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wimpymilkdrinker

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Everything posted by wimpymilkdrinker

  1. When I install AWOP is there supposed to be some kind of FOMOD. I'm following a New Vegas guide over at Gopher Vids and the Mod guide author instructs to do this (AWOP Patches: Install the NVR3 patch, the Russell patch and the JIP CCC patch from the AWOP Patches FOMOD, then install the AWOP + WMX + EVE All DLC ) When I install AWOP with Mod Organizer no AWOP FOMOD appears. I've never installed AWOP before so I'm a little lost with this one. DOH! AWOP PATCHES FOMOD....suppose I should learn how to read again.
  2. Thanks, I decided not to clean them for now.
  3. Yes or No? Some guides I've been reading say to do it. Yet some people say not to do it or the game will break.
  4. How do I delete a duplicate script I've made in the GECK? I've clicked the delete button in the scripting menu but I can't seem to delete the duplicate script.
  5. Forget it I've tried some things and have made a bigger mess. I think I'll just have to live without F03 in my game library.
  6. I have this problem now after I installed a new video card. I'm not sure if this changed my ini files or something? FNV works fine but I cannot get the FOSE to run in MO for F03. The regular launcher for steam comes up instead in my case. Is there a way to make MO recognize FOSE again? Should I re-install FOSE?
  7. She's a character. Blackie1 072 by wimpy milkdrinker, on Flickr
  8. I'm following DirtyWeaselMedia's Mod Organizer guide on FNV. He is covering merge patches,bash patches and bash tags. My question is about making bash tags with the Generate Bash Tags Script. I want to know if I can make bash tags for esm files that don't have bash tags? I want to know if that is safe to do that for esms? Should I create bash tags for both esps and esms that don't have them?
  9. Thanks, yep that's what I've been doing replacing the data folder every time. I panicked a little because MO was giving me those little red triangle warnings for YUP and Project Nevada. Once I put the esms back things were back to normal and defcon5 was averted. :P
  10. I'm following dirtyweaselmedia's guide for cleaning files using FNVedit with MO. My problem is that when I clean the a esm file with FNVedit, the main esm file goes to the overwrite. So I'm having to take it out of the overwrite and put it back in the FNV games data folder.I don't want the main esm files doing this every time I clean them with FNVedit. I'm using MO version 1.3.6. I do know that FNVedit makes a copy of the esm. for backup which is fine, but my main.esms are ending up in the overwrite aslo. I really have no idea how to fix this. Overwrit by wimpy milkdrinker, on Flickr
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