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SRLE Extended: Legacy of The Dragonborn


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Posted (edited)
  On 9/8/2016 at 3:36 AM, NordPride_WorldWide said:

SO

 

I returned to solitude to visit the galllery and found this waiting at the front door.

 

Totally not super creepy. Nope.

 

https://www.dropbox.com/s/52nclcka4tnffyw/enb%202016_09_07%2023_01_32_33.bmp?dl=0

this is a known issue it is because Bethesda used a Simple NPC scripts to just make them stand idle but it doesn't always work I thought it was fixed via USLEEP.

Edited by DarkladyLexy
Posted
  On 9/8/2016 at 8:39 AM, dunc001 said:

So just RRR Enhanced, plus the ELFX and NSUtR patches if I want to switch to the Enhanced version?

Here are my notes for the patches I'm using for RRR:

 

Realistic Room Rental Enhanced Patches

 

 

    Realistic Room Rental Enhanced (in FOMOD)

    

        RRR_ELFX-Patch.esp (will be overwritten by ELFX Patch - by Neo)

        RRR_3DNPC-Patch.esp

        RRR_ELFX-Patch.esp (by Neo, will overwrite RRR_ELFX Patch)

        

    No Snow Under the Roof

    

        NSutR RRRE Patch.esp - by CJ2311/Neovalen (merged in No Snow Under The Roof Merge)

        

    Bathing in Skyrim (in FOMOD, will be merged Bathing in Skyrim Merged)

        

        Bathing in Skyrim - Realistic Room Rental.esp

        Bathing in Skyrim - Hunterborn.esp (convert animal fat into soap)

        

        

    Immersive Citizens - AI Overhaul (patch in FOMOD)

    

        Immersive Citizens - RRR patch.esp

        

        

    Snazzy Furniture and Clutter Overhaul (in FOMOD, will be merged in Snazzy Overhaul Patches Merged)

    

        SFCO - Realistic Room Rental Patch.esp

Posted
  On 9/8/2016 at 11:38 AM, DarkladyLexy said:

this is a known issue it is because Bethesda used a Simple NPC scripts to just make them stand idle but it doesn't always work I thought it was fixed via USLEEP.

There isn't a true fix.

USLEEP has a workaround but with stressed scripting systems the script doesn't fire quick enough.

The whole thing is kind of creepy when you look at how it works. It gave me the chills while researching and I don't get like that easily.

Posted
  On 9/8/2016 at 11:44 AM, edynacio said:

Here are my notes for the patches I'm using for RRR:

 

Realistic Room Rental Enhanced Patches

 

 

    Realistic Room Rental Enhanced (in FOMOD)

    

        RRR_ELFX-Patch.esp (will be overwritten by ELFX Patch - by Neo)

        RRR_3DNPC-Patch.esp

        RRR_ELFX-Patch.esp (by Neo, will overwrite RRR_ELFX Patch)

        

    No Snow Under the Roof

    

        NSutR RRRE Patch.esp - by CJ2311/Neovalen (merged in No Snow Under The Roof Merge)

        

    Bathing in Skyrim (in FOMOD, will be merged Bathing in Skyrim Merged)

        

        Bathing in Skyrim - Realistic Room Rental.esp

        Bathing in Skyrim - Hunterborn.esp (convert animal fat into soap)

        

        

    Immersive Citizens - AI Overhaul (patch in FOMOD)

    

        Immersive Citizens - RRR patch.esp

        

        

    Snazzy Furniture and Clutter Overhaul (in FOMOD, will be merged in Snazzy Overhaul Patches Merged)

    

        SFCO - Realistic Room Rental Patch.esp

Thanks. Not using Bathing in Skyrim but had forgotten about the 3DNPC and IC patches.  From memory the one (or maybe two?) of the patches aren't mergable - IC one possibly.  Was there not a CRF one somewhere too or am I thinking about something else?

Posted

So What happened basically ?

 

- Bring your silver got removed

- Npc retextures got tweaked but I don't understand why it makes a whole bunch of changes in left and right panes in the history ?

