-
Posts
477 -
Joined
-
Last visited
-
Days Won
4
Everything posted by DanimalTwo
-
Skyrim Revisited Pre-Release Feedback
DanimalTwo replied to Neovalen's topic in Skyrim Revisited (retired)
I sounds like you are not running FNIS through Mod Organizer. What you should have done is install FNIS just like any other mod you installed through MO. Then in the right pane of MO select the data tab. Find 'tools' folder near the bottom of the data tab, expand tools, expand GenerateFNIS_for_Users folder, right click GenerateFNISforUsers.exe and select add as executable. FNIS will now be part of your executable menu on the top right side. Select FNIS and run. If done correctly file will appear in your overwrite folder. -
Can't check my mods for update via the "Check all for update" function.
DanimalTwo replied to Halde's question in Mod Organizer Support
Hello, I just checked and I have no current problem checking the Nexus for updates. But the Nexus is behaving flaky lately and you just may have to try again at a later time. If it isn't the Nexus, it may be the version of MO you are using. You never state which version. The current version is 1.1.1, most earlier version no longer work with the Nexus after the Nexus changed their format. If you have the latest version check the icon that looks like a wrench and screw driver, select 'workarounds', and make sure to change your NMM version to 0.47.1. -
While I applied this change, everything was green. There did not appear to be any conflicts. But no harm no foul, I applied it anyways.
-
There is an error in the fix. The fix should use Hearthfires.esm. The Unofficial Hearthfire Patch.esp does not even appear as an option.
-
@statmonster & @Neovalen. Thanks again for your help.
-
Thanks for your help, but I think I am still missing something. I select GDO to copy to the Conflict Patch. Then I right click add on "Conditions" on the conflict patch, which creates a slot with GetWantBlocking. But, Alternate Start has four slots. If I copy the MQ102 slot to the new slot, there is still one slot from Alternate Start the is not in the Patch. GDO has two slots being copied into the Patch and Alternate Start has four slots, of which only one is carried forward, using these instructions: So if I copy MQ102 to GetWantBlocking, there is still one condition not being copied. That condition is WIDragonAttacked. It still seems like something is not complete.
-
Can someone please explain these instructions to me. No matter what I do I still show conflicts. I have always gotten completely confused whenever the instructions require adding a slot and what to do. Things just do not line up. No matter what I do everything is still red. Thanks in advance.
-
The DefaultHeapInitialAllocMB=768 refers the the total memory you are using. With the above settings you would be using 512/256. If you are using alpha and you have DefaultHeapInitialAllocMB=512 you are using 256/256 and it would explain your CTD.
-
Skyrim Revisited Pre-Release Feedback
DanimalTwo replied to Neovalen's topic in Skyrim Revisited (retired)
You can't. You have to redo almost all of your world space records. I believe this has been answered in the Conflict Resolution Thread: https://forum.step-project.com/showthread.php?tid=3616&page=10 -
Alright, just finished redoing the entire "SR Conflict Resolution.esp". Now it is time for a beer. The whole thing took about 6 hours with breaks. The above posts reflects where I had difficulty either following or understanding the instructions. I really appreciate all the work you put in Neovalen. All I am doing is following instructions. I would hate to be the guy/gal that has to figure it all out. Thanks again for all your hard work! Now off the see if my save game still works.
-
For this record the conflict was with the HearthFires.esm not the "Unofficial Hearthfire Patch.esp". The "Unofficial Hearthfire Patch.esp" does not even show. Getting close to the end yay!
-
This is for world space. While I followed the instructions, I actually do not see any conflict. Everything was green before and after applying this change.
