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DarkladyLexy

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Everything posted by DarkladyLexy

  1. Hey Guys the STEP Version of the guide have been updated so please check the Changelog. This update Brings the STEP Version up to date with SSE v1.5.73 and SKSE 2.0.15
  2. the full version has a lot of conflict that require CRing + it is actually very buggy as well. So for my own sanity I chose the requirement only version this time. no if you have already rebuilt all your merges in zMerge you have to redo very one very you need to update one. this I don't know i haven't built a male.
  3. just a heads up Guys PapyrusUtil Updated this morning which mean i will like drop and update tomorrow
  4. I will only auto detect if the merge is active when you run Merge Plugin Hide
  5. that is just do users can differentiate between mods and merges in MO2 pane? Are you removing the dashes from the File name Right Pane.
  6. it will be done when it is done and not before. I should move the esp if it hasn't you might not have included them in the merge. yes it perfect file to overwrite .json files in the left pane
  7. yes but they also end up Merged into the bash Patch
  8. yes Relinker deals with modifying the those scripts
  9. hey guys I have created a new Trello board for SKSE mods https://trello.com/b/Z3JE6GT3/skse-mods it is raw at the moment we will start filling it out later. As always you can see it and comment but only team members can add new cards
  10. I took out cos i got fed up with the constant moaning from users that MCM Looked "broken" even thou it wasn't and work fine and users could fix easily themselves, but in the end to save my sanity i just pulled out the merge.
  11. @RavenHunter: I have always said once you start playing stop modding otherwise you will end in the never end cycle of updates and restart and never actually play the game. Also what actually do is have 2 copies of the guide 1 you play the other you maintain and keep up to date.
  12. in order you actually use Merge Plugin hide the the merge needs to be active before you use it otherwise nothing will appear.
  13. Hey, guys, I have pushed my latest changes through to Nexus Version of the guide so check the changelog. Please also note that both versions of the guide is not currently compatible with v1.5.73 of SSE
  14. just stick with v1.5.62 and use older versions until SKSE mod update
  15. They won't work now cos now all SKSE based mods needs updating to the new SKSE so the waiting game starts.
  16. that wad the name of the plugin for Zims Artifact prior to v1.5.1
  17. that could be it yes you need to make sure you are actaully replacing the plugins so the means unhiding the merged plugins first
  18. when rebuilding a merge it is actually far easier to just scrap the merge in both zMerge and MO2 and do again from scratch. If a plugin it still calling for ZIA_Complete_Pack_V4 it needs updated period I have provided updates via my dropbox if you have any extra stuff that is on you to sort out.
  19. Heads up Guys Skyrim Update again which means SKSE is Broken so the wait begins again. it in OMEGA
  20. yes, we the older version of Zim consistency patch of the Lexy's LOTD Special Edition Consistency Patches Nexus page v1.03 was the last one that used Zim v1.4. You can also always use the History link on the wiki and pick a date to work off. And for the record, the guide STEP usually updates on a Monday the Nexus on a Wednesday. I do try to keep update to once a week wherever possible.
  21. it sounds like you missed a replacer Patches since of Zims 1.5.1 the esp was renamed
  22. Delete the old Merge in both zMerge and MO2 and recreate from scratch Zim's Immersive Artifacts Consistency Patch.esp shouldm't require the CR as a master
  23. well, the reason was this morning when I woke up KSDO was gone with no idea when it would be back so we decided to go with DD earlier then I planned hence the emergency update. To be honest, DD would have probably appeared next week anyway. Plus KSDO has some bugs especially with the Mirrak Fight cos we are the patch that merges them both into a single esp.
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