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DarkladyLexy

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Everything posted by DarkladyLexy

  1. there were some general updates check the changelog the one mod you really should dump is W&C it is a known cause a game freezes. Silent horizon is install in the Main Direct not through Mod Organizer.
  2. before any of you ask here why Bruma Footprints and Wet and Cold were removed: "We had a lot of user have issues with Bruma its also widely reported on the mod page. But issues is not what matter it doesnt fit in the guide cause no museum implementation. Footprint does linger scripts in save games its not news but how harmful they are we cant know for sure cause its discontinued and we cant see other peoples comments other than here. Wet and Cold is bugged Techangel knows about the issues but he doesnt use frostfall or CC Survival or any other mod it clashes with therefor might never fix it."
  3. Hey Guys the STEP Version of the guide have been updated so please check the Changelog. This Update remove Bruma, Wet and Cold and Footprints. Please also note you will require a new game.
  4. anybody struggling with the ENB there is a shiny new Reshade created by our one and only godescalcus https://www.nexusmods.com/skyrimspecialedition/mods/25489 I have actually been seriously consider swapping the guide to reshade for sometime so why not give it a whirl and give hom some feedback
  5. you don't have to you can install to MO2 first then make the changes jut remember to refresh MO2
  6. skip it it not need blades Armour is covered by TMB Vanilla Armour anyway
  7. some mods in Blowing in the wind are just meshes and thou wont need merge so that on on you find out. Merge method is Clobber which is default. I have no no Objection on a French Translation. Just let LOOT do it's thing. If i don't tell you to clean don't clean yes i include the separate Modern brawl fix purely cos there are users that don't use any of Enai Siaons other mods. Ignore LOOT incompatibility warning as i dealt with the either in the CR of via LOOT Rules.
  8. Hey, guys, I have finally been able pushed my latest changes through to Nexus Version of the guide so check the changelog.
  9. 1. Don't know never used. 2. No. however it but could be with a lot Conflict Resolution. 3. should be. 4. Don't know but can't see why not. 5. Don't know never used.
  10. not this week since the only day i have Free to guide related stuff is Thursday due to work and them going away for the weekend due to my Birthday
  11. Skip it all it cos irt make the blades armour craftable it is cover by TMB Vanilla Armour
  12. Camillia is a known issue and not much i can do about to. teh warewolf bug i have not come across yet but i sound like a broken navmesh to me cool well it does sound like a simple load order issue i wasn't getting iot cos i sort my LO by hand before i do any merges
  13. left me know if the updated version of YAWTO - Yet Another Whiterun Tree Overhaul fixes the issue if not you will have to speak with Mator
  14. zDas has kindly added Update.esm as a master to YAWTO - Yet Another Whiterun Tree Overhaul so please try that
  15. hey guys I have been informed about the issue with the trees and flora. can i ask at what point does the present when the merge is built or when SMASH is built. Also make sure you are using the Old Clobber Merge method. I have rebuilt mine a few time and no errors occur on my end
  16. well i am not having issues so it definatley a problem on your end.
  17. on the Landscape Fixes for Grass Mods nexus page there is a replacer esp for Verdant OPTIONAL FILES - Tweaks for Verdant - (This is a replacer esp for Verdant)that is what you should be using in your merge. you need to active the orginal mod so the ini for verdant copies across. That is also why I tell you to remove the original verdant esp
  18. well have just run DynDOLOD again and no errors were caused cos of the new Bent Pines
  19. you guys are CUTTING and PASTING the DynDOLOD Folder not simply Copying it across?
  20. just unpack and overwrite the files usually i do update on Monday but this week i was at my mum and dad the i had a funeral Next week I am in court Monday , Tuesday and Wednesday, Friday thought Sunday me and Darth are gong away as it my birthdays so that would leave only Thursdays next week to guide stuff so the big Bruma Removal Update has been pushed back another week to the week beginning the 13th May.
  21. Hey Guys the STEP Version of the guide have been updated so please check the Changelog.. Please do note for GDO I have swapped back to Kels Verison.
  22. use this https://www.nexusmods.com/skyrimspecialedition/mods/20617 instead
  23. it not going to the big in fact the biggest we have so far was when we added OMEGA took me 5 days to integrate.
  24. https://www.patreon.com/posts/26325021 new April blog post thingy not much to say really but i have done one hehehe.
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