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Gilgamesh2k5

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Everything posted by Gilgamesh2k5

  1. Oh ok yeah I figured as much, I am not used to seeing that until the end of the guide when we reduce the esp count. It confused me because it was in that section. The sad thing is I have done Neovalyn's guide so many times but I forget the names cause there are so many esp's lol. Thanks though Nozzer Okay thank you Lexy! Yeah I looked at the merge notes in the LoTD Patches merged ESP and didn't see it that's why I had asked lol
  2. also, for enhanced lighting for ENB section, it has a global priority loot rule change for ELE_Legendary_Fs_Lite.esp but we only get ELE_Fs_Lite.esp and ELE_Legendary_Lite.esp from the install
  3. better question, I want lanterns of Skyrim, how bad are the conflicts?
  4. SFCO LoTD Patch is missing from the patch page in the optional section
  5. Anyone ever try to see if OSEX and Amorous adventures play well with this pack? Immersion purposes of course. :D
  6. lol hey Darth and Lexy, was Neovalyn cool with the integration. I remember when he started it that was his ******* baby lol. But he is barely ever on anymore, or I never catch him on the forums.
  7. well said bro, I may have been one of the ones bugging you waay back to integrate LoTD..Lol I bugged Neovalyn back in the day too. No-one wanted to tackle the daunting task due to the sheer size and complexity of Icecreamassasin's creation. Also, I clealry missed quite a bit so mega congrats on the kiddies and the wifey! I have two kids myself and I know how much they take over your life haha. Family is always first, especially kids.
  8. holy ****, I take a break from Skyrim for a while and come back to this ******* fusion masterpiece of Neovalyn's guide and Mathias's Guide into one work of beauty. Can't say how many times over the past few years I have did a reinstall of Neovalyn's guide and eventually the combo of both. Thank all of you so much for keeping up the stellar guide. Best pack guide on the web by far. especially since I have always dreamed of LoTD being integrated into something. I remember when Mathias started that guide it was a ginormous headache. I have been an Icecreamassasin fan since that god mods inception and this guide is the culmination of so much hard work from you authors. I wonder if he knows about this.....Kudos!
  9. Sounds like a ******* deal brochacho. I will go ahead and wait for a rebuild as mine is pretty outdated older version of your guide. As always keep up the solid ******* work dude, as of right now you have the most comprehensive guide on the forums goddamn asterisks. Seems like your baby has evolved quite a bit since when I first joined your clan lol
  10. oh lol. NAC? uh oh haha. Man this guide has evolved a lot since it's inception. I still have like a hundred of his little patches he made for evolving the whole core/modwiki modular patch concept. At some point this week I am going to do a fresh install of his guide, as mine is many months outdated. Plus I will try to test out SIMS settlement and give Gernash the feedback
  11. Gernash watsup bro long time no see....So how is the guide evolving? Yo just a heads up I have heard a lot of great things about the SIMS settlement mod on the nexus...read some articles about it to. Just in case you would want to integrate it. So how has the guide changed? I am sure quite a bit since....I was last on
  12. Sup Gernash! Long time no see! Was thinking about doing a fresh install of your guide as it has been quite some time! How is the guide going? Anyhting new or revolutionary? Streamlined the patching system?
  13. Pa k runs beautifully as usual...big thanks to Mathias and the other testers for yheir hard work on this one. I have been with Icecreamassasin and his gallery mod since the beggining and Darth Mathias was the first one with a big enough set of cojones to tackle it's integration into a step guide.. ESPECIALLY with the already massive SRLE..so again, thank you
  14. for the northfires mountain mod, it says to install 3 times. Normally that is done when the file structure is messed up but it isnt in this case. Is it saying to literally only install the meshes folder, texturesfolder and then esps? even though they are all under the same data folder?
  15. ****...I realized that in MO I had the executable for TES5Eddit wrong. I had the binary field pointing towards the .exe of my skyrim tools folder, which isnt in the same directory as my Skyrim directory where TES5Edit is installed
  16. Has anyone here had the problem of TES5Edit not having the Hishy Land Script or the other custom scripts not show up in the dropdown list? Trying to remove the land edits from unique flowers and plants. Last time I set up this guide I didnt have this problem but for some reason this time none of the added scripts are showing up. Yes I have made sure the .pas files are in the edit scripts folder and yes I am running Xedit from MO. Also yes I have moved the mtefunctions.pas from the lib folder to the main edit scripts folder. I am out of ideas and after browsing the forums nada.
  17. Hey forum gurus, it's been a while since I posted here. I just recently reinstalled the SRLE base for like the 9th time since it was created. For the life of me I cannot remember how to remedy the fact that after doing the Enhanced Lighting for ENB merge, the immersive citizens ele patch is inevitably missing it's master. I though to maybe just rename the merged esp so as to clear the master issue but I can't remember if this will mess up his CR patch masters. Anyone remember the remedy? Hey Darth Mathias long time no see lol. Looks like your guide has come a long way since it started
  18. SUP BROMIGO!! So whats the status of the guide haha I have been absent for a minute or two ;)
  19. indeed he is, he has been learning a lot about patching because of the early stages the modding scene is for this game
  20. so remove test 2.5 patch and install 2.6 or install the mesh patch? I installed the mesh patch, reduced fire, new generator and test 2.6
  21. which patch?I see a v2.6 and a mesh patch in the forums..oh and reduced fire...all three?
  22. hey bro, been hitting midterms this week, won't be able to play till friday...so how is the patching going bro? WOTC still being a pain in the dick?
  23. Okay so I will put this new patch in. So straight up disable no combat boundaries?
  24. MODWiki-Damage Adjustment.esp came packed in with your ModWiki 2.0.3 bro lol. so I should disable it? Also, just want to say thank you for your determination in getting the worldspace mods to play well together...So far those and scrap everything are your biggest pain in the asses
  25. okay Gernash so I did a fresh re-arrange for my load order after installing to 2.0.3 right now. I took your cue and installed lootable PA frames and no fusion core drain...however here are the esps left over extra that I have 1. Weaponsmith Extended 2- Survival Ammo weight Patch.esp 2. Realistic Guns and Overhaul.esp 3. BetterModDescriptionsAE.esp 4. BetterModDescriptionsCAS.esp 5. AnS Wearable Backpacks and Pouches- AWKCR Power Armor.esp 6. No Crafting and Settlement Experience.esp 7. MODWiki-Damage Adjustment.esp Did a CTR+F and not mentioned in any load order. remnants of older builds probably?
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