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Everything posted by dreamer1986
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I don't know if you noticed, but he mentioned the guide in the mod description : "And unlike an expansive guide such as Nordic Skyrim or Lexy's LOTD, I wanted to offer something smaller yet equally useful" . But Everwatch is Skeleton Jack? From its description OMEGA sounds cool, it would be nice if its changes would be merged in the guide.
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I've been thinking about "updating" (reinstalling) my game to the latest guide version and I've been looking at the changes in the past few months, and one that stood out was adding Skyrim Uncapper by Dreadflopp instead of Skyrim Skill Uncapper ini for Ordinator. I've been comparing the two versions and the difference between them is huge in favour of the ini for Ordinator (updated in July 2018). Dreadflopp's version just adds a few extra perk points (1 more every 5 levels), increases the skill lvl limit to 150 and disables Legendary Skills, while the Uncapper ini version brings major changes to skill progression, with various values until player lvl 100, and they look pretty well thought out. Why not use this one?
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Actually, the Automaton creator cleared out that problem:"To protect the mod authors users will have to download mods in a classical manner, but there will be several features that will make this as easy and quick as possible." and "Automaton does not have the ability to host, share or steal anyone else's content. Modpacks are instruction sets, not collections of mod files. There's little to no reason to worry about any legal issues."
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I've noticed that Ultimate Skyrim devs have partnered up with Automaton for automated installation when the next version gets released. Its presentation sounds awesome, so will it be used in the future for this modpack as well in the future? It would be amazing. Here is Belmon't presentation of the collaboration, and he says it would be possible to use for other modpacks as well:
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Actually, CLARLUX doesn't have an MCM in SEE. From the Mod page: Q: How do I configure my lights? There is no book or spell and SSE doesn't have MCM!A: The CLARALUX Testing Facility can be found near the exit of Riverwood towards Whiterun.Also, iHud has the name Immersive Hud in the MCM, so maybe you didn't notice it, happened to me too at first. FISSES - I don't really understand what it does, so I have no idea if it works or not for me.
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Wanted to give a progress report and ask a quick question. I am about 10 hours in, and I loved every second of it, it feels like a new game. I installed every mod from the guide except Scarcity (best decision ever ). When walking around its amazing how cool everything looks and sounds. Entering Whiterun, that was so familiar to me after so many hours of Skyrim, this time felt fresh, and gorgeous. Solitude is amazing as well, love going back home to the LoDB house. And exploring LoDB is shocking, seeing how much stuff there is to collect in the game, it feels bigger than a MMO . Again, thank you Lexy and others that worked on the guide, its an amazing experience! (also I encountered very few bugs, and had no CTD's, which is a big plus) The question is if you started testing that npc stealth mod? With Sofia, Hoth and Inigo following me around, its kinda hard to stealth around
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Quick question about the Stunning statues of Skyrim, since I noticed that the statue from the College of Winterhold doesn't look quite right: at the Special Installation: After installation, copy and rename the following files as indicated: do we have to keep the original files in place? Or cut and paste then rename?