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Darth_mathias

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Everything posted by Darth_mathias

  1. ok makes sense. I may do this merge however might be a pain for the CR thou
  2. I am actaully hopeing Neo will add Not So Fast: Main Quest this mod not a major proitity.
  3. Paul you can fin Neo's Witcher 3 forum here https://forum.step-project.com/topic/8911-w3r-the-wild-hunt-revisited-witcher-3/page-10?hl=%2Bwitcher&do=findComment&comment=167684 I am in the process of updating evrything for the lastest DLC now. but here you go: 1. Install Nexus Mod Manager with file associations all turned off in the installer. 2. Run nxmhandler.exe in your Mod Organizer directory. 3. Right click a blank spot and select "Add". 4. Select "Other" then point it to Nexus Mod Manager (NexusClient.exe) and click [OK]. 5. Double click "Other" in the main window and rename it to witcher3. 6. Enjoy. If for some reason it doesn't work, click [Register Active] to make sure this is the nxm handler in use.
  4. mmmm maybe this is some I should do in my CR i havn't used a masks or bandanas sho i have never noticed it but i will have to test this out. Edit I have just uploaded a new CR with the Disparity mask issue fixed you no longer need to remove slot 44 from Disparity itself. I have tried this out on Tribunal Masks with all races and vampire races. not tried with OBIS Dragonborn masks thou but i don't see why it shouldn't work please let me know if it doesn't.
  5. I have not throught abou that sort of merge I guess it could work if you get the LO right. It would mean I'd have make a huge update to the CR Sub guide. The CR its should be fairly simple just change the name in the file header. I wouldn't add MatureSkinComplexions.esp as that required by SR Conflcit resolution but i will test out the others. I Also take it use didn't use Merge plugins Standalone? cos of facegen getting screwed. Also for this merge did you use the orginal esp or the replacemnt ones from Endgame overhaul? LUNA is actaully great fun quite powerful. she is a hottie (Even lexy said so). would have to use the non-HDT Hair cos when tried out the HDT hair version the hair went all funny. I can't see why Take Notes: Journal of the Dragonborn would be incompatible. I will take a look at NSFMQ could have some issues.
  6. Ok small update concerning my and Lexy's move to our new house the date is now set to be Friday 15th July which means I will be going offline round then for round about a week possible 2 could be longer all depenes one how quickly my ISP switches over to our new address. So that gives us all 6 weeks of the maddness of Darth Mathias.
  7. it may make a reapperance I havn't decided yet, I do have plans for some more quest mods but the one I am after isn't out yet.
  8. I will be trying out new follower LUNA https://www.nexusmods.com/skyrim/mods/75832/? from a quick test she pretty powerful aimed at mid to late game. and I also haven't forggoten about Interesting NPC's still testing from my testing so far no lag in the skills menu; also Thunderchild is likely to make a reapperence soon. I Really wish i could merge all the followers togther but with the nav meshes lass I can't
  9. proberly because i forgot about i'll take a look at it again. that correct all you need to install is Resources/Billboard, Patches, generated texures nad DynDOLOD Worlds ouputs.
  10. OMG why I have never throught about this. this is genius and will make life so much easier. Edit: I have just added a new section to the SRLE Extened Guide showing how to do this it may of course need tweaking.
  11. well you know what I'm like bound to break something arn't I
  12. I guess now that both Auto loot and Friendly Hud have been updated for the latest patch I should start to think about updating.
  13. The esp has a error which I am still awaiting the mod author to fix. A daughter lucky you, You could always play as a female Argonian or Khajiit. Edit: there error on the plugin is thus: 00:00] Checking for Errors in [02] APOLI.esp [00:00] DarkEnvoyTest [NPC_:02000D6C] [00:00] NPC_ \ CNAM - Class -> Found a NULL reference, expected: CLAS [00:00] All Done! If anyone know if this is safe to ignore? If it is i'll take another look at this. that's ok dude when you get the time no rush.
  14. ok everyone after watching Gamerpoets latest DynDOLOD video I have realised that the DynDOLOD Patches is in the wrong position on both the main and install guide i have moved the installation to the bottom of the World expansion section (Nothing has changed with the installation only the position in the left pane) however I strongly advise to regenerate DynDOLOD.
  15. mmmm i think Gutmaw has pulled to fix it cos when i tested it out yesterday it has some serious issues which i did tell him about.
  16. intresting it is yet again Snazzy HD Furniture and Clutter - SRLEX Conflict Resolution Patch.esp there is most definatly something serverly wrong with the plugin I am going to pull it until I have spoken to Gutmaw about it. Edit: I have fixed the plugin and sent to Gutmaw to check it out.
  17. well it looks like I have yet again managed to foo bar my save game and this is one i have never witnessed before when it hits Middnight (in game) CTD no matter what i am do waiting sleeping eat drinking talking craft and even just standing around midnight comes CTD no idea why so any suggestion would be good.
  18. oh ok everyone just a heads up there appears to be an issue with the Snazzy HD Furniture and Clutter - SRLEX Conflict Resolution Patch.esp Nexus might of corrupted the upload or something I suggest not using until Gutmaw has had a chance to relook at it of me.
  19. ok everyone here is the new and improved SRLE Extended Mod Changes wiki page https://wiki.step-project.com/User:Darth_mathias/SRLE_Extended_Changelog I will be posting what mod I Change here instead of flooding the forum cos you all know what I can be like in forgetting to update things.
  20. no ypu dont need Morrowloot Ultimate - Immersive Armors 7 patch as it is covered by the MLU - IA + CWO.esp
  21. no this is just a small patch to make Immersive Armors compatiable with morrowloot.
  22. Lexy has decided to remove this Record from the next CR update as she is really unsure if it is correct.
  23. ok thanks there will be no new update to the guide today as I don't have time to sort anything out so it will be done tomorrow.
  24. @dunc001 What I did was I made a copy of my SRLE Extended profile and called it "Merging" then deactive all mods within this new profile. I then ONLY load up the mods I wish to merge plus an others needed as master for said merge, for me a least this make things so much easier to handle.
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