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TakodaWahya

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Everything posted by TakodaWahya

  1. Hello everybody, hope you are doing great. Im busy right now doing the last adjustments to my modded SSE, full guide and some mods I like on top of it. My first mistake was not being aware that those esl files doesnt count for the 255 limit, so now Im unmerging some of my owns merges to use them loose and including a few more since I have the slots for it. But, concerning the guide itself, i have two questions because my eternal pursuit of perfomance, since Im using a RX 580 4 gb: 1) Does someone used the Grass FPS booster mod?: https://www.nexusmods.com/skyrimspecialedition/mods/20082?tab=files It has a pretty clear walktrough, how to make it work with Verdant, so wondering if can get some extra fps for it. 2) Now, the second one question is a tricky one, because involve reinstalling Enhanced Vanilla Trees, and any lod/patch necessaries, for two reasons, the first is that I really dont like the extremely crowded view of the Whiterun landscape, so I want to install the smallest trees that comes with the mod, and second want to save a few vram mb in the process, but in my efforts I ended up with some trees supposely covered with snow showing the infamous purple missing texture thing, and no matter how I tried to re install the mod, always those tress were affected, while all others were just fine, at least the ones I could find around. Can a merciful soul could give me some instructions how to proper install the enhanced vanilla trees and proper lods for smaller trees?, and then also: do I have to keep not using the [Lexys LOTD Billboards] and the [beyond Skyrim - Bruma Tree LOD billboards] if I use the smaller version? Thanks in advance, and what amazing guide, and how much work from everyone involved, really, this community never stop amazing with their generosity in time and talents. Kudos.
  2. Hi everybody. I need some advice from Radeon users as me, about what settings should be used. First, have to say that I just finished the guide and then in game played around going here and there, I did not use a fps counter, but so far the game felt smooth but still can be improved, so want to ask for advice about ENB and Radeon settings: Long time not modding Skyrim, and first time playing SSE. 1) What setting at the ENB can help with a better frame rate?, I ve heard that DOF off could do it, but that is. Have been looking for advices about enblocal.ini and enblocalseries.ini, so I can get the best of it. 2) What settings in the AMD Settings?, and what is more important, those setting should point to SSE exe or SKSE or both? Would be thankful for any advice, thanks in advance.
  3. Anyone can lead me on this please?, thank you :)
  4. Spartanflame, I'm gonna be honest with you: in my years modding Skyrim, Dyndolod had many times problems and many others runs smooth, every time I had a problem, I delete the files previously generated and even restarted my system, Dyndolod can be a demanding software that along with many hours using the system can lead to issues, not an expert advise here from me, I know, but maybe helps. BTW: many times that happened something somehow similar to me doing this helped in a number of cases. Kudos
  5. Hello everybody, one question to all out there: I have been opening all the .esp needed to convert 44 in WryeBash prior to use CK because I wanted to check if any has an none esm as a master, using "list master functionality", but so far and at the end of the guide now, I've not needed to esmify any. Am I missing something here? Or the instructions are there just in case?, thank for the help, people :)
  6. Hello people, Hi Lexy, hope you are doing great along with your loved ones, you rock as usual. Questions for anyone out there, after 2 years of pause playing Skyrim (rl and Lotro kept me busy), now Im back, but with a humble card, the rx580, 4 gb, so Im choosing downgraded versions of all mods whenever is possible. 1) Legacy Of The Dragonborn - High Resolution Textures: how much stress those textures put on a system?, I dont remember this as a thing, since they are or should be only artifacts and not buildings or entire places. Any experience on it?, I know I can ask in the mods page at Nexus, but I rather prefer to do it here. 2) Veydosebrom - Grasses and Groundcover: is not available at the link, it seems the author has again hide it... should be ok to install the LE edition, edite with CK and then run nif optimizer?, any experience with it?, it seems that DarkLadyLexy prefers it over Verdant, which btw I dont know if is a valid alternative, since there is some patches and merges around and Im so early in the guide that Im afraid that if I switch to Verdant SSE I would have a headache later trying to make it work. Thanks in advance everybody! :)
  7. I was having a problem with the last version of Relinker, something about "relinker unicodedecodeerror" and "0x81", after change to version 40, I can confirm the software ran completed and without issues, thank you DarkladyLexy, as usual you rock, :)
  8. Hahahhahaha... this is wrong, so wrong... and priceless, hahahahhaa. Good one, Darth. :P
  9. I disagree: this is none "shameless promotion there", dear DarkladyLexy, you are just saving him a lot of troubles in the next future, period. :P sweetaction: Im a past user of STEP and SRLE guides, but an actual of SRLE Legacy of the Dragonborn. The two first are awesome, but the last one is just incredible. Very little issues, all of them minor and not game breaking, updated as much as is possible, with a good difficulty level for setup. The gameplay and the graphic are outstanding. On top of this full guide, I installed at least 100 mods more, for my own like, and are working almost flawless. Just a warning: as with the other two guides mentioned here, it will require a lot of learning curve and you will do it wrong many times, Skyrim is a complex beast to tame, and expecting a guide with the complexity of this one being an easy task is not realistic, just saying. On the other hand, I HAVE never found any other guide anywhere else on the internet with the level of deepnest this one (and the others two as well). Kudos.
