by hand only takes like 5-10m when installing a new mod into an existing hand placed load order.

personally i have always used a combination of Loot to get a rough load order the fine tune with xedit.

  On 12/10/2016 at 6:02 PM, rayhne said:

As you can see, everything from Realistic Rooms to ELE_Legendary move up above Alternate Lives. I'm wondering if maybe Global Priority has anything to do with this. Alternate Lives has a global priority of 70 while Scarcity - Less Loot has a global priority of 77.

did you notice Set global priority for ELE_Legendary_Fs_Lite.esp to 76

Edited by Darth_mathias
Posted

Hey Reddvilzz, thank you for the reply regarding Arthmoors villages mods. ya I'll look at that as I'm building for the last time (LOL) before LOTD v17 comes out. Played a short play through and decided to remove mods i thought i would like on top of Darth build, but don't really like, and don't want the hassle of cleaning my saves etc(and break the golden rule of removing mods mid play through). Easier to start afresh

 

 

Berndaroy

Posted

LOOT is handy to run and not sort so you can see at a glance if there's any plugins needing cleaning. And that's what I tend to use it for.

 

But I also never 100% use what it tells me as a load order. Like Darth says it's good to get a rough order, then massage it to fit what you want to get.

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