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Posted (edited)

I don't seem to have trouble with guards of other cities but the guards in Markarth has a peculiar habit of becoming one with the earth as soon as I get close enough to them.

 

So, in short, when I come across them, they turn "invisible" to some degree, although it soon became clear by my character's headtracking and the noise they make that they are displaced into the ground they stand on. What is peculiar is that they still have collision where their body should be. Anyone know what might be causing this funny bug? 

Edited by Arrowwithnoknee

3 answers to this question

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Posted

After using TCL and checking undergound, it appears that they are invisible. 

 

Last I checked, it is either the mod "Wet and Cold" or the armor is not compatible. Anyone know which one this case could be?

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Posted (edited)

If it was the armor, you'd expect something similar in every place. Are guards Ok in every other city?

 

Does sound like some strange mesh issue. Are you saying they're perfectly fine until you interact with them? If you don't approach them or try to talk to them they're fine?

Edited by Nozzer66
  • 0
Posted

If it was the armor, you'd expect something similar in every place. Are guards Ok in every other city?

 

Does sound like some strange mesh issue. Are you saying they're perfectly fine until you interact with them? If you don't approach them or try to talk to them they're fine?

I made a new character just to test it out. It appears that the Markarth guards no longer snap into nonexistence, but after playing roughly an hour in, I came across a group of forsworn that suffered the same issue. They turned invisible, and while could still attack with bows and their melee weapons, they dealt no damage and could no longer move from where they disappeared from! They tend to disappear after striking the player character, but sometimes they also snap out when simply running. 

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