  10. Also, Wildcat - Combat of Skyrim, MCM configuration, instruct "Stagger and injuries: Health Threshold 1 - 0.35, Health Threshold 2 - 0.25", the thing is that no section is named "Stagger and injuries", but there is a "Injuries" one, with three values configurables: Threshold Injury Ocurrence: 30% in my case, then Threshold 1: 35 % (I raised it from default 20%, I think), and finally Threshold 25 %, values raised from 15 %. Like you can see, the recommended values in the guide, are plain numbers, while in the mcm menu are percentages. Any ideas. Thanks in advance.
  11. Hellou everybody, hope you are doing great!. Simple question: anyone knows why is instructed to Disable "Get water from Wells" in the Complete Alchemy MCM menu configuration... any reason for it?, Since we are using INeed, it seems to me "realistic" (yeah, I know, that word, lets use "immersive" better?) to be able to pick a little of water when need it. So, is any compatibility/perfomance problem being avoided or just a matter of preference?. Kudos. :)
  12. Hi everybody, hope you are doing great this saturday. I have a doubt when it comes to apply the patch "Legacy of The Dragonborn Patch Central - Snazzy Patch " , since it comes with more patches that are pertinent to this guide, like for Helgen Reborn and more, here a screenshot trying to clarify the matter: Here a link with better quality for the same image: https://wiki.step-project.com/images/e/e8/LOTD_Patches.jpg So, as far as I can see, Helgen Reborn patch is included in the LOTD Patches Merged and the DSR patch will be applied later on the guide from the same file, but my question comes with RS Children and The Notice Board patches. Any suggestions on this. Thanks in advance.
  13. Good day, everybody!: A minor issue with the guide: in "Other fixes"´s section, last mod "[WoodElf - MaleHair - Fix]" has special installation instruction that I do believe does not apply to it, but to the "[Dynamic Things - Enhanced]", which, btw, has the same instruction already. The instruction says: "Make sure this Mod and the Dynamic Things mod Installed above are named the same so that they are merged together within Mod Organizer." Any ideas?.
  14. DarkladyLexy & Darth_mathias: you are the awesomeness personified. The amount of time, effort and love showed in this guide and just for the pleasure to help others as it does, is just breathtaking. Thanks a lot, from the button of my heart. Now, my two cents: Legacy of the Dragonborn official page at Nexus state the following under "Incompatibilities, Conflicts, Known Bugs:": "- Moon and Star immersion patch: This patch is not needed and will conflict with Legacy. The Legacy MAS patch incorporates an immersive delay to the MAS quest on its own and this patch is not needed." The patch itself is in the guide merged with Undeath-MaS patch, so, I do believe is safe to just avoid this merge, unselect/unistall the patch, and let the Undeath_MaS patch run alone. Any ideas around this or am I correct?. Kudos to everybody. :)
  15. Thank you Darth_mathias, keeping a spreadsheet is a pale work in comparison with all your effort and love in your guide. Updated Bijin section. Patches from SRLE LotD I will mark as Outdated, so users doesnt get confuse. Cool, corrections and updates included, thanks justfun. Yep, Compasss updated, about the textures ones, will look at my setup, wich is almost 95 % following yours and Neovalen's guide, so those who are just textures, will mark as "YES, but...", will do it after finishing including mods, later this week. :)
  16. SR:LE EXTENDED LotD (by Darth_Mathias & team): LIST OF MODS AND THEIR CURRENT STATUS REGARDING THE NEW "SPECIAL EDITION" OFFICIAL RELEASE: Hi everybody, here goes the second list involving the mods included in the excellent guide "SRLE Extended: Legacy of The Dragonborn", and their current status regarding compatibility with Skyrim Special Edition (aka SSE). The list will be completed and keep updated for at least three months or until SKSE and dependant mods have been ported. This is the link to the spreadsheet, in Google documents, because is way more easy to keep updated and get the comments for users willing to help: https://docs.google.com/spreadsheets/d/1i3l3LsnMQwKhBP0XMiDoK_1O9ei4y6HwaJK7IXjDjVc/edit#gid=0 Please, if you know any update to the mod's situation, or any correction (grammar, technical explanation, errors, etc.), PLEASE LEAVE A COMMENT in the spreadsheet or here, so I can update the list. I will complete it day by day, and also update it with the news I get so far, if someone else is willing to do the same for the others guides present in the STEP forums, feel free to paste and copy mine, and adapt for the right one you are updating. If you want to check the status concerning Skyrim Revisited: Legendary Edition by Neovalen, visit the following spreadsheet instead: https://docs.google.com/spreadsheets/d/1IRvhK9ChOB3W5L1SfHdy5zGUfafryjkpCCk68N_zwEU/edit#gid=0 Kudos.
