rayhne Posted October 28, 2016 Posted October 28, 2016 I was planning on doing the patch myself but apparently Merge Plugins doesn't like DBM_DG+HA+IW+IA_Merged_Patches.esp.
jdsmith2816 Posted October 28, 2016 Posted October 28, 2016 Some notes concerning the LotD patches.BCS-TCIY Patch.esp is actually TCIY-BCS.esp.DBM_MIL_StaticLoot_Patch.esp doesn't seem to be available any longer?Do we need the More Interesting Loot patch or RS Children patch?dbm mil static loot patch was consumed by the main dbm mil patch.. just use the one in the fomod now.
rayhne Posted October 28, 2016 Posted October 28, 2016 dbm mil static loot patch was consumed by the main dbm mil patch.. just use the one in the fomod now.Okay. I need to work out those patches. So I finally went in and played for a while, using the Dragonborn start. I got to the museum and was sorting the couple of things I had. It took some time and then crashed. I'm not too concerned yet. I had added other mods and they might be the problem or it might be the outdated LotD patch. I think I did notice is that I had used Disparity to choose the Thief stone and it did not appear in the gallery.
mpjbay Posted October 28, 2016 Posted October 28, 2016 i agree i could live without the interface of skyui but its the lack of MCM that would be my deal breaker for me it just a matter of wait a see what happens.Add me to those who agree with this. MCM is key but SkyUI, I can take it or leave it. I actually like the vanilla UI.
jdsmith2816 Posted October 29, 2016 Posted October 29, 2016 (edited) I actually like the vanilla UI.Weirdo :D Edited October 29, 2016 by jdsmith2816
paul666root Posted October 29, 2016 Posted October 29, 2016 Vanilla UI is bad... it takes you forever to equip anything.
Daagar Posted October 29, 2016 Posted October 29, 2016 An amazing newbie question: If I'm reading the CR subguide correctly, I can "customize" which mods are installed and easily remove created CR patches by following one of the two sections (either having the esp, or not having the esp)? For example, if I'm a big baby and want to remove 'You Hunger' I can simply install it per the guide, then disable it and remove it from the CR patch with the "you have the esp downloaded" instructions? Yes, I realize this is exactly what the guide says so I guess I'm just asking for confirmation that it is just this easy...
rayhne Posted October 29, 2016 Posted October 29, 2016 Hmmmm ... I'll have to look over the CR because I'm not using that and a few other mods. Updates for the day: SMIMRDO
rayhne Posted October 29, 2016 Posted October 29, 2016 Okay, so I'm not using some mods (You hunger, frostfall, ineed). Do I need to do anything with the CR? I don't seem to be getting errors.
Darth_mathias Posted October 29, 2016 Author Posted October 29, 2016 (edited) An amazing newbie question: If I'm reading the CR subguide correctly, I can "customize" which mods are installed and easily remove created CR patches by following one of the two sections (either having the esp, or not having the esp)? For example, if I'm a big baby and want to remove 'You Hunger' I can simply install it per the guide, then disable it and remove it from the CR patch with the "you have the esp downloaded" instructions? Yes, I realize this is exactly what the guide says so I guess I'm just asking for confirmation that it is just this easy... Okay, so I'm not using some mods (You hunger, frostfall, ineed). Do I need to do anything with the CR? I don't seem to be getting errors.these are the records form the CR for You Hunger you need to remove:<spoiler>0000003C <Tamriel> \ Block -1, -1 \ Sub-Block -1, -3 \ 00009C5F <FalkreathExterior04> \ Temporary \ 00099B53 Conflict Resolution: Use record from Immersive Citizens - AI Overhaul.esp then moves Record Flags from You Hunger.espProblem Resovled: Changes from Immersive Citizens - AI Overhaul and You Hunger needed to be merged.0000003C <Tamriel> \ Block -1, -1 \ Sub-Block -1, -3 \ 00009C5F <FalkreathExterior04> \ Temporary \ 00099B54 Conflict Resolution: Use record from Immersive Citizens - AI Overhaul.esp then moves Record Flags from You Hunger.espProblem Resovled: Changes from Immersive Citizens - AI Overhaul and You Hunger needed to be merged.0000003C <Tamriel> \ Block -1, -1 \ Sub-Block -1, -3 \ 00009C5F <FalkreathExterior04> \ Temporary \ 00099B55 Conflict Resolution: Use record from Immersive Citizens - AI Overhaul.esp then moves Record Flags from