Jump to content

SRLE Extended: Legacy of The Dragonborn


Recommended Posts

Morning lads,

 

I'm guessing this is a typo or Darth, maybe you were testing something at the time perhaps? I'm not sure.

 

Either way, could someone clear this one up for me...

 

At step 43.2 "[ More Patches for CACO]" the guide says to install the non-MLU version for 'CACO - Konahriks Accoutrements'. However, once we get down to the merges, at 56.20 "Complete Alchemy And Cooking Overhaul" the ESP indicated there is the MLU version; CACO_konahrik_acc_MLU.esp

 

I'm guessing we are to use the non-MLU version seeing as MLU is not a part of this guide and the non-MLU ESP is the ESP that was instructed to be installed from the guide, but perhaps I'm wrong?

 

So yeah, could someone clear that one up for me please?

 

Much appreciated,

Dodgy Bob

yes that's a mistake use the non MLU version I'll fix that when i can thanks for pointing it out

Link to comment

Thanks for the update. I may be late to the party, but ...

Finished SRLE Extended LOTD setup last night. The game looks gorgeous. I opted to use Vivid Weather ENB - Performance instead of Vividian ENB. I loves natural color.

 

Is it OK to remove Blowing in the Wind mod from Landscape merge? I don't think it looks realistic. Heavy sign and lantern are blowing in the wind, but not surrounding flora.

 

Thanks again!

 

EDIT - It was a really windy day LOL. It works fine now.

Edited by darkside
Link to comment

Okay I just updated the guide for a bunch of the mods, but not the mods included from SRLE.

 

Also @rayhne I prefer your update posts which include the version as well. It really helps in updating, save me for checking back and forth from the mod page.

No problem. I can do that. :)

Link to comment

I downloaded the new CR and went in to do some editing (removing SkyTest and YouHunger) and noticed that when I checked for errors, a lot of them came up. Do we need the Dispartity-Imperious patch? Example below:

 

 

 

[00:00] HorseRace "Horse" [RACE:000131FD]
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [0702B262] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [0703C6CF] < Error: Could not be resolved >
[00:00]     RACE \ KWDA - Keywords \ Keyword -> [07008B57] < Error: Could not be resolved >
[00:00] ArgonianRace "Argonian" [RACE:00013740]
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [23019D2F] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [23074FAF] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [230E9771] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [231263F0] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [26800064] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [2680015B] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [26800293] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [2680031B] < Error: Could not be resolved >
[00:00] BretonRace "Breton" [RACE:00013741]
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [23019D2F] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [23074FAD] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [230E9771] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [231263F0] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [26800121] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [26800123] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [268002AA] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [268002DB] < Error: Could not be resolved >
[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [2680033C] < Error: Could not be resolved >
[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000836] < Error: Could not be resolved >
[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000837] < Error: Could not be resolved >
[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000838] < Error: Could not be resolved >
[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000839] < Error: Could not be resolved >
[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E00083A] < Error: Could not be resolved >
[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E00083B] < Error: Could not be resolved >
[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E00083C] < Error: Could not be resolved >
[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E00083E] < Error: Could not be resolved >
[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000847] < Error: Could not be resolved >
[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000848] < Error: Could not be resolved >
[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000849] < Error: Could not be resolved >
[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E00084A] < Error: Could not be resolved >

 

 

Edited by rayhne
Link to comment

Okay I just updated the guide for a bunch of the mods, but not the mods included from SRLE.

 

Also @rayhne I prefer your update posts which include the version as well. It really helps in updating, save me for checking back and forth from the mod page.

Thanks for the update.

 

SkyTEST - Realistic Animals and Predators - v1_56_03 -  We probably can not recommend SkyTEST- No Spawns (Domestic version) any more due to it was made for older version or need to recommend using version 1.48.