  17. Wow, even if is a alpha stage, I did not expected that early move, really nice news, darkside, right now, more than 60% of mods in neo guide has been ported or can be used as they are or with little mod, so, think how fast will be with skse64 on the front, nice.
  18. Here you can see some ss, so you can get an idea, consider that Im not using ENB. Kudos. https://goo.gl/photos/2R8ppw2v3nfKPhfh6
  19. I use Textures (Ordenador) by AdPipino (https://www.nexusmods.com/skyrim/mods/12801/?) , its a simple tool, but it does well what it promises. Just is a 2 times running step: first choose from any resolution to 2048k, then try in game, after that, try 1024k if you need more. Follow the instructions in the link, but use the following .ini to avoid any file that should not be resized: https://www.nexusmods.com/skyrim/mods/71294/?. It works with the virtual folder that MO use, just close MO, open the program and point the game path to MO/mods folder. Do not check backup files, the explanation why not is below. Last: if you are not happy with any results, for example the skin textures resolution, in my case, just reinstall the mod you are not happy after being resized, and you are good to go.
  20. I have a i5, 3450, stock clock, a SSD 120 gb just for Skyrim, an HD 7870 2 gb, and 8 gb ram, but since Im using Windows 8.1, doesnt matter so I have 4 gb for the game, anyway. In my setup the weaker is the graphic, while in yours is the HDD. Because of that, I had to resize the textures to an atrocius 1024k, but honestly, it looks gorgeous. With that setup, some minus downgrades in the graphical setting (with Bethini, but overall in Ultra, so I still have some space to play with those settings) I get a solid 30 fps most of the time, sometimes better, and just a few moments of lag, when close to towns or too many actors around, which Im used to solve walking for a while instead of running, in that way I give time to the game to reach me and also to no stress the engine and scripts too far (that way has also gave me the realistic sensation that I cant keep running all the time, lol). Hope is useful info, mate.
  21. Thanks dark, yeah, you are not a guide-author, but you help a lot, so :), anyway, trying to get the zfighting gone, but honestly Im giving up, and also is just in a few places, really, so better to not be that picky and start enjoying the game, I say to myself :P Also, you are completely right, no need to move the mods in MO, now dungeon are darker, like they should be... and scary.
  22. Off topic, but somehow related, I started to build the list for this guide concerning the status of mods ported to SSE. I plan to get it done tomorrow late, or monday last. Once is ready will provide a link. This because now Im playing this guide on top of Neovalen's, and is working flawless, so deserve attention, and also like a tool for Darth and team about what to use in their next guide, hope is usefull. Kudos.
  23. Hi, Im just ready installing and testing all the mods after Neovalen and Darth Mathias guides. Things are working properly with a few minor doubts I got left: 1. Im not using a ENB, since my rig is weak for it. So, Im moving Vivid Weathers after ELFX and Relighting Skyrim (tailored for ELFX) in the left panel of MO, to allow me to use the customizable brightness level for nights and interior lighting of this mod in MCM menu, since dungeon becomes too lightly for my taste without ENB. I know this because I just tested with ENB for curiosity purposes, and the light in interiors and nights was oustanding, very immersive, but without ENB, it become too much light around. Anyone have any experience doing so: Vivid Weather after, instead of before, like in the guide says?, Im asking for troubles?, ist nessesary or just I leave it as the guide says?, thanks in advance. 2. I'm struggling trying to eliminate Z Fighting (Mountain Flicker) or level it down as much as possible, I followed GamerPoets YT guide here: https://www.youtube.com/watch?v=7Q0DwxPGdSo and after fix part 1, it got a little bit better, but still too much noticeable. What really intrigue me, is that with previous setting in LO, months ago, same hardware, was no z-fighting, or almost nothing, so any recommendations for it?. My hardware: i5, 8 gb, Windows 8.1 64 bits, Skyrim in a SSD, Hd radeon 7870 2gb. That is for now, game running smoothly, impressive set up, thanks a lot to Neovalen, Darth Mathias, Dark side, Paul 666 and anyone else involved in this excellent guides, is a lot of work, but really easy our efforts for us, the uneducated modders of this amazing game, thanks mates.
  24. Ok, this is for you, darkside: 1. Using original "SRLE Extended LoTD - Conflict Resolution (No DCO)" after everything setted up properly in LO: CTD after around a minute in the selecting character part of Alternate Start. 2. Using original "SRLE Extended LoTD - Conflict Resolution (No DCO)" PLUS "SRLE Extended LOTD - NPC Retextures - Conflict Resolution": CTD after around a minute in the selecting character part of Alternate Start. 3. Using your "SRLE Extended LoTD - Conflict Resolution (No DCO)": no CTD after coc whiterun, going interiors, exterior, running, water, etc. 15 minutes playing. 4. Using your "SRLE Extended LoTD - Conflict Resolution (No DCO)" plus the original "SRLE Extended LOTD - NPC Retextures - Conflict Resolution", no CTD, same testing than above, 15 minutes playing. Hope is useful for you, thanks for the .esp.
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