
rhodsey
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Everything posted by rhodsey
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wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
I was about to answer. did exactly the same thing myself :) -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Ta used that as a base but it was missing a fair bit (power armor plugin, some others). I've used that as a base and think I've got it right finally! -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Thanks much better. Now to go through and do the damn load order. I wish people would update loot. -
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rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
ok will disable the old one then. Only thing I did was add in DWUK_LexingtonInteriors_BI_NC.esp. Should I patch that out instead? -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
It;s ok I've cleaned the better settlers patch myself. It was only one record from weaponsmith (adding an item to a vendor) so just removed record and cleaned masters. Just had to temporarily install weaponsmith, loads of ammo and new calibers. Worldspace I've just downloaded the non WOTC one you linked a few pages back. So I think i'm good. Should I disable the MODWIKI - worldspace - patch.esp or just load the 204a patch after it? -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
How very dare you! I was just going to go into Xedit and strip out any references to Weaponsmith extended myself to see if that will do for now but I need to install it first :/ Might see if I can cheat and just download enough to get the ESP without having to downlaod the whole damn thing. -
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rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
And last thing. Functional displays 2.9.2 breaks your 2.03 REL patch as it adds nuka world support and merges the VAL patches so it's missing masters. Just downloaded the old one for now. so just waiting on confirmation about that better settlers patch then I can finally play. -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
OK thanks I've just added that manually but the FOMOD didn't see I'd installed the better settler patches for some reason. I've also added the non WOTC 2.04 patch. Other than that I think i'm done. just need to change loadorder Edit: That better settlers mod needs weaponsmith extended as a master? Is there a REALISM version somewhere? Also the 2.04 worldspace patch needs lexington interiors Beantown patch - non conflict as a master but guide doesn't list to download this. Just done it myself -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
ok thanks and not farharbour then? Yeah I'm doing realism not modern weapons. Also just tried to install the modwiki patches. It corretly identified most things (power armour for example) but incorrectly said I don't have any worldspace mods installed (I do all but WOTC) and also said I don't have the better settlers clothing pack installed? I saw you had a patch on previous page for worldspace without WOTC so can use that and you said use that fire patch but is it going to cause me issues not having the better settlers patch? It just doesn't see it and won't let me override and choose it. Edit to add other than that I'm done. i've installed all plugins choosing realism over modern weapons. Other than that everything. I'm probably just going to put survival options over the top. -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Next question. Pipe weapon overhaul on Realism has a fomod but no instructions? What should I choose? I'm thinking PWO + far harbour PWO + Nukaworld Just not sure about PWO Extra ? Will that conflict? Or should I choose none as you've patched everything? -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Ok thanks for quick reply. -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Quick question: On wasteland imports it says that the 1.5 version is not ready for release and to use the 1.47 beta but then on the entry it lists the version as 1.5? Is the warning out of date now and it should work fine or do I need to stick to the 1.47 beta? -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Hmmm. Enhanced Vanilla bodies seems to have vanished off the nexus? Known about or anyone any idea why? -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Hopefully that'l make more sense when I get into the guide :) -
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rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
thanks I don't plan to use WOTC. It was optional before? Should I use that patch you made for Trokhon? -
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rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Hello. I've been out of the loop for a few weeks and had to do a full rebuild of my PC (it needed it and fixed a few issues I was having). as such I'm about ready to start following the guide again. Gernash - I know you've always got something on the way so whats the current state of the guide at present? Is it worth delaying for the next big rip up and change of everything? :) -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
The game is already pretty damn thorough apart from survival which shouldn't be many more. I wouldn't go down the merge root since as you say it'll be a hell of a lot more complicated especially as MO2 can't auto extact from BA2's. I'd maybe make a guide HOW to do it and then let people do it if they want to add on top but you've still got another 50 ESP's to play with. -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Yeah I just straight followed the guide. Will go through and do that part of the guide again incase something got screwed up on the occasions I've ripped everything out. -
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rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Hmmm. I'm using the suggested ENB. But it's been a while since I checked the install on that (pre move to Vivid weathers) might rip it all out and reinstall it just tobe sure. -
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rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
That worked can see fine now. I know nights are darker but I didn't expect to need a torch at midday in a house in sanctuary! :) What's the official command for that? -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Ok game has loaded made character and got through beginning. Just been wandering around by sanctuary so far but seems stable. One thing i've noticed though not sure if it's my setup but the light seems quite dark? It's 2 in the afternoon but the place almost looks hazy and shadows are REALLY deep. Sun doesn't seem very bright. Is that intentional? https://gyazo.com/8d0b7dc71f402bccd876b492fdc9e5e8 Thats at 2:30 in the afternoon and the shadows on my friend seem way too dark? -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Thanks put that in overwriting the old one and no more missing masters. Now I just need to go though and sort load order. Any more mods due in the next couple of hours I should hold off on and wait for? Off work today hence why pestering you back so quickly :) -
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rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Yup using all the worldspace mods apart from war in the commonwealth Edit: the patch fomod correctly identified that by the way so good job. Just seems to have either installed the wrong patch or the patch had weaponsmith as a master still. -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Yeah forums were messed up since yesterday for me. It also didn't record a load of your edits in the history. They all appeared this morning and showed AFTER I'd done guide but most of them I'd already done. Lots of fun was had but I'm pretty much up to date now just waiting for confirmation on the issues I listed earlier then I can finally start playing. -
wip-fallout-4-using-modorganizer-2
rhodsey replied to Gernash's topic in Unofficial Fallout 4 Guides
Who are you talking to here?