Tirencia
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Everything posted by Tirencia
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GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
ran the game for 2 hrs and starting to get multi colored and black objects looks like I will have to remove that mod and lower my plugins some more maybe lower under 130 just need to figure out what 3 to get rid of -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
Was looking at a couple of mods for breathing while aiming, because I really hate how this game doesn't allow you to hold your breath for a second or two to steady the aim. I found this one and looks promising and realistic. I haven't ran into any problems yet but I am only an hour into the game so if anyone knows of an issue let me know but I think this would be great for FL:NV https://www.nexusmods.com/newvegas/mods/56670 -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
Question on 2 mods Holster and Holster - new meshes they both have the Holster.esp do we move the Holster.esp to optional from the orginal Holster mod or leave it because I only see 1 holster.esp in my plugin section of MO Question 2 is it worth combining sound fx project nevada and wmx or is merging sound esp's not recommended -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
Do I need to redo FNVGENLod after I merge plugins or will LOD I created still be fine -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
What is counted in the active plugin count. The reason I ask is after doing FL:NV and awop, monster mod and UHNV i have 143 active plugins and debating if I should merge a couple of esp's or just get rid of a couple. Edit: I think I might have found about 8 esp's to merge they are all in the Additional Gameplay section and only have FalloutNV.esm as a master would they be alright to merge Edit 2: I lied only 5 are just FalloutNV.esm and 2 are the Courier Stash Intergration that adds 2 eps's -
While in the texture optimization section of FL:NV and performing the optimization I found a batch file that is 2.8 last updated Jan 21, 2015 for fallout and fallout nv. should I switch to this or still use 2.76
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GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
Do I need the FNVLODGen Resources or just the main file above it. It states Fixed LOD textures and higher resolution ones, extra LOD meshes. *REQUIRED* for proper LOD generation. -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
In the Machienzo Merged Mods section why don't we just uncheck Refined Casino People and Suits - Grimy_Dirty_Fixes to because all the files from that one are in with the merged mod -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
ok this is really weird, when I make a bashed patch and exit wrye flash I get an error that says no guide to fix. But it has something to do with bashed patch so I go back in to wrye flash and exit the error is gone. It has nothing to do with overwrite I checked -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
That mod will definitely be one to keep track of -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
sweet I like that mod I might have to get that to work with my set up lol Does anyone know if aMidianBorn NV Book Of Water is compatible with Monster Mod, I tried googling both but nothing posted -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
ok these are right by each other and all have FCO in front. I'm assuming FCO - sweat.esp is an offset of FCO but I could be wrong -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
im really full of questions like always. FCO - Sweat.esp (Animated Sweat Effect (ENB version)) FCO - GlowingOne.esp (FCO) FCO - Willow.esp (FCO) rest of the FCO esps gets taken care of with Bashed Patch, can these 3 be merged to go from 3 esps to 1 -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
ok i really should have just pulled up wrye and checked without making a bashed patch. I sometimes forget I can do that -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
ILO patches esp's can be merged and is stated as such. I was wandering can the FCO esp's be merged as well to lower plugin count -
Testing A World of Pain with Fear and Loathing
Tirencia replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
hey Mos do you use Willow for anyone that knows when i combine ILO patches i have used ILO - NVInteriors Project - AWOP.esp without errors but when its done making the merged patch both the merged patch and that file are Bold instead of jut the merged patch. Did I do something wrong -
Testing A World of Pain with Fear and Loathing
Tirencia replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
the only issue I see but could be wrong is the changes to explosions in states any mod that changes that should be incompatible well wouldn't that mean EVE would incompatible -
Testing A World of Pain with Fear and Loathing
Tirencia replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
that is true, I can see what you mean. I really hate editing in NVEdit but will do it with instructions because I am know to mess stuff up lol. Realistic Weapon Damage I will look into that too. -
Testing A World of Pain with Fear and Loathing
Tirencia replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
Is it really worth getting or do you think it should be gotten and worked with. I myself don't mind really over powered enemies since I love the challenge that is why I get AWOP lol -
Testing A World of Pain with Fear and Loathing
Tirencia replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
OK I was talking to Sarge for about an hour or so last night he ran some tests in game with the fixes he made and says the doors "have" to be removed with GECK. or there would be a lot of errors. He also mentioned he would talk with chucksteel, he said chuck most likely wont fix it but he could get help with it. -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
Just a heads up for ILO they have an option for the Willow mod should we install that too, I'm just asking because I had to do a reinstall of ILO and it gives an option for it same page as NVB1 and 2 -
Testing A World of Pain with Fear and Loathing
Tirencia replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
ok is removing the strip in worldspace just as easy and sorry if I ask so much stuff, I'm really new to FNVEdit so I'm still learning -
Testing A World of Pain with Fear and Loathing
Tirencia replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
not me I'm waiting on Sarge sorry mate but did you figure out which to remove gas station or rest stop -
Testing A World of Pain with Fear and Loathing
Tirencia replied to FamousDeadGuy's topic in Fear & Loathing in New Vegas
ok MosAnted got back about which combo to use. He stated to use the NVInterior combo and not the AWOP one and rename it. I will just post it lol. He also said he would look into which files to remove. Sarge19894 kudos644 posts If you use the original NVInterior_ComboEdition_AWOP.esm you will have a very bad time. You have to rename NVInteriors_ComboEdition.esm and remove the conflicting areas manually. Actually you don't have to rename NVInteriors_ComboEdition.esm you can just remove the conflicts and use ILO - NVInteriors Project.esp. ILO - NVInteriors Project.esp & ILO - NVInteriors Project - AWOP.esp are almost identical, only difference is the master file. -
GUIDE Fear and Loathing in New Vegas - Feedback
Tirencia replied to EssArrBee's topic in Fear & Loathing in New Vegas
NOt sure if posted yet but Willow is now v1.09