-
The conflicted Module(s) seem to include the Unofficial Skyrim Patch and the one conflicted entry is not being moved though I would think it should be moved. Even ignoring the that entry, the LLCT count needs to be changed to 16, not the 15 following the above instructions will give. If the record from the Unofficial Skyrim Patch needs to be moved, then LLCT should be 17. I am a novice with TES5Edit, so I could be wrong.The Unofficial Skyrim Patch adds a missing orcish battleaxe, but WAF already cover this issue. You have to look at the type of weapon, if is Dwarven, Orcish or Elven then you have to follow the WAF pattern, for the other weapons you have to use the CCO records as base. This way the count is 15, not 16.Ok, I must be missing something. I deleted the record in "SR Conflict Resolution.esp" by selecting the record in that esp. Then I right clicked on the conflict resolution esp and selected clean masters. Then I ignored the fact that the Unofficial Skyrim Patch shows one conflict and followed these instructions: There were two entries that needed to be removed from "SR Conflict Resolution.esp" as they are marked in red. There were three entries marked in red in "Weapons and Armor Fixes_Remade.esp". Call me dense, but something is not right here. Based on what you are saying I should not move at least one record, but I do not know which one? Counting the items I come up with 16. I removed two red items and added the three red items. I think the instructions may not be complete as I am following them to the letter.
-
I am completely redoing SR Conflict Resolution since it seems easier then figuring out what changes need to be made. The following instructions do not seem right: The conflicted Module(s) seem to include the Unofficial Skyrim Patch and the one conflicted entry is not being moved though I would think it should be moved. Even ignoring the that entry, the LLCT count needs to be changed to 16, not the 15 following the above instructions will give. If the record from the Unofficial Skyrim Patch needs to be moved, then LLCT should be 17. I am a novice with TES5Edit, so I could be wrong.
-
The error you are reporting has nothing to do with MO. Let me take a wild guess and assume you are using Bring Out Your Dead (BOYD) version 1.2.3 and Skyproc Unified Manager (SUM). BOYD 1.2.3 assumes you are using an unreleased beta version of unofficial skyrim patch. You can read about it on Neavalen's forum here: https://forum.step-project.com/showthread.php?tid=1392&page=281 If my assumption is true the fix is either to revert to BOYD 1.2.2 and rerun SUM or use TES5Edit select SUM, right click on it, and select "sort masters". Best bet, do not use BOYD 1.2.3, it is bugged.
-
XX is to be replaced by that mods index. In this case OBIS.esp. Sent from my XT907 using Tapatalk Got it. Thanks so much!
-
Perhaps I am missing something with "SR Conflict Resolution.esp", but whenever I search for records in TES5Edit that begin with XX, they cannot be found. Examples are: XX01AE24 OBISFaction XX01E807 DLC2EncBandit01TemplateMagic XX01E815 DLC2EncBandit01TemplateMissile There may be more, I have only gotten to the outfits section. Thanks in advance for any help.
-
The following in conflict resolution no longer seems to apply:
-
General Support Thread
DanimalTwo replied to Solist's question in Guide Support & Bug Reports (retired)
-
Skyrim Revisited Pre-Release Feedback
DanimalTwo replied to Neovalen's topic in Skyrim Revisited (retired)
The fact that you updated BOYD and made the patches for it might be a clue as to the strange behavior with SUM. While I also did that, I also added/updated other mods as well. The only other thing I can think of is that I perhaps forgot to run BOSS before creating the Patches. I cannot remember whether I did that or not. -
Skyrim Revisited Pre-Release Feedback
DanimalTwo replied to Neovalen's topic in Skyrim Revisited (retired)
Same thing here. Skyrim loads but is stuck at the emblem, also, after updating days worth of changes and building the patches. I'll have to try your fix. EDIT: Just a quick note, sorting SUM.esp masters also fixed my problem. Thanks. -
Skyrim Revisited Pre-Release Feedback
DanimalTwo replied to Neovalen's topic in Skyrim Revisited (retired)
I am assuming the later. The aMidianborn_Book of Silence_CCO.esp cannot be found on the Complete Crafting Overhaul or Book of Silence page. -
Skyrim Revisited Pre-Release Feedback
DanimalTwo replied to Neovalen's topic in Skyrim Revisited (retired)
@Neo, For those that like BASH looking green, you might include a note in your guide that masters need to be sorted for Skyrim Coin Replacer. Love your work. -
Skyrim Revisited Pre-Release Feedback
DanimalTwo replied to Neovalen's topic in Skyrim Revisited (retired)
Hi Neo, you might want to include in your guide that BOSS will report a missing SPIKE.esm for Immerive Armors and that it is a false positive that can be ignored. -
[CTD] Raven Rock Mine, at a specific point in the cave.
DanimalTwo replied to DatsiK96's question in General Skyrim LE Support
More if would help. What Mod Manager do you use? What are you system specs?

