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Everything posted by DarkladyLexy
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SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
no i mean did you use the latest Verison 44 or the older Verison 40 if you used 44 i suggest you delete and use the older Verison 40 as it is more stable -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
first question what version of Relinker did you use? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
mmm try setting iPresentInterval=1 and runnig Vsync via ENBosst and not your driver? not tried but those of you that like to test go forth and test it out and let me know. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
well Groundup is part of he Trees and flora merge and Skyrim unique treasures is part of the collectables merge for me the collectables merge is overwriting the trees merge in the right pane without a LOOT Rule but you could add one for you load order. Edit: My bad no it's not and i didn't have it activated i'll double check everything now. You are indeed correct and I was wrong I'll have a play and get that fixed. I decided to forward the landscape change from the Collectables merge Formid xx00FC5F so this will be folded into the Next CR update. I have updated the TEST CR in the Dropbox grab it and test it out for me. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
I found it easily no issue it is not buried by anything so i declaring this not a bug. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
ok there doesn't appear to be a conflict in xedit can you give me the location and screenshot so i can go find it in game? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
what is the formid and i'll have a look since i am in editing and CR mode? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Hey guys if people are up for a bit of testing here is My TESTING Update CR for 1.52 https://www.dropbox.com/s/hm07rxy23cntvvc/SRLE%20Extended%20LOTD%20CR%20Update%201.52%20%28TESTING%29.7z?dl=0 this esp only contains the updated records so you will still need version 1.51 make sure this loads after 1.51. I hopefully have caught most things I know off apart from this: 22. There is an abandoned house east of Fort Greymoor, which is turned into Winch the Handy's house by VIGILANT. The quest Azzarian's Gold (added by Interesting NPCs) has you go this house to find a safe in the fireplace. Because of the modifications to the house, the safe is inside the walls of the chimney and unreachable. cos I don't know the formid's if some could tell me them and if possible move the safe and give the XYZ coordinates that would be awesome. Otherwise I'll have to play Vigilant up to that point and i might take be awhile to fix. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ok I can add a delete flag for the picture record ton the next CR update for now. this usally means VSync is turned off. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Gutmaw since your the author of Snazzy overhaul could you please look into this for me: https://forum.step-project.com/topic/12143-srle-extended-lotd-bugs-and-play-through-issues/?p=205132 -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
I have had a quick look with my v18 of LOTD it looks like all the replica masks form LOTD are being overwritten by ICH Pacthes Merge this could explain your issue. Do me a favour forward all the replica mask records from LOTD to test plugin and see if that fixes it for you? -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
you are not mistaken you should be able to use another skin mod you want. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
And we're back. not heard of an ETA of when CACO 2.0 will come of out beta. Ah right thanks for finding this. I take it you just removed those record from the CR? After talking with Darth and Nozzer we all decided it wasn't really needed. Ahh Knew I forgot something I'll add to the guide during my next update. suggest waiting i'll be look at the new LOTD tomorrow. all that was change was the "BLEEDOUT OVERIDE" flag in ACBS Config Record for 0201541C Beleval was removed in occurance with the lastest USLEP. Just so you know there will be another update cos i missed 2 more flags: Removed "BLEEDOUT OVERIDE" flag in ACBS Config Record for 0200336E Agmaer Added "Unique" Flag for 0001B071 Snilf I'll release v1.36 of the NPC Retexture CR (option 2) with tomorrows update. I don't have Windows 10 and never will so i don't know. I have never tried NMM with the setup so again don't know. I do know someone did attempt using Wyre Bash but i don't know the success of that experiment. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
ok everyone everything should be up to date a part from LOTD and the LOTD Patches and any related CR stuff. I am away this weekend so I will leave you in the hands of our witty but oh so sexy Aussie leader. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Special installation: extract to TES5Edit\Edit Scripts Then go to TES5Edit\Edit Scripts\lib from there copy mteFunctions.pas to the main Edit Scripts folder -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
only way i know is to adjust the iSize H, iSize W to your monitors resolution in the Skyrimpref.ini file. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
ok guys since i have not had a yay or nay for My Aussie man I have decided to resurrect the old Wiki Change log as I quite like knowing at glance what i have changed without have to filter through the History page. There is a link to both the wiki changelog and the automated history page at the top of the guide so use which ever one you find easiest. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Normally my first step is to boot the game up to see if the new mod causes a CTD if not i would go in game and take a look if i an see any conflict. If i spot one then i would take a look in xedit and see if it needs CRing or if it can be resolved via load ortder. I was just being lazying yesterday and doing a rookie mistake not checking the whole load order for my conflict. -
we changed the Dragon Rising to 3 days via the MCM cos I felt a week in game was way to long that still give plenty of time to go off questing and random roaming.
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SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
No I left the mod North bath houses installed from when I was testing it back in July and when I was looking for the problem in xedit I was only looking at the NPC Merge and the NPC CR and not the whole load order. Rookie mistake really. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ok I am really stumped over this one I will try my best to explain my own issue. Everything is working as it should a part from grey faced bug on a lot of NPC's. I Have checked my back up from July and there are no grey faces. I have used the Merge and CR we provide and still grey faces. I have done my one new Merge and still grey faces. I have checked the NPC CR and nothing obvious standing out there. however if I load only the mods for the NPC Retexture option 2 (NO NPC CR) no grey faces on the individual mods or the newly created merge but as soon as I use my SRLE EXtended LOTD Profile Grey faces this all on a new game. The textures and meshes are not being overwritten so I am really stumped and scratching my head over this one. example: Carlotta - on my SRLE Extended LOTD Profile grey face (so this is one the I would play). Carlotta - on my SRLE Extended NPC Rexture Merge Option 2 profile (this is what i would use to create the merge) no grey face Carlotta is not part of fthe NPC CR as nothing overwrites her. I have gone so far as reinstalling the from nexus that whole section. EDIT: FIXED REPEAT AFTER ME LEXY YOU ARE A IDIOT AND THAT WILL TEACH YOU NOT TO BE LAZY. I MIGHT ADD IT WAS DARTH THAT FIGURED IT OUT NOT ME SO I AM NOW OF COURSE ANNOYED WITH HIM COS I DIDN'T SPOT THE ISSUE (CAN'T LET THE MAN WIN A FIGHT CAN WE GIRLS). -
well levelling is slower becuase of the uncapper we use. Also Disparity and the race you selected affect how fast certain skills level up.
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sound like you've got a perk point and haven't used it. Or you are not the correct level to advance down the main quest suggest going off and leveling up a bit
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SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes we know the guide is going through an update for the latest shiney verison of mods (there are actaully qute a few I have spotted) just not got around to it yet so use the latest versions of both. -
SRLE Extended: Legacy of The Dragonborn
DarkladyLexy replied to Darth_mathias's topic in Skyrim Revisited (retired)
hey guys todays tinkering centred around the Merges Page: Added None Removed None Updated: Landscape Enviroment And Clutter Merge - Added which mods the esp's are in for easier deactivation post merge creation. Miscellaneous Merge - Added which mods the esp's are in for easier deactivation post merge creation. Relationship Dialogue Overhaul - SRLE Extended LOTD - added Special post merge instructions + Renamed the merge RS Children - Updated post merge instructions. Weapons & Armours Merge - Added which mods the esp's are in for easier deactivation post merge creation. with that I am done for today.

