Jump to content

minos55

Citizen
  • Posts

    377
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by minos55

  1. ELFX Parallax Meshes doesn't link to the right page
  2. if possible that you tell us what form id are the problem? so that i can fix in my patch, don't want to remove the mods i am not using from cr patch all the time:D
  3. Please report back when you have more information, really want to add her to my game before starting:D
  4. Actually didn't notice before but this was added to prerequisite page of guide: Notice:Some people are reporting issues with using this version 44 of Relinker as it's causing CTD's on startup. If this occurs for you use the older version 40.
  5. Just read through all the posts in the m'rissi topic, and found this: So i think someone that maybe knows how to do it, to make it compatible with it?
  6. yeah but for some reason when i want move the usleep changes into a conflict patch i get a reference error popup
  7. This are the tes5edit id's that I found were red with m'rissi; Some of them i know we can ignore probably, but I don't understand enough to know what is really bad, so if anyone that knows this better can check them out would be great i think. 000A2C92, 00071FFE, 00072072, 00072132, 00072133, 00072135, 00072136, 000DBA12, 000DC062, 000DC0DE, 000E64CC, 000E64CD, 000E64CF, 0010E342, 000A2C96, 00086E94, 000871AE, 00086703, 00087006, 00087007, 00087008, 00087009, 0008701C, 000870D3, 000870D4, 000870DB,000870E5,000870FA, 000870FC, 000E7BED, 0004C729, 0000ABE0, 00084415, 00009B38, 000397A6, 0010610D Also there are some college of winterhold issus with newmashes. This is the inigo one: 0004C729
  8. inigo has a few tes5edit issues with m'rissi but for some reason can't fix it with tes5edit, keep getting arrows about references
  9. nop, and i figured out that the newest version aperently causes problems so went back to the older one
  10. Ok just run relinker and i get ctd on startup, I run relinker 64 do i have to run relinker 32 bit?
  11. Why not have both :D, more is always better:D
  12. oh ok, i will just leave it merged then:D i thought something was wrong with it:D
  13. maybe i missed it but why are beter quest objectives not merged anymore?
  14. never mind figured it out, its the tree and flora merge file and the number is wrong it should be: xx001319
  15. What are the 2 xx? which mod number?
  16. Do you by any chance know what you changed? cause i changed the 1.45 to my liking and don't want to go through that ordeal again, so I could just change what you did in new conflict alone. and regarding the space on ssd, do what i do after you install all the mods, i go through the mod organizer list and merge by hand the texture mods that have no esps bettwen them
  17. I think this should be removed if SpiceOfLife - Fences-Arthmoor is not in the guide anymore: Notice:Post Installation: Please note that SpiceOfLife - Fences-Arthmoor.esp requires fixing before merging it into the Landscape Environment and Clutter Merged. This plugin has errors in it that xEdit cannot catch them. Also note that these fixes are ONLY needed if you have the Spice Of Life mods. These mods are no longer on the Nexus, but some people may have previously downloaded them Special thanks to Astakos for pointing this out Look at the following worldspace records in xEdit, loading just "SpiceOfLife - Fences-Arthmoor.esp":Worldspace \ 0000003C <Tamriel> \ Block 0, -1 \ Sub-Block 3, -1 \ 0000969D <DarkwaterCrossingExterior04> \ TemporaryWorldspace \ 0000003C <Tamriel> \ Block 0, -1 \ Sub-Block 3, -1 \ 0000969E <DarkwaterCrossingExterior03> \ TemporaryYou will see some orphaned records in italics that show in white (as new records) in xEdit.# Right Click on 03003FF5 record in xEdit# Choose change FormID# Delete the first 2 digits and type in the loading index [xx] of Darkwater Crossing.esp (For me was [02] Darkwater Crossing.esp)# Hit OK.# You will now notice that these, previously orphaned, records are now referencing correctly the original records of Darkwater Crossing.esp# Repeat for all other records shown in italic in the 2 worldspace cells I mentioned above.# When you finish close xEdit and save the plugin.These should be the rest of the records need fixing:03003FF6, 03003FFC, 03003FF3, 03003FF7, 03003FF8, 03003FF9, 03003FFA
  18. Was just wondering why this 2 edits are not in the conflict resolution file anymore? 000A8023 <HeadPartsHumansandVampires> Conflict Resolution - Use record from WheelsOfLull.esp then right-click on the right pane and click add. A new FormID row should appear with Null refference, then move 000FCZombieRace "Zombie" [RACE:78084640] from ForgottenCity.esp to the new FormID created.Problem Resolved - Changes from Forgotten City needed to be forwarded.00107B9A <HeadPartsAllRacesMinusBeastVampires> Conflict Resolution - Use record from WheelsOfLull.esp then right-click on the right pane and click add. A new FormID row should appear with Null refference, then move 000FCZombieRace "Zombie" [RACE:78084640] from ForgottenCity.esp to the new FormID created.Problem Resolved - Changes from Forgotten City needed to be forwarded.
  19. aMidianBorn Book of Silence in the weapons section there are only 7 selected but the installer also has option skyforge should we ignore that one?
  20. Well the tower is nice cause it gives the players options of what to have :D. I like it Btw anyone ever tried this mod? with this guide? https://www.nexusmods.com/skyrim/mods/33914/? well got stuck at skysight, cause i can't download it, when i click files i get an E on the page
  21. ok got to the npc retexture and chose the first option, guide says download this pack, SRLE Extended LOTD - NPC Retextures - Core - Conflict Resolution but that one is under old versions, should we use SRLE Extended LOTD - NPC Retextures - Conflict Resolution (Option 1) instead?
  22. Well during new installation I ****ed up a bit. installed optional files in same folder as mine files, merging them that shouldnt be a problem right?
  23. Right now i had to go through new reinstall, and wanted to ask if anyone here has a 290 amd 4gb card and what kind of fps he gets, also if he followed evrything or did something diffrent?
  24. Hey been a long while since i updated my build, but want to start a new playthrough and didn't follow the guide since 16.11 of legacy came out, do i still have to follow the original srle guide, or is evrything now in this one? like cleaning the esm files of skyrim dawnguard and so on?
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.