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lotherius

Citizen
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Everything posted by lotherius

  1. Gack, all this time I've been fighting all sorts of issues with the game that require INI file edits and it wasn't even using the real INI file.... This needed to be in big red bold flashing letters. I knew it virtualized the data directory, but not the INI files.....This is mentioned in the main STEP guide in the first paragraph of the INI Tweaks section. Okay, I see it now, but it needs to be a called out notice. ### topic change ### Now, if I can just figure out how to change the INI file during gameplay... I'm trying to reduce uGridsToLoad, which is a real hassle. It is baked into the save file, and will CRASH TO DESKTOP if you reduce the value and then try to load a save with a higher value. But, apparently, you can change the value in the INI mid-game and reload the INI from within the console, then save with the new lowered uGridsToLoad value. But, I can't find where the virtual INI is read from so that I can change it mid-game... Suggestions?
  2. Gack, all this time I've been fighting all sorts of issues with the game that require INI file edits and it wasn't even using the real INI file.... This needed to be in big red bold flashing letters. I knew it virtualized the data directory, but not the INI files.....
  3. Then why is there a Nexus link.
  4. So what was the conflict? I have the same problem. The only conflict I see with ASG is that it overwrites a file from the Unofficial patch. Should the unofficial patch have higher priority? Is that what you did?
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