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Everything posted by Darth_mathias
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Just some small tweaks to both SRLE Extended CR and SRLE Extended MLU CR today should of upload these on Monday when I was updating the Conflcit Resoultion guide but I forgot. Edit: Ok finsihed NPC section for the the Morrowloot bit of the CR Guide now to work what the hell Lexy did with Levelled List and Worldspace.
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sounds like then it's more a conflict that needs resolving.
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Then I must of been wrong about what was causing this. suggest you re-run spINI as the benefits actaully out weigh it's current issues. I may have pulled from my guide for now but I am still personally using it.
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SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
could be interesting. -
there are only a few like 2 or 3 conflicts and these arn't major so you could get away with not resovling them. the full version will increase string count that's all. reset using Skyrim Launcher? spINI seem to currently have a issue with the lighting setting Once you have reset your ini just don't touch the iRadialBlurLevel at all this come form DoubleYou (the local INI master) there a discussion about it here https://forum.step-project.com/topic/10365-iradialblurlevel1-causes-ctd/?do=findComment&comment=163182 Hopefully DoubleYou will be able to fix what the issue is when he gets time.
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personal choice.
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SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
I've actaully never tried it so i cant give an option at the moment on this mod. -
Personally i would start with downloading LoTD first so you got it installed and you'll know what mod in SRLE Extended are already included then add texture stuff.
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sorry for not getting back sooner been busy but I belleve that the ini files generated by spINI is causing this issue. My only recommendation is to delete the files regenertae and do the tweak suggested by Neo, However do not do that Radial tweak as it has been confirmed to be wrong.
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iRadialBlurLevel=1 causes CTD
Darth_mathias replied to DocHammoc's question in Guide Support & Bug Reports (retired)
I have recently removed the radial tweak from extended. I have not notice lighting issue with spINI but then again I haven't been looking for it either. DoubleYou would you like me to upload my INI files to aid your research into the lighting issues spINI seems to be having? Edit: I am now in agreement with Neo spINI has some issue that need sorting. I have now seen the lighting issue discribed in the other thread and it is indeed caused by spINI. this is the best place to see it https://www.mediafire.com/view/cx3xqtlnoaq1lt4/enb%202016_04_13%2015_32_57_99.bmp# just start at the lght then walk backwards until you Watch the smoke flicker someting rotten. -
No diiference in performance. only difference is Hoth has a lower string count then Toccata.
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no de-active the ones created for SRLE Base you need to re-run both Tex and World Gen for SRLE Extended. As Extended adds new mods that DynDoLod wil use as masters.
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yep that normally sorts it lol.
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SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
well everyone I have been over ruled Lexy has put her foot down You Hunger is in (at least until Chesko does his thing). Loot Metadata Update Required: EnhancedLightsandFX.esp - Load After You Hunger.esp -
iRadialBlurLevel=1 causes CTD
Darth_mathias replied to DocHammoc's question in Guide Support & Bug Reports (retired)
Shameless plugin here I would recommened using spINI by DoubleYou https://www.nexusmods.com/skyrim/mods/69787/? and SRLE Extended https://wiki.step-project.com/User:Darth_mathias/SRLE_Extended#Mod_Installation to set your INI files for your SRLE Profile. -
SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
well I am happy to reconsider adding this mod. -
SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
Fair enough I still think it removed food from places it shouldn't I could tweak it to my liking but I am to lazy to do that. -
So quite an exciting (or not so exciting) change today. Since the guide is pretty there I have take off the under constructon notice at the top. However I still consider the guide to be in Beta. I have decided to abandon the seperate change log page as it was to much os a hassle to keep updating. So if one of the STEPS Admin wants to delete the page they can.
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SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes it does but one to keep an eye on. -
if your not getting the bugs at all then this needs to brought up with Chesko.
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SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
i'll take a look at this. as skyrim is meant to be a war ravaged country so there would be less food arround. Edit been testing this and I some issue with it. It remove food from level list (which is good) but it also removes static food from world this is both good and bad eg. Dragonsreach; so I am to belive the Jarl (Agruabiliy local king) is to stave, and Jorvaskar (what are the companions going to eat). It also would require a patch for things like ICAIO, RRR, ICW -
Skyrim Revisited Pre-Release Feedback
Darth_mathias replied to Neovalen's topic in Skyrim Revisited (retired)
I have noticed that too i can get wet by swimming but not when it is rainning -
Taking a Moment to Thank Neovalen
Darth_mathias replied to Azum's topic in Skyrim Revisited (retired)
yes Thank you Neo without your SRLE guide I would not have learned a smuch as I do about modding and I would never of done my own addon pack. -
SRLE Extended String Count Testing
Darth_mathias replied to linar9415's topic in Skyrim Revisited (retired)
I seriously doubt the SKSE team will fix this issue as it is uncertain if it is the game engine it's self that causes this limitation. If it is then without access to the engine source code it will never be fixed. -
SRLE Extended Mod Suggestions
Darth_mathias replied to Darth_mathias's topic in Skyrim Revisited (retired)
Maybe this is one of the cases where I let you guys make up your mind. I've never liked the vanillia map so I will be using it. It was actually orginally in my LO back in the days before the wiki but it had issue with Vividian ENB but that all seems to have been fixed and with the latest updated i've gone back to it.