Gernash
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Everything posted by Gernash
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wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
https://www.nexusmods.com/fallout4/mods/20442/? interesting -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
Sorry I never noticed. Hmm the mod you linked has made mods to the nif I'll have a look it it's just added "break" points or something. I'll message the author ask. Works for me but I rarely use is as I've been staring at these mods for a while and have a "feel" for them I use it to make a Mashup to verify what I've done. you can manually add anything to a level list... just add the master to the patch then add the item to the list. look at the Better settler patch. What are you trying to inject or you just think you need to run it because internet said so? @GSDFan Nice one, I'll look into that. Thanks -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
Bash Patch, Merged Plugin, Mator Smash etc are all tools if you are ,making a Patch yourself. They are NOT one press solution you have to go through every line of code in FO4SE and make decisions yourself as to priority give to mods. The modwiki Is Me making all those decisions for you and all you have to do is install patches and Play. IF you add a mod then you make the overwrites yourself. Level lists are complicated by which they inject the lists in loot distribution for NPC you have to understand how it and the mods work. Skyrim Bash files are exactly the same and you use the tool to make a General MAsh up then you manually fo through all the LL and prioritize the items you want to spawn and how. Basically if you use my patches then no you will break it. untick it run loot retick it. LOOT is fail for FO4 I never use it. -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
reshade is fine but it's an odd beast I've tried lots of enb's that use it. It's a whole topic of conversation but I'm going to bed 2am Wiki will be enb based for simplicity and have lighting mods to enhance it. -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
Got as far as page 16 in armor...... -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
I'm looking at things like https://www.nexusmods.com/fallout4/mods/11410/? https://www.nexusmods.com/fallout4/mods/11104/? https://www.nexusmods.com/fallout4/mods/10795/? https://www.nexusmods.com/fallout4/mods/11878/? https://www.nexusmods.com/fallout4/mods/9749/? https://www.nexusmods.com/fallout4/mods/2968/? https://www.nexusmods.com/fallout4/mods/9225/? https://www.nexusmods.com/fallout4/mods/9462/? https://www.nexusmods.com/fallout4/mods/7362/? https://www.nexusmods.com/fallout4/mods/4505/? https://www.nexusmods.com/fallout4/mods/20080/? https://www.nexusmods.com/fallout4/mods/3890/? https://www.nexusmods.com/fallout4/mods/14059/? https://www.nexusmods.com/fallout4/mods/13791/? https://www.nexusmods.com/fallout4/mods/17546/? https://www.nexusmods.com/fallout4/mods/17684/? https://www.nexusmods.com/fallout4/mods/9794/? https://www.nexusmods.com/fallout4/mods/5120/? - This sort of thing can be added as a material swap to armorsmith. Replacer https://www.nexusmods.com/fallout4/mods/9262/? https://www.nexusmods.com/fallout4/mods/3724/? Color Swaps https://www.nexusmods.com/fallout4/mods/3216/? Accesories https://www.nexusmods.com/fallout4/mods/17084/? Mesh https://www.nexusmods.com/fallout4/mods/19681/? INteresting https://www.nexusmods.com/fallout4/mods/10465/? https://www.nexusmods.com/fallout4/mods/18209/? https://www.nexusmods.com/fallout4/mods/8740/? https://www.nexusmods.com/fallout4/mods/8609/? https://www.nexusmods.com/fallout4/mods/1217/? https://www.nexusmods.com/fallout4/mods/10265/? https://www.nexusmods.com/fallout4/mods/12100/? https://www.nexusmods.com/fallout4/mods/14404/? https://www.nexusmods.com/fallout4/mods/15622/? -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
HAve you extracted the zip? -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
@rayhne you watch the vid? are you talking about the decompiler? can you a pic or name the field? have you clicked autodetect? -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
Sorry for the confusion LMSE Far Harbor for Better Settlers with Mortal Option in patched in as I have many alterations so pointless using that patch LMSE Far Harbor for Varied Raiders there is no Varied Raiders- farharbor..... LMSE Fixed -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
Things like this would be good as well https://www.nexusmods.com/fallout4/mods/7369/? I'll patch them in. IN the settlers 2.2.2 I'll remove all standard clothing and only have nice stuff low poly/poor textures will be gone. -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
Sooooo, armor re-textures Metal https://www.nexusmods.com/fallout4/mods/1806/? leather https://www.nexusmods.com/fallout4/mods/7797/? Robot https://www.nexusmods.com/fallout4/mods/12187/? Anyone know any other nice ones? Especially settler std clothes they hurt my brain -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
MODWiki-BettersettlersClothing-Patch v2.2.1 uploaded..... I tested for about 4hrs and did the cruelest stuff to try and kill my save so should be fine for normal save. -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
LMSE Far Harbor for Varied Raiders dose not seem to exist the new wiki patch takes care of all that as you will end up with 8-10 patches that dont work together very well and ther are some other issues. I'll upload it now if you play with xedit you will understand when you look at it. -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
oops thanks for the catch!!! 1.43 fixes up the "which files do I need to install now" issue. So it's better to patch the supplied file. Updated/Fixed -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
https://wiki.step-project.com/User:Gernash/ChangeLog#26.2F2.2F2017 Updating settlers and enemy with extra faces and cloths. NOTE: After seeing how the clothing LL are done I'll remake them, for consistencies sake, so injecting your own cloths it will make more sense. I'll divide all the cloths arctype to [either],[male],[female] also I'll convert faces to Male/Female list pools so mods that access the vanilla pool will use the new faces assets. This will be in the next MODWiki-BettersettlersClothing-Patch v2.2.2 I don't have time to make up the lists, But it;s in the TODO list....... -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
https://www.nexusmods.com/skyrim/mods/69905/? watch the video 13min in -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
It's a folder not a file. If you cannot save you have the MO2 path wrong and not set to nexus mod manager. -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
@rayhne CK asks to download/update a file on 1st run then it extracts it containing all the scripts. the folder location is what I linked -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
in the nvidia or ati setting just go to the desktop size select the resolution then clickj the scaling mode and it will stretch the pic to fit. try 2k then 1080p I will get around to making a 4k stylesheet, But I need to setup a PC capable of run 4k to create the file. Soooo, it's in the list. -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
you can run different resolution i.e. 2k you just upscale the the fonot size change (you need to save.....) will make the fonts bigger if there was no change something went wrong -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
NP, I remembered there is a 4k tv downstairs. I'll make up a basic 4K version Some of the buttons cannot be scaled as they are Hard coded. But will be visible. do you have Notepad ++? if so open the Vault-101-BOS.qss in the stylesheet folder do a search and replace for font-size: 14px with font-size: 28px that help as a temporary measure? the style sheet should be compatible with MO 3.11 I can check later will work with SkyrimSE If you need the Categories I can make up a list The only issue will be clipping as teh borders don't scale -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
So that works fine then (just small icons?) the table and left/right/middle boxes all work? menus all readable not bleeding? IF so I'll just double the font size -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
no the BOS one it has scaling fonts -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
Icons? the buttons and stuff? -
wip-fallout-4-using-modorganizer-2
Gernash replied to Gernash's topic in Unofficial Fallout 4 Guides
if you go through the https://wiki.step-project.com/User:Gernash/test section and complain a lot I'll fix it up and merge it into the main wiki