Link to comment

I downloaded the new CR and went in to do some editing (removing SkyTest and YouHunger) and noticed that when I checked for errors, a lot of them came up. Do we need the Dispartity-Imperious patch? Example below:

 

 

 

[00:00] HorseRace "Horse" [RACE:000131FD]

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [0702B262] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [0703C6CF] < Error: Could not be resolved >

[00:00]     RACE \ KWDA - Keywords \ Keyword -> [07008B57] < Error: Could not be resolved >

[00:00] ArgonianRace "Argonian" [RACE:00013740]

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [23019D2F] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [23074FAF] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [230E9771] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [231263F0] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [26800064] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [2680015B] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [26800293] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [2680031B] < Error: Could not be resolved >

[00:00] BretonRace "Breton" [RACE:00013741]

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [23019D2F] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [23074FAD] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [230E9771] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [231263F0] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [26800121] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [26800123] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [268002AA] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [268002DB] < Error: Could not be resolved >

[00:00]     RACE \ Actor Effects \ SPLO - Actor Effect -> [2680033C] < Error: Could not be resolved >

[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000836] < Error: Could not be resolved >

[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000837] < Error: Could not be resolved >

[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000838] < Error: Could not be resolved >

[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000839] < Error: Could not be resolved >

[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E00083A] < Error: Could not be resolved >

[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E00083B] < Error: Could not be resolved >

[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E00083C] < Error: Could not be resolved >

[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E00083E] < Error: Could not be resolved >

[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000847] < Error: Could not be resolved >

[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000848] < Error: Could not be resolved >

[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E000849] < Error: Could not be resolved >

[00:00]     RACE \ Head Data \ Female Head Data \ Face Details Texture Set List Female \ FTSF - Texture Set -> [2E00084A] < Error: Could not be resolved >

 

 

yes you need the Dispartity-Imperious patch.

 

 

Thanks for the update.

 

SkyTEST - Realistic Animals and Predators - v1_56_03 -  We probably can not recommend SkyTEST- No Spawns (Domestic version) any more due to it was made for older version or need to recommend using version 1.48.

yes the  SkyTEST- No Spawns (Domestic version) is based of v1.48 also for that matter I believe the CR is also based off  SkyTEST- No Spawns (Domestic version) so really I think may need updating for V1_56_03.

Look like i might be rebuild my Skyrim and updating lol.

Link to comment

Hi there, have a excellent day, I allowed myself to edit and delete in the Integrating page the following: Dreadflopps Modular Patches - SRLE Extended LOTD (MOD MERGED IN ACTIVE IN MO) in Gameplay section, since reading here is stated that was only needed for MLU/MUS, and being confuse if doesnt appear in the  updated guide. Hope have done well, Kudos.

Edited by Electronauta
Link to comment

Ahhh folks, is it just me or. . . .

 

I thought it might be because I had too many ESPs enabled (over the 255 limit) and so I waited until after doing the merges near the end of the guide which brought the ESP count back into line, however, I still cannot set the Global Priority on the 3 "Scarcity - Less Loot Mod" ESPs.

 

So, is it just me or is it, in the new version of LOOT we can no longer set Global Priorities?

 

Whats happening for me is that after clicking on the ESP in LOOT on the left > then clicking on the vertical 3 dots on the right > then slecting "Edit Metadata" > I type in the Global Priority number > then click the floppy disc icon to save the edit > but it doesn't save and I get a red line under the number in Global Priority.

 

Kind regards,

Dodgy Bob

Link to comment

Ahhh folks, is it just me or. . . .

 

I thought it might be because I had too many ESPs enabled (over the 255 limit) and so I waited until after doing the merges near the end of the guide which brought the ESP count back into line, however, I still cannot set the Global Priority on the 3 "Scarcity - Less Loot Mod" ESPs.

 

So, is it just me or is it, in the new version of LOOT we can no longer set Global Priorities?

 

Whats happening for me is that after clicking on the ESP in LOOT on the left > then clicking on the vertical 3 dots on the right > then slecting "Edit Metadata" > I type in the Global Priority number > then click the floppy disc icon to save the edit > but it doesn't save and I get a red line under the number in Global Priority.

 

Kind regards,

Dodgy Bob

this was discussed already here -> https://forum.step-project.com/topic/11636-what-do-we-do-about-loot-and-the-new-global-priority-numbering/

Link to comment
Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.