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Posts
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Everything posted by Kneph13
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Wandering around in Morthal this evening and ran into Isobel Richton from the Brotherhood of Old mod. She had the black face bug. Looking in SSEEdit it didn't appear that other mods touched her so I was a little baffled. Guess I will just export her facegen and see if that fixes it. Anyone else run into that with her?
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I must say godescalcus that xLODGen + DynDOLOD....WoW. It looks fantastic. Props to you and whomever else was discussing it on here. I may have to do like you did and drop some textures though, according to SRM my poor old 970 runs at max memory almost the entire time I am playing. What I may do instead (I love my pretty textures) is around Christmas time is just swap in a 6gigabyte gtx 1060. It isn't much of an upgrade performance wise, but the extra memory would be a big help. Would love a 1070 but the price.....*sigh*.
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Would someone be so kind as to link me to a copy of their zPatch.esp? I really would like to be able to have my npc's wielding enchanted weapons against me. If I manage to get past my white screen issues in zEdit, when I try to build the zPatch I run into the error I posted earlier today: When building the zPatch.esp the bar progresses to 50.2% and throws this error Failed to add array item to Perks: Perk, 000A725C undefined, Failed to resolve element at path Perks. mator provided me with a possible fix but it did not work. Same issue persists.
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I put this on the zEdit Discord. After fighting through white screen after white screen, I was finally able to get to the Manage Patches screen without a white screen, when I clicked on build for zPatch.esp the bar progressed to 50.2% and hung with this error in the log: Failed to add array item to Perks: Perk, 000A725C undefined, Failed to resolve element at path Perks. zEdit says it has successfully completed though when I close the error box. Not sure what this is. Any of you seen this before? xelib_log.txt
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@filiusDei, You haven't added any mods not included in the guide have you? Did you follow the instructions at the bottom of the guide reference removing items from the CR Patch files? I cannot teach you how to use SSE Edit in this forum, you will have to watch videos on it and learn otherwise. The only other suggestion I can give you at this point is to remove Sofia from your load order and start a new game.
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I wasn't sure if there was a specific procedure required to clean individual scripts or not. A quick google of "How to clean individual scripts in Skyrim" turned up this under the "articles" tab on the Legacy of the Dragonborn page (for Classic-but probably on SE's page as well-I didn't look to see): https://www.nexusmods.com/skyrim/articles/50442.
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You are wanting to remove references to Sofia since you are removing her from your game. Right click individually on the two entries with her name in it and click Remove. Say Yes/Ok at the popup. Close the tree and right click on the main NPC Retexure entry in the left pane and check Clean Masters. You are done. Sorry still not home yet, had to stay longer than I anticipated.