You Hunger.espProblem Resovled: Changes from Immersive Citizens - AI Overhaul and You Hunger needed to be merged.0000003C <Tamriel> \ Block -1, -1 \ Sub-Block -1, -3 \ 00009C5F <FalkreathExterior04> \ Temporary \ 00099B56 Conflict Resolution: Use record from Immersive Citizens - AI Overhaul.esp then moves Record Flags from You Hunger.espProblem Resovled: Changes from Immersive Citizens - AI Overhaul and You Hunger needed to be merged.0000003C <Tamriel> \ Block -1, -1 \ Sub-Block -1, -3 \ 00009C5F <FalkreathExterior04> \ Temporary \ 00099B57 Conflict Resolution: Use record from Immersive Citizens - AI Overhaul.esp then moves Record Flags from You Hunger.espProblem Resovled: Changes from Immersive Citizens - AI Overhaul and You Hunger needed to be merged.0000003C <Tamriel> \ Block -1, -1 \ Sub-Block -1, -3 \ 00009C5F <FalkreathExterior04> \ Temporary \ 00099B58 Conflict Resolution: Use record from Immersive Citizens - AI Overhaul.esp then moves Record Flags from You Hunger.espProblem Resovled: Changes from Immersive Citizens - AI Overhaul and You Hunger needed to be merged.0000003C <Tamriel> \ Block 0, -1 \ Sub-Block 3, -1 \ 000095E6 <MixwaterMillExterior> \ Temporary \ 0008804C <DeadSalmon02> "Dead Salmon" Conflict Resolution: Use record from 3DNPC.esp then move the Records Flags from YouHunger.espProblem Resolved: Changes from Interesting NPCs and You Hunger needed to be meregd.0000003C <Tamriel> \ Block 0, -1 \ Sub-Block 3, -1 \ 000095E <MixwaterMillExterior> \ Temporary \ 0008809E <DeadSalmon01> "Dead Salmon" Conflict Resolution: Use record from 3DNPC.esp then move the Records Flags from YouHunger.espProblem Resolved: Changes from Interesting NPCs and You Hunger needed to be meregd.0000003C <Tamriel> \ Block 0, -1 \ Sub-Block 3, -1 \ 00009E5 <MixwaterMillExterior> \ Temporary \ 000880E5 <DeadSalmon01> "Dead Salmon" Conflict Resolution: Use record from 3DNPC.esp then move the Records Flags from YouHunger.espProblem Resolved: Changes from Interesting NPCs and You Hunger needed to be meregd.0000003C <Tamriel> \ Block 0, -1 \ Sub-Block 3, -1 \ 00009E6 <MixwaterMillExterior> \ Temporary \ 000880E6 <DeadSalmon01> "Dead Salmon" Conflict Resolution: Use record from 3DNPC.esp then move the Records Flags from YouHunger.espProblem Resolved: Changes from Interesting NPCs and You Hunger needed to be meregd.0000003C <Tamriel> \ Block 0, 0 \ Sub-Block 2, 0 \ 000095B0 <ValtheimKeepExterior02> \ Temporary \ 0003F75F Conflict Resolution: Use record from Complete Crafting Overhaul_Remade.esp then move Record Flags from You Hunger.espProblem Resolved Changes from CCOR and You Hunger needed to be merged.0000003C <Tamriel> \ Block 0, 0 \ Sub-Block 3, 0 \ 00009187 <RiversideShackExterior01> \ Temporary \ 000DC567 Conflict Resolution: Use record from 3DNPC.esp then move Record Flags from You Hunger.espProblem Resolved Changes from Intersting NPCs and You Hunger needed to be merged.0000003C <Tamriel> \ Block 0, 0 \ Sub-Block 3, 0 \ 00009187 <RiversideShackExterior01> \ Temporary \ 000DC56B Conflict Resolution: Use record from 3DNPC.esp then move Record Flags from You Hunger.espProblem Resolved Changes from Intersting NPCs and You Hunger needed to be merged.0000003C <Tamriel> \ Block 0, 0 \ Sub-Block 3, 0 \ 00009187 <RiversideShackExterior01> \ Temporary \ 000DC56C Conflict Resolution: Use record from 3DNPC.esp then move Record Flags from You Hunger.espProblem Resolved Changes from Intersting NPCs and You Hunger needed to be merged.0000003C <Tamriel> \ Block 1, -1 \ Sub-Block 5, -4 \ 0000BD70 <StendarrsBeaconExterior02> \ Temporary \ 001068A2 Conflict Resolution: Use record from 3DNPC.esp then move the Record Flags from You Hunger.espProblem Resolved: Changes from Interesting NPCs and You Hunger needed to me merged.0000003C <Tamriel> \ Block 1, -1 \ Sub-Block 5, -4 \ 0000BD70 <StendarrsBeaconExterior02> \ Temporary \ 001068A3 Conflict Resolution: Use record from 3DNPC.esp then move the Record Flags from You Hunger.espProblem Resolved: Changes from Interesting NPCs and You Hunger needed to me merged.0000003C <Tamriel> \ Block 1, -1 \ Sub-Block 5, -4 \ 0000BD70 <StendarrsBeaconExterior02> \ Temporary \ 001068A4 Conflict Resolution: Use record from 3DNPC.esp then move the Record Flags from You Hunger.espProblem Resolved: Changes from Interesting NPCs and You Hunger needed to me merged.0000003C <Tamriel> \ Block 1, -1 \ Sub-Block 5, -4 \ 0000BD70 <StendarrsBeaconExterior02> \ Temporary \ 001068A5 