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reddvilzz

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Everything posted by reddvilzz

  1. Is it 6 to be exact? I feel it a bit weird when seeing Leveled NPCs only contain a few records meanwhile like OBIS have lots of Leveled NPCs. By the way, the guide mostly just about cosmetics changes right no new mods or updated mods?
  2. Well just redo my bashed patch and the Leveled NPC section still only have 6 records. Isn't it supposed to have more than that?
  3. A question about bashed patch on Leveled NPC records. In my bashed patch I only have 6 records for the Leveled NPC is this correct? I was reading something related to OBIS and High Level Enemies and OBIS's author said about the bashed patch will make them compatible. While I check on xEdit there are lots of Leveled NPC records on both mods but it is only 6 of them included in Bashed Patch. Both have Relev and Delev tag on them already.
  4. Never tried requiem but I'm sure i will love it like others do. After reading only the manual makes me eager to test it. I agree with your definition of compatibility, overpowered weapons on an overhaul like that will make things broken. Well OCD on perfect game is something that is hard to resist, I felt that as well unfortunately and that makes us harder to play because of the tweaking and balancing. But with all of this new guide, I don't know when to play lol. On my LotD I'm still testing the pack while adding more mods slowly one by one and now Requiem pack? I'm gonna need more play time than work please.
  5. Oh can't wait to see the tips. I hope it's here before Halloween [emoji14]. Take your time though for sure gameplay first then graphics
  6. Since requiem overhauls almost the big part from LotD, I know how complex it is to integrate it. I'm just saying that if someone wanted to migrate from LotD to Reqtified but don't want to install everything from the beginning that could help them. I guess there are no better ways to do it except to fresh install from the Legendary Edition or just manually compare it. So with requiem combat mods, perk overhauls, game settings are mostly taken care by requiem right? I wonder if I miss anything else I don't want to have some redundancy mods with requiem. SMC is quite complicated to be installed after the guide is finished. I'm having a better time installing it first then followed by the guide back then so you can reorganize what mods you wanted to win over SMC.
  7. That's neat, definitely gonna make it easier to see. Loving the new visual btw. I'm just hoping there's a better way to integrate reqtified from LotD itself. I'm guessing I have to compare the guide manually side by side.
  8. Undeath Immersive Lichdom is updated to v3.5 just saw it on reddit
  9. Question, what is LECM - Patches? Too much acronyms
  10. I was thinking the same, there are some mods that I liked from his guide. So many mods and yet limited on the engine itself. What kind of overlap to be exact Darth? Can you give the example? I don't think we need to change anything on ASIS since we only use the perk fix for NPC, with OBIS I don't know but the default works fine unless you wanted more bandit then add the extra spawn to 1
  11. Between YASH and Requiem why do you prefer Requiem Paul? I know before JD used YASH unless he changed to Requiem now. Edit: Also about the patches in reqtified guide, is there any chance the patches are needed on the current SRLE LotD?
  12. So far JK lite or maybe super lite is completely compatible in my test. Or you can ask Paul about it since I'm using his city overhauls recommendation. Since you mentioning VRAM which is my problem with only 2GB. In game the readings are always around 1.9 - 2.0GB mostly, tried to reduce textures to 1K and just keeping 2K for mountains and such. What's the problem when you maxed out the VRAM limits? Obviously I know it could cause stutter when swapping, but since I'm living with that 1.9 - 2.0GB while playing I don't really see any problem with it whatsoever.
  13. Wow that is a lot of patches. Thank you for sharing, I'll use that for any mods that I used. I have just joined the Imperial so far with my new game, definitely gonna progress through pretty soon after finished dealing with the city overhauls which I think doesn't have to be on a new game.
  14. From my experience using DYNavision as a replacer for DoF instead of ENB's DoF works well even the performance hit at least in my pc is barely noticable, even I think there are no fps losses at all. I wonder if we could use it for the guide, any reasons why we aren't using it?
  15. Can't wait to see the SMC guide! Even though I have use it until now and it is amazing and stunningly beautiful.The problem of using SMC and this guide is that there are some textures which are not being used by the SMC from the guide and I do not know which one is better. Me personally just use the texture mods that are not included in SMC from this guide to overwrite SMC's completely. Thank you.
  16. On second thought what I'm about to do is very frustrating. I just done around 5 or 6 mods which are overwritten because I use SMC and it already causes me a headache because the amounts of files. For me I use Spluff to gather the textures on the Virtual Data of MO to reduce the textures in case I have problem with VRAM. In conclusion it's complicated and time consuming. So I won't bother continuing it. Thank you for all of the suggestions.
  17. Is it okay to delete the conflicting files from mods texture and meshes mostly? Trying to reduce some space used since the loser mods files are not used anyways. Is there a quicker ways to delete the conflicting mods instead manually opening each mods?
  18. What are the 3 extra patches Paul? I know one of them is the undead patch.
  19. I'm a bit loss here, so if I wanted to do my own merge which have RSChildren patch and also BCS religion patch for the heavy armory patch I need to use the one of the Prvtl_HeavyArmory.esp from the patch instead of HeavyArmory+IWIA_Patch.esp?
  20. It's from the Book Cover Skyrim patch from the LoTD patch central page
  21. I think 001895F <FirebrandWine> and 000F257E <FoodDrinkMS14WineAltoA> should use CACO's EDID, ENIT - Effect DATA, Sound - Consume and Effects? In LOTD Patches Merged the DBM_CCF.esp replacing these 2 records from DBM_CACO.esp and there's also Notice Board patch for the Legacy of the Dragonborn on the Patch Central page.
  22. I've disabled both the chandeliers using console it only rises the fps to 14.
  23. Well disabling enb while inside the Blue Palace fixed it, still no idea why it would do that with enb enabled.
  24. Managed to fix the grey face bug, it is because Toccata as Elisif facegen in left pane MO is being replaced by Inhabitants of Skyrim facegen didn't noticed that. Now it's just Blue Palace fps problem can't seems to find the solution to it just yet.
  25. I don't know why but my fps is very low on Blue Palace usually in interior I have around 50 but in here is only 8, anyone having this issue? I'm not using ELFX and everything related to ELFX. Edit: also I have the grey face bug on elisif, I did my own merge and here is the load order for the merge and here is the screenshot from xEdit https://imgur.com/a/8W3BT There seems nothing wrong with the records itself on xEdit, could it be facegen issue? This happened on new game.
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