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reddvilzz

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Everything posted by reddvilzz

  1. Which barrels in the Abandoned prison?
  2. Will this come with the Scrimshaw Expanded as well to expand hunterborn? :D
  3. Looks like merging that plugin is a no go, unless I might try merge them manually ie. Using the copy as override for each plugins to make it into one. Ofc if I don't run into the masters problem. How's merge plugins able to resolve this missing master thing in case it happens? I'm very curious on your magic on the merge plugin and tempted to redo it manually just for this plugin if it is even possible.
  4. Suprisingly enough I'm using your latest version sir Mator and everything work as intended.
  5. What are the cause?
  6. His CTD actually before entering the main menu Paul which leads either a missing master or the mod he removed have some records on them in the CR which makes the CR have errors on them. Assuming If he followed the guide all the way to the end. Skyrim is unpredictable, sometimes it work sometimes it don't. But the basic troubleshooting from my experienced if CTD before the main menu are caused by either of those.
  7. You should try gamefever's book of uunp darth which I think the skimpyness is on the normal than the others. Also the variants it gives are pretty nice some of them looks really nice.
  8. Okay finished my 1st update for the guide's main page and the changelog, let me know if I've done something wrong with it. My very first time editing the page, didn't even know how to add the optional files to download tag, but I managed to find it.
  9. Ordinator got updates and Enai decided to separate the game settings from the ordinator making it a different esp. Maybe I can help updates the guide if I'm allowed? Or maybe Paul got this? Sent from my Nexus 5 CAF using Tapatalk
  10. Should I also post this on the xEdit support forum here or is there a specific link to let Zilav know?
  11. If I may, in case it is solved I would like to know what seems to cause this and also the solutions please. I'm reading so far 3 cases about this on the SRLE LotD forum and I'm just taking a precautions in case this happened in my part as well. Thank you.
  12. CTD in your condition 95% or is it 90% caused by mods missing its masters. You need to see if the mod you deactivated are needed by other mods. If you are using MO (which you should) you'll see some red triangle on the plugins.
  13. I've read it and also the step forum from the reddit its a whole debate there and I felt the heat even though it was an old thread. So with ICAIO out from the guide are you considering alternatives to go back to When Vampires Attack mod or similar mod like that which makes NPCs hides when being attacked? With ICAIO I'm struggling to pick and choose cities overhaul, I need to check for them if it is compatible with it which most of them have slight issue with ICAIO but on the other side I like ICAIO's features regarding the debates that was going on. Just my thoughts.
  14. Oh right I missed that post, I only looked from the guide page and only noticed that. Thank you.
  15. Just curious, with the guide adding ECTV and some of them are a big city overhauls like Holds aren't they have some incompatibilities with Immersive Citizens? I haven't checked the guide yet just seeing the changelog. Do you patch it using your modular patch jd? I'm adding mods from this pack to my modified LotD, I hope you guys allowed it.
  16. Well I think I can give it a try. No harms after all right. Trying something new
  17. I can help with maintaining the guide from mod updates and such if you want but I don't think I'm able to follow your step for resolving something or what's best for the guide just like you, jdsmith or paul.
  18. Paul decided to add the base mod from neo's SRLE to the guide because Neo stopped the guide for and also because the guide deviates from Neo's guide hence making this guide a standalone guide. Here quoting what Paul said
  19. Hmm looks like there are problems with this recently I don't know why. But I never have this problem. Unless the esp and the assets are separated. Ouch maybe you can just maintain it once in a while rather than stop it completely darth? Unless the meaning of stop updating is "stop adding mods and just keep the guide as it is, but still updating the guide when needed". It's a great guide nonetheless thank you for making it, I've learned a lot from this guide and with this as strong baseline for me. Without this guide I'm not sure I can reach this stability while still adding a bunch of more mods to this guide. Maybe we'll have a new guide when SSE stabilize with the mods?
  20. Okay just redownload the Merge Script and used the included mteFunctions and it successfully merged the mod but with the same errors. I copied the log directly from the Merge Script message box. Looks like there is something wrong with the esp? I don't know how to fix if it is related to the esp.
  21. I'm trying with the Merge Plugins from xEdit Script and it gave me this error "Error in unit 'mergePlugins' on line 222 : Undeclared Identifier 'ConstructOkCancelButtons'" I searched and the solution in your nexus forum which is here https://forums.nexusmods.com/index.php?/topic/1030154-merge-plugins-tes5edit-script/page-338&do=findComment&comment=24272634, the link you gave for the mteFunctions dev version is no longer available
  22. I believe that is from the ordinator itself or something related to ordinator since we merged a couple of mods. I remembered checking that but no idea what to do so I just delete them actually. A bug maybe? Also what have changed from the last CR darth except the removal of MLU? I've downloaded your first CR which you've uploaded earlier one version before this one.
  23. Keep forgetting to ask this, What's this error on the CR? ORD_PerkReset_FormList_AllPerksToReset [FLST:B1040288][00:01] FLST \ FormIDs \ LNAM - FormID -> [28089524] < Error: Could not be resolved >
  24. Hi there Mator recently I've been trying to merge Sneak Tools mod and Sneak Tools Patch but never succeeded. I can provide you with the merge log. I tried downloading the older version of the Sneak Tools Patch which is a replacer for the main SneakTools.esp. Haven't solved until now. What could possibly wrong? The rest of the other merge works fine, and when I read the log about the violation address I thought it is about the permission issue, but the other merges work just fine. Thank you. log_101216_182117.txt
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