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Everything posted by reddvilzz
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SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
What's the differences between the HLE - SIC and the old one again? Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
Wait, if I update classical lichdom I need to reclean it as well? Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
Oh really? I literally forgot about it. Haven't checked the guide since I've finished it. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
Worth checking? Unofficial Skyrim Immersive Creature Patch From the author of Nexus Skyrim Overhaul. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ahh been there but that feeling to add more can't be removed doesn't it. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
How's that working with frostfall? Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
Mannequins records are in NPC (Non Player Character), you'll need to find it on skyrim.esm and hearthfire I believe since there are 2 mannequins records in the game. But I don't know if you can remove them, if you don't like the way they looked just use a mannequins replacer/overhaul. Sweet, we just need to update it and no new game needed right? Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
Here's what I've done. Finished the guide, then make a new profile in MO before adding more mods so I can revert back if **** happened. And then start remerging what's needed as a different mods to prevent mixup. After that I just add more mods in my testing profile while playing, and if things go well I'll create a new game with the full mods while fixing minor bugs and maybe adding more. Rinse and repeat. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
If you scroll back where you first asked this I have explained the general of adding extra mods to this. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
I'n also waiting for Vortex before I started modding SSE. But there is no news about it since the UX design recruitment until now. I just hope it will be my christmas present including SKSE. Sent from my Nexus 5 using Tapatalk -
Mostly to know what is working after merging mods is just testing it. You'll eventually figured out which mods that plays nice after merging and what not. Usually I'm avoiding merging big quest overhaul mods, personally I've never tried this at all. Then for someone who is really new to merging mods I'd avoid merging mods with NAVI because that need to be regenerated on CK. So far I've merged HUD mods, tweaks, gameplay mods, combat mods, npc retextures racemenu mods (tattoos, hair, brows, eyes), city overhauls (which I don't really pay any attention to navmesh and because I don't really bother with npcs walking through walls/stuck). I kind of wanted to merge followers but never tried it. That's my general information about merging. Sent from my Nexus 5 using Tapatalk
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SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
Soon she said :D Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
Yeap no problen with me, I'll just start from my end for making it a lot more easier for the next one. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
There should be a changelog regarding what's changed in CR because I don't really copy paste the CR which I should have done, or I just start doing that now and stop adding more extra tasks to you lexy. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
No need to disable helgen reborn anymore, you can go straight vanilla start with helgen reborn arthmoor mentioned this. There's no specific things to start vanilla now, just remember to disable frostfall or you're gonna freeze to death before you arrived at helgen. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
Don't we use Essentials Are Protected mod? Or something like that which makes the npcs can only be killed by the players? What an intense battle just by reading it I can imagined the whole scene lol. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
I'm using Zimm Immersives Artifacts and yes there's a lot of conflicts in them but mostly the weapon models and LoTD patch almost sort them out and left a couple conflicts. Although I'm also using Immersive Jewelry so there some extra conflicts with them. Oh right that's another way, but still I'm curious if it will changed in xEdit or not. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
I haven't checked if I move objects in game using cobb positioner will the position record in xEdit changed? Maybe someone more experienced know? Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
Cobb Positioner is way better and more up to date than Jaxons, better use that and merge it somewhere to save esp. The positioner actually necessary sometimes. You'll never know what will you find when playing maybe some objects clipped or you're an OCD person. But not recommended for adding to the guide though, it's some kind of debugging tools and also personal preferences. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
CR is a Conflict Resolving used to maintain/solve conflicts between mods since Skyrim use the "Rule of One" which means if multiple mods changing the same records in the game, only the last one loaded that is being used. So for ex you have mod A, B and C alters the same records but let's say you want some "compatibilities" between them CR is the way, or from the mod creators perspective a mod patch. They're not exactly the same but in general they works the same way like that. TL;DR CR is a big patch created by the pack authors to solve conflicts on this guide so each mods will work in balance/properly. That's my understanding of CR. Others might have different ways of explaining. Missing face = missing meshes while purple faces = missing textures. Might want to check the RS Children mod if it's installed correctly? Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
I thought we were using this back in SR:LE? I didn't noticed that until now Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
The 2 digit in front is ELFX load order, so if you're ELFX is at 04 then it will be 0403D42F. You can see the mod index at the beginning of the esp when you load up xEdit. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
As for me I just add them while playing since then I can test it while playing, if I don't like it I'll just make a note to remove it in my fixed load order.So this will sort like my testing profile which I don't care if it is corrupted and such because I'm just testing it anyways but if it runs well that's a plus for me. I've been adding around 20 more mods since I start a new game and removed 7 mods I think so far. The bad stuff about modding, you'll never have enough mods. You just wanted to add more and more. Actually it is not that tricky, you just add a mods check for conflicts in MO if it is conflicting you maybe wanted to know what it conflicting with and how it works just to give you an idea of what's happening. And the last thing is use xEdit to solve any conflicting records. I've been adding almost 50 mods since I finished the guide and make my own CR for my extra mods. Last time I checked I noticed some of the YouHunger records indeed are overwritten by something else which makes the foods still showing up. Ended up forwarding YouHunger record myself on my own CR. Sent from my Nexus 5 using Tapatalk -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
Lexy, does Benor have grey face on you? I'm looking at him and he have that and I'm trying to figure out what cause it but no luck so far. The only mod that have his facegen is from Mizzog Follower, Hirelings and Housecarls, but that mod only have the textures for him not the meshes. I don't know if the meshes is required, judging by my problem looks like it does. I can't find any mesh for him though not even in the Skyrim.esm. Edit: Oh nevermind I missed the main mod for some reason :(. -
SRLE Extended: Legacy of The Dragonborn
reddvilzz replied to Darth_mathias's topic in Skyrim Revisited (retired)
I don't think that really matter at all, because mine is DSR first then ASIS. I have a feeling that there's some kind of errors in those 3 plugins. Because I've been there as well. Sent from my Nexus 5 using Tapatalk

