DoYouEvenModBro
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Everything posted by DoYouEvenModBro
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DROPPED Skyrim Flora Overhaul (by vurt)
DoYouEvenModBro replied to JudgmentJay's topic in Skyrim LE Mods
Ok. Thanks. I didn't know how to do that before. I'm asking because I recently tried overwriting this mod with Unique Grasses (2k version) and my fps tanked so I had to uninstall it. -
Yea, im' pretty sure all actor stuff should be in textures/dl01/actors, NOT textures/actors/dl01. Someone should bring that up to the mod author's attention. I'm loving the stahlrim + nordic bow/quicker/arrow replacer mods. Wasn't there already a mod in testing for Ancient Falmor Armor and Auriel's sheild?
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DROPPED Skyrim Flora Overhaul (by vurt)
DoYouEvenModBro replied to JudgmentJay's topic in Skyrim LE Mods
Does anyone know if vurt's grasses are 1k or 2k? -
Commenting so that I can follow this thread. I didn't realize how many other mods this guy has done. I'm definitely interested in the dragonborn stahlrim bow replacer. EDIT: Just realized that this mod includes a bunch of his other mods. He's not very good at deleted obsolete mod pages. Quite annoying actually. EDIT2: Unless I'm mistaken, the files are not packed correctly. There is a texture/dlc01/actors folder AND a texture/actors/dlc01 folder?
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SKYRIMLE No Snow Under the Roof (by Prometheus)
DoYouEvenModBro replied to Allsunday's topic in Skyrim LE Mods
So version 2.3 is good? Works with SMIM? We're all good now? -
ACCEPTED HD Enhanced Terrain (by Hritik Vaishnav)
DoYouEvenModBro replied to Neovalen's topic in Skyrim LE Mods
Were the new versions of this mod ever evaluated? -
ACCEPTED Ruins Clutter Improved (by raiserfx)
DoYouEvenModBro replied to parasyte79's topic in Skyrim LE Mods
Neo, why don't you use this in Skyrim Revisited? Is it completely overwritten by Vivid Landscapes - Dungeons? -
circle of protection spell not working
DoYouEvenModBro posted a question in General Skyrim LE Support
The spell wont work, even on low level skeletons. They don't flee when entering the circle. -
ACCEPTED Gemling Queen Dragon Claws (by Saerileth)
DoYouEvenModBro replied to Noobsayer's topic in Skyrim LE Mods
Mod author is a Woman ;-). Same girl who made the original CoT Snow Patch that was later integrated into Prod80's CoT Weather Patch. -
SKYRIMLE No Snow Under the Roof (by Prometheus)
DoYouEvenModBro replied to Allsunday's topic in Skyrim LE Mods
Thanks man. I'll keep my eyes out for 2.3. It should work very nicely with Better Towns Textures. -
SKYRIMLE No Snow Under the Roof (by Prometheus)
DoYouEvenModBro replied to Allsunday's topic in Skyrim LE Mods
Hi, sorry, but I keep seeing comments like ITS FIXED!! and then NO ITS NOT FIXED! Is this mod fully compatible now? -
ACCEPTED Dual Sheath Redux (by Neovalen)
DoYouEvenModBro replied to Neovalen's topic in Skyrim LE Mods
I feel ya. Sometimes it's useful to really understand WHY you are doing something, not just if you SHOULD do it or not. -
SKYRIMLE Vivid Landscapes - Birthsigns by Aron
DoYouEvenModBro replied to rootsrat's topic in Skyrim LE Mods
It's still most definitely NOT marked as accepted, so you must be mixing things up :-P. -
ACCEPTED Dual Sheath Redux (by Neovalen)
DoYouEvenModBro replied to Neovalen's topic in Skyrim LE Mods
I know you're European because you used a comma instead of a period to say one and a half ;-) -
SKYRIMLE Vivid Landscapes - Birthsigns by Aron
DoYouEvenModBro replied to rootsrat's topic in Skyrim LE Mods
STEP ended up deciding on Cabal's for forts? I was starting to get a headache around the Cabal's Fort's/farmhouses vs vivid vs whatever. The consensus was Cabal's for forts? Does STEP recommend that optional rounded texture for exteriors? -
SKYRIMLE Vivid Landscapes - Birthsigns by Aron
DoYouEvenModBro replied to rootsrat's topic in Skyrim LE Mods
He does? I mean the all-in-one was just updated the other day but each individual one is still a month old. He just takes a while? -
SKYRIMLE Vivid Landscapes - Birthsigns by Aron
DoYouEvenModBro replied to rootsrat's topic in Skyrim LE Mods
Just make one Vivid Landscapes All-in-One thread. Why are there multiples of these? He doesn't even update the single mod pages anymore. All the new versions come out in the all-in-one file. -
ACCEPTED Gemling Queen Dragon Claws (by Saerileth)
DoYouEvenModBro replied to Noobsayer's topic in Skyrim LE Mods
I too would like to know people's thoughts on the transparent version. -
ACCEPTED Dual Sheath Redux (by Neovalen)
DoYouEvenModBro replied to Neovalen's topic in Skyrim LE Mods
Oh ok. Yea, f*** if I know man. Just do what the guide says, haha. If the extra files aint hurtin' anyone, then whatever. -
ACCEPTED Dual Sheath Redux (by Neovalen)
DoYouEvenModBro replied to Neovalen's topic in Skyrim LE Mods
That looks normal to me, right? Just right click your overwrite folder, click 'create mod' and name it 'Dual Sheath Redux Patch' or something. When it creates the mod in MO, just activate it (which will activate the esp). What is the confusion about? DId you have stuff in there previously that shouldn't have been there? -
SKYRIMLE Automatic Variants (by Leviathan1753)
DoYouEvenModBro replied to Anosognos's topic in Skyrim LE Mods
Oh ok, I see how this works. I'm assuming I have to install this similarly to Dual Sheath Redux Patch (execute it through MO and then create the .esp from the overwrite folder)? Does anyone have any recommendations for a texture pack? I'm assuming since STEP uses bellyaches animal pack, bellyaches AV pack is an obvious choice? If I install that, do I need the Bellyache's animal pack mod from STEP (not sure if I'm overwriting textures?) -
SKYRIMLE Automatic Variants (by Leviathan1753)
DoYouEvenModBro replied to Anosognos's topic in Skyrim LE Mods
I might have asked this before...but does AV just randomize textures for animals and creatures as to increase diversity, or does it actually add its own textures?