Conflict Resolution: Use record from 3DNPC.esp then move the Record Flags from You Hunger.espProblem Resolved: Changes from Interesting NPCs and You Hunger needed to me merged.0000003C <Tamriel> \ Block 1, 0 \ Sub-Block 4, 2 \ 0000B32C <POINorthernCoast06a> \ Temporary \ 000C25E3 Conflict Resolution: Use record from 3DNPC.esp then move Record - Flags from You Hunger.esp.Problem Resolved: Edits from Interesting NPCs and You Hunger needed to be merged.0000003C <Tamriel> \ Block 1, 0 \ Sub-Block 4, 2 \ 0000B32C <POINorthernCoast06a> \ Temporary \ 000C25E4 Conflict Resolution: Use record from 3DNPC.esp then move Record - Flags from You Hunger.esp.Problem Resolved: Edits from Interesting NPCs and You Hunger needed to be merged.0000003C <Tamriel> \ Block 1, 0 \ Sub-Block 4, 2 \ 0000B32C <POINorthernCoast06a> \ Temporary \ 000C25E4 Conflict Resolution: Use record from 3DNPC.esp then move Record - Flags from You Hunger.esp.Problem Resolved: Edits from Interesting NPCs and You Hunger needed to be merged.0000003C <Tamriel> \ Block 1, 0 \ Sub-Block 4, 2 \ 0000B32C <POINorthernCoast06a> \ Temporary \ 000C25E5 Conflict Resolution: Use record from 3DNPC.esp then move Record - Flags from You Hunger.esp.Problem Resolved: Edits from Interesting NPCs and You Hunger needed to be merged.0000003C <Tamriel> \ Block 1, 0 \ Sub-Block 4, 2 \ 0000B32C <POINorthernCoast06a> \ Temporary \ 000C25E6 Conflict Resolution: Use record from 3DNPC.esp then move Record - Flags from You Hunger.esp.Problem Resolved: Edits from Interesting NPCs and You Hunger needed to be merged.0000003C <Tamriel> \ Block 1, 0 \ Sub-Block 4, 2 \ 0000B32C <POINorthernCoast06a> \ Temporary \ 000C25EB Conflict Resolution: Use record from 3DNPC.esp then move Record - Flags from You Hunger.esp.Problem Resolved: Edits from Interesting NPCs and You Hunger needed to be merged.</spoiler> Edited October 29, 2016 by Darth_mathias
rayhne Posted October 29, 2016 Posted October 29, 2016 Thanks! Gosh, everyone here is so nice and patient ...:)
Darth_mathias Posted October 29, 2016 Author Posted October 29, 2016 (edited) Thanks! Gosh, everyone here is so nice and patient ...:)you're welcome now please do bear in mind that my CR sub guide is massively out of date I just don't have the time to update it, and not all of these records may actually be in the CR if they are not then move on. If any user feels like there up for the challenge of trying to update the CR Sub guide then please shot me a PM and we'll chat. Edited October 29, 2016 by Darth_mathias
rayhne Posted October 29, 2016 Posted October 29, 2016 If I had the skills I'd volunteer. I am practicing with making patches for Fallout 4 so maybe some day .... There are some mods I've used for some time and I was wondering if anyone else has used them with this build and if anyone has any suggestions on using them. Localized Thief Guild JobsLanterns of SkyrimMore Tavern Ideas (haven't used it yet but looks interesting)Blackthorn the buildable townHearthfire ExtendedDynamic ThingsAuto Unequip HemletAuto Uneuip ShieldMultiple AdoptionDawnguard Sentries I've already added some of Jaxonz utilities Amulets of Skyrim, and Opulent Outfits
rayhne Posted October 29, 2016 Posted October 29, 2016 (edited) DynDOLOD has been updated again. And according to a post at LotD, Heavy Weapons will need a new patch but it hasn't been made yet. Edited October 29, 2016 by rayhne
Thalioden Posted October 29, 2016 Posted October 29, 2016 If I had the skills I'd volunteer. I am practicing with making patches for Fallout 4 so maybe some day .... There are some mods I've used for some time and I was wondering if anyone else has used them with this build and if anyone has any suggestions on using them. Localized Thief Guild JobsLanterns of SkyrimMore Tavern Ideas (haven't used it yet but looks interesting)Blackthorn the buildable townHearthfire ExtendedDynamic ThingsAuto Unequip HemletAuto Uneuip ShieldMultiple AdoptionDawnguard Sentries I've already added some of Jaxonz utilities Amulets of Skyrim, and Opulent OutfitsI haven't used any of these, but you may want to look at Follower Live Package. It includes the same functionality as Auto Unequip Helmet and Auto Unequip Shields (for both player and followers). I use it instead of EFF, and it works great, though it can be used along side EFF, if you want the fancy wheel UI (about the only thing EFF offers over FLP).
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