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dreamer1986

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Everything posted by dreamer1986

  1. I personally think its awesome that the modders are so active and bring us so many new big updates .
  2. I don't know how to help you, since I haven't seen this problem, but you can also ask for help in the MO2 nexus page https://www.nexusmods.com/skyrimspecialedition/mods/6194?tab=posts , or in https://www.reddit.com/r/skyrimmods/ just in case.
  3. Why don't you make separate profiles for each merge? That's what I did and had no problems. And you have the advantage that its easier to update or fix mistakes in your merges.
  4. I want to go almost 100% with your recommended settings, the only thing I turned off was the death check box from iNeed, it happens too easily for my taste. Since DarkLadyLexy mentioned that we can craft them, I think I have to look better in the crafting options of Hunterborn.
  5. Hmm, now I'm worried. I've started to have fun a little with my shiny new Altmer, but I guess I can handle a restart if I really have to, its still early in the game. But I really love the experience so far, a lot of fun. Maybe except the fact that I have to sleep so damn much and I have no portable bed.
  6. But the Morrowloot balance changes won't require a game restart, right?
  7. I've played around for a few hours, and I have to say I am really impressed by how good the game looks and the fact that its stable with so many mods, its simply awesome! I've had no crash, and FPS is stable, with some exceptions in some open areas, but that's because I have a gtx 970. Thank you very much for your guide, the result is many times breathtaking, and I can't wait to explore some more to see what interesting things I can discover. I will still update with the new guide changes once a few weeks, just in case it improves my experience in some way, but its going great so far. (And I have a favorite mod already, CBP Physics: Didn't realize such a small mod can have such a high positive impact to my gameplay experience )
  8. Okay, I uploaded it for you BlackRa1n, hope it helps you. Legacy Of The Dragonborn - Special Edition.7z
  9. I don't have any problems. I teleported there, moved around in the area, fought a wolf, no CTD.
  10. I think all the mods that can be merged are already covered in the guide.
  11. No, its just me not knowing how folders and copy paste work, my bad
  12. Now I understand my mistake. Fixed it: I deleted the old folder, and copied the content of the The great equalizer - MLU folder inside Edit Scripts. My mistake was thinking that I had to move that folder inside edit scripts and rename it, not the content directly. Thank you!
  13. I did that. Here is the error I get: Cannot open file "a:\Games\Steam\steamapps\common\Skyrim Special Edition\SSEEdit\Edit Scripts\The Great Equalizer\The Great Equalizer - Main.pas". The system cannot find the path specified
  14. Guess so . Anyway, I encountered a problem with the updated The Great Equalizer - MLU version. First, I had to rename it to simply The Great Equalizer so that it can be run by SSEdit, and secondly I get an error when I try to run it, saying that the system can't find the path to the The Great Equalizer - Main.pas. That main file is inside another folder with the same name, and I remember in the previous version that you had another file we downloaded separately. What do I have to do? Do I have to copy manually the Main file from inside The Great Equalizer\The Great Equalizer to the main folder?
  15. And here I thought I finished the install . Time to wait some more.
  16. Okay, I managed to reach the end of the guide. What an amazing guide, I can't even imagine the amount of work that went into making and testing it, thank you very much for making it! Easily the best modded guide I followed ever. Now its time to test and hope for the best.
  17. Yes, I did, and almost reached the end of the guide and all I have left to do is the MLU Patches Merged. The only optional mod from the guide I skipped is Scarcity because I love tons of loot . I guess I will try to play some Might and Magic 7 until Audio Overhaul and Undeath get updated
  18. I don't understand why some mod authors hide their old mod versions before updating . I can't finish the install without the Audio Overhaul Morrowloot Patch and the Undeath Ordinator patch . Well, I guess we should be happy that the mod authors are active and improving their mods at least .
  19. Know Your Enemy was updated to 5.1 : https://www.nexusmods.com/skyrimspecialedition/mods/13807
  20. We have a real reason why it was hidden now: The reason given by the author is: Update. It is so annoying to have two internally different versions due to UIL. Mod will be ported over from scratch when update is complete.
  21. I reached the Audio Overhaul mod and its hidden . Guess I have to wait for the update before continuing with the install
  22. Oh I'm so blind, now I've seen the proper folder structure. That idiot check was a great idea or I might have missed the mistake
  23. I reached a note that I don't understand at all "Make sure you have ss in statuessnow folder name; otherwise you will CTD near statues." at the Stunning Statues of Skyrim mod. I have no ss in any folder, do I have to rename the folder to statuess?
  24. Good to know about that LOOT problem, I guess I will start doing the merges at halway point. Thank you for mentioning it.
  25. Thanks. I thought that might be the case, but wanted to ask just to make sure.
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