Jump to content

LordOfLA

Citizen
  • Posts

    131
  • Joined

  • Last visited

Everything posted by LordOfLA

  1. SRLE will run just fine at 1920x1200 on a 680 (I did so). I personally think mature skin is a bit invasive with it editing race records as well. I suggest a different skin replacer that is only skin textures. There are plenty on the nexus.
  2. This already exists in 2.06
  3. Something was broken on your install. 364.72 is fine with Skyrim. Try doing a clean install of 364.72 instead of an express install and ensure the nvidia control panel options are at default values for Skyrim.
  4. Neither lodgen.exe or world.pas. Skyrim was crashing to desktop with those models if dyndolod.esp was loaded. However Vurt just released updated meshes that seem to have resolved the issue. I'm just rebuilding full esp/lod data to double check. Edit: Vurt's new meshes fixed the DynDOLOD CTD.
  5. DynDOLOD is chocking (CTD) on the 4 new meshes Vurt provided for SFO 2.5b Billboards Namely the following: Meshes\Landscape\Plants\ReachShrub01.nif (000AAE8D) Meshes\Landscape\Plants\ReachShrub02.nif (000AAE8E) Meshes\Landscape\Plants\TundraShrub05.nif (000AAE81) Meshes\Landscape\Plants\TundraShrub07.nif (000AAE85) I was able to make it happy with the TundraShrubs by moving them to Landscape\Plants\Tree\ and updating the MODL entry for their records - I'm just testing now to see if the same is true of the ReachShrubs. Kesta and I were hoping to not need to spend 30+ minutes waiting on the worlds.pas running to test.
  6. The DXGI error is fixed by deleting the DXGI files. They are not needed for Skyrim and should not have been bundled. See comment here from SweetFX developer CeeJayDK for confirmation: https://www.reddit.com/r/skyrimmods/comments/42b6vz/problem_with_the_sweetfx_dxgidll_file/czjn4a9?context=3
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.