 

That's all ?

Posted
  On 9/8/2016 at 12:19 PM, Monobloc said:

So What happened basically ?

 

- Bring your silver got removed

- Npc retextures got tweaked but I don't understand why it makes a whole bunch of changes in left and right panes in the history ?

 

That's all ?

i moved npc retextures up a bit. Check the integration page to see more clearly

added a CR for npc retextures optional install separate from the Core CR so that the core CR for the NPCs i'm currently working at won't be overwritten and easier to choose without having to remove dependancies.

  • +1 1
Posted
  On 9/8/2016 at 12:17 PM, dunc001 said:

Thanks. Not using Bathing in Skyrim but had forgotten about the 3DNPC and IC patches.  From memory the one (or maybe two?) of the patches aren't mergable - IC one possibly.  Was there not a CRF one somewhere too or am I thinking about something else?

I'm not merging Immersive Citizens - RRR patch.esp. I believe Neo is not using any patch for CRF in is guide

  On 9/8/2016 at 12:22 PM, paul666root said:

i moved npc retextures up a bit. Check the integration page to see more clearly

added a CR for npc retextures optional install separate from the Core CR so that the core CR for the NPCs i'm currently working at won't be overwritten and easier to choose without having to remove dependancies.

Thanks for taking the time to update the guide. I know you've been busy.

 

I'm assuming you will be keeping the NPC Retextures - Optional Installation even after the NPC Retextures - Core is finalized. That would be most helpful for the users that prefer that setting.

Posted
  On 9/8/2016 at 12:30 PM, edynacio said:

I'm not merging Immersive Citizens - RRR patch.esp. I believe Neo is not using any patch for CRF in is guide

Thanks for taking the time to update the guide. I know you've been busy.

 

I'm assuming you will be keeping the NPC Retextures - Optional Installation even after the NPC Retextures - Core is finalized. That would be most helpful for the users that prefer that setting.

yes this will remain since i'm using it also. What can i say i like my eye candy  ::P:

Posted
  On 9/8/2016 at 12:31 PM, paul666root said:

yes this will remain since i'm using it also. What can i say i like my eye candy ::P:

I agree with Paul eye candy is too hard to resist.
Posted

Does the CR main file from yesterday still include the old npc retexture CR? Using the guide from sept 4 now and it doesnt mention downloafing the npc CR separately.

Posted
  On 9/8/2016 at 12:43 PM, dunc001 said:

Why does every patch on the Nexus SRLE LotD patches page say it requires Deadly Dragons and Diverse Dragons...

think Darth Originally set something up wrong when he first created the Nexus page.

Posted
  On 9/8/2016 at 12:31 PM, paul666root said:

yes this will remain since i'm using it also. What can i say i like my eye candy  ::P:

Thanks for doing this. I really like the existing NPC section.

 

Also, there are some errors in the NPC Retexture CR with Aela and Frea records.

Posted (edited)
  On 9/8/2016 at 12:37 PM, Hodegar said:

Does the CR main file from yesterday still include the old npc retexture CR? Using the guide from sept 4 now and it doesnt mention downloafing the npc CR separately.

the one in the Old Files on nexus is.

  On 9/8/2016 at 12:43 PM, dunc001 said:

Why does every patch on the Nexus SRLE LotD patches page say it requires Deadly Dragons and Diverse Dragons...

i'll check this and try to fix

  On 9/8/2016 at 1:23 PM, Whetstone said:

Thanks for doing this. I really like the existing NPC section.

 

Also, there are some errors in the NPC Retexture CR with Aela and Frea records.

have you downloaded both NPC retextures merged and NPC retextures CR ? both have been updated

Edited by paul666root
Posted
  On 9/7/2016 at 5:37 PM, edynacio said:

Hiding \Meshes\lod\solitude\sbardscollegetower_lod.nif from Caribou Gone solved the problem with the floating tower in Solitude.

 

Hi,  when you say hiding the file do you mean deleting it from that mod?   Then does DynDoLod have to be run again?  

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