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Everything posted by DarkladyLexy
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SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes at the bottom of the General World Improvement section. For those interested in the DSR issue that DiscipleDarkfriend had reported I now have a suspicion that it could actually be related to XP32 Skeleton. I did a test pulled all mods part from DSR XP32 and FNIS and SKYUI (also had ASAL just so I get in game quickly) and it was still there. So this is not something I can fix myself so we're stuck with it until someone with greater knowledge than me points us in the right direction. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ok, guys, I have added Lanterns of Skyrim don't forget the patches for blowing in the wind and Vividian ENB (if you are using that). These extra esps are also merged in their respective merges on the merge page. There is a small conflict with one lantern and Point the way this will be dealt with in version 1.49 of the CR. Really wish Darth had waited before releasing the last CR update but hey ho. I did hit him with a spoon when I found out so all is good. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
was thinking about the DSR issue we could try different slots I know Paul and JD use: Left Biped Slot:55 Right Biped Slot: 47 I will give this a try and report back. Ok, that didn't work but if you initiate combat the shield disappears on your follower, if they initiate combat it does not very odd but still don't know who to fix it. I will add DiscipleDarkfriend DSR MCM suggestion for now as a temporary fix. Hopefully, a solution can be found quickly. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
this is also beyond my skills to fix as well it could be a script firing wrongly since this is possibly a DSR issue maybe Neo has some insight if you can get a hold of him that is. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
well, everything is as expected except when in combat NPC's are refusing to use shields so they disappear after combat you have to take the shield away and give it back to them but the shields are on the back and the are using the correct animation. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
ok that's because of PCEA2 so you can turn off Gender specific Animations when generating FNIS ok i've got the same setup as you I'll go a test and report back. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
mmmm ok are you getting a warning from FNIS: No GENDER directory male No GENDER directory female -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
what follower did you have issue with and I'll do the same? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes I summoned Inigo give him a bunch of different shields and he worked as expected. can I ask how does it behave on a new game? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
here are the Record that were updated https://drive.google.com/open?id=0B0hZNqKNlRwdMFBCLXFsOWUzUGc 1. I believe Morrowloot in now part of Legacy of The DragonBorn so you shouldn't need to install it. but this can also be tweaked further via Level list 2. With things like Wildcat+AAE there are areas that are tough early game (depending on the difficulty chosen and the number of followers used at the time). but you could also try a mod that delevels encounter zones. I am currently testing Higher Difficulty - Adjusted Encounter Zone and Leveled NPCs https://www.nexusmods.com/skyrim/mods/83926/? I have not seen it cos I don't normally run with followers with a shield of their back but I will take a look for you in my test setup. Edit: DSR Appears to be working as it should for me. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
that should be OK to Run SSE probably not a heavily modded game but you should be able to run it. You shouldn't need that cos Hishy_Remove_LAND_Records script uses a mte_functions.pas and I would assume is more up to date when he created it than the one from Khajiit Ears but I could be wrong there. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
BQo merges into the bash patch so no need to do that I suggest you create the bash patch and see what gets merged. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
I think it actually caused by the amount of NPC's that spawned in that area cos not only I did I have the bandit spawning I had imperial and Stormcloaks as well. So that amount of NPC's all spawning at the same time caused my fps to massively drop. -
SRLE Extended LOTD bugs and play through Issues
DarkladyLexy replied to DarkladyLexy's topic in Skyrim Revisited (retired)
ok, this isn't a bug with the guide but I wonder if any of you have a solution. I am on the quest for Recorder to find her missing files I have found the one in Winterhold but when I pick it up the game just freezes and I must Crtl+Alt+Delete to quit the game has anyone else had this issue? Edit: figured out a solution for this I actually asked Recorder to pick up the book then I traded to myself and the audio played and the quest advanced. The volume was quite low couldn't really hear it over the Wind. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
OK after a massive FPS drop while fighting in the fort near Whistling Mine I have decided not to add the populated series as 25 fps is a joke. I like the mod I don't like the massive fps drop. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
What do people think of adding a taxation mod will add more immersion I was thinking something like Taxes of the Nine Holds - https://www.nexusmods.com/skyrim/mods/65519/? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Well, in that case, the Bristleback issue could either SkyTest or Skyrim Immersive Creatures. Can I first ask do you have any issues with a purely vanilla Skyrim? -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
Thanks but I am done fiddling around with it time to move on to other things, more mods to test plus playtesting continues already wasted a day and my time is precious as I don't get many when I can actually just sit and play without the kids screaming in my ear both young and slightly older. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
OK so had another go with ECTV merge and the same result on the NAVI front I know when I am beaten I give up. As for the Populated series, I have not yet made my final decision as there are bits I quite and other bits I could live without so still evaluating. -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
Well, what I think we could do is when Nozzer creates his options page for LOTD we could suggest ECTV there. I did have a go this morning at creating the ECTV merge but after regenerating Navmeshes Xedit was still bitterly moaning about broken navmeshes; I'll have another go later. personally, I would rather wait a little bit longer for Chesko to iron out things. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Well, triangles on things are most definitely a symptom of missing meshes double check the LOTD mod and the unofficial LOTD Patch. -
SRLE: Legacy of The Dragonborn Reqtified
DarkladyLexy replied to paul666root's topic in Skyrim Revisited (retired)
oh well thanks, I guess I'll have to get off my butt and reinstall the CK oh how I hate the CK. -
SRLE: Legacy of The Dragonborn Reqtified
DarkladyLexy replied to paul666root's topic in Skyrim Revisited (retired)
SMIM is not an issue for me as I don't merge it. Does your provided replacer ECTV merge not deal with navmeshes or is that only for you guide and I would need to regenerate for my guide? if so then I guess I will have to finally get off my butt and learn how to do it. -
SRLE: Legacy of The Dragonborn Reqtified
DarkladyLexy replied to paul666root's topic in Skyrim Revisited (retired)
Hey guys so i have been taking a look at the ECTV install and the subsequent merge and I have a thought with regarding the blowing in the wind patches for ECTV would it not be easier just to pull blowing in the wind out of the Landscape and environment merge and create a separate Blowing in the wind merge that way no need fiddling about changing masters in Wrye bash or Xedit. This is actually something I have been thinking about for awhile now. also with regarding PCE - Palaces and Castles Enhanced why no USLEEP + CRF Patch is it taken care of in your CR? -
SKYRIMLE SRLE extended LOTD. Suggestions for new additions.
DarkladyLexy replied to Nozzer66's topic in Skyrim Revisited (retired)
mmm finally very exciting we'll definitely take a look at it when it's had a bit more development.

