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minos55

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Everything posted by minos55

  1. just a question if anyone else is having problems of not seing the jade dragon in riverwood trader? can't buy it or even see it in store, like usally. Even if I start a new game.
  2. so if under 80 ther eis no problem good then :D
  3. problem is i can't get to those numbers on both the blocks, 1 is over 90 when 1 is just bellow 80.
  4. I don't really understand this part, CustomMemoryBlockTotalSizeMb=112 (this value is system dependant; set it to 64 and increase little by little until ingame console shows the memory blocks between 80-90% and none to 100%) you probably have to have mfg console installed, but what blocks does have to be at that % cause I have 2, 1 is 16 and 1 is 32
  5. What about the instalation for CACO - Konahriks Accoutrements It says to say yes to using morrowloot ultimate, yet we removed it from the guide.
  6. so the integration guide still has Complete Crafting Overhaul Remade - Heavy Armory - CCO Supported Version on it but in changelog you removed it. what is right?
  7. oh ok, guess I will have to download the new patches and remove the edits from stuf i dont want :D
  8. Is the conflict resolution guide up to speed for the newest conflict patch?
  9. any easy way to delete the textures that other mods are overwriting? so that I can get some space back, want to delete alot of the textures that were optimized, and they are overwrittten by book of silance
  10. Wait wich version had errors?
  11. question if i make the merge now without simply knock and use it as own mod, will that brake midgame save?
  12. hey, no clue if this is bug or something but every time I go to a locke ddoor let's say the riverwood trader and it's locked I don't get that window to knock and so on just normal lockpick minigame? do i have to set something up so it works?
  13. I guess i had to start new game now it works like it should, weird
  14. just to confirm does evryone have this in their fnis when run
  15. did al that stil not fixed weird, also didnt install anything out of this guide, so nothing is overwriten that shouldnt be, really have no idea what could be wrong or where to even start checking. and aperently all of the npc have this weapon problem, some just have it more noticable
  16. Redid evrything on the end fnis, wyrebash and so one, still the same with the weapons
  17. Using evrything as per srle and extended legacy guide, also using optional npc retextures. Will redo all of the patchges and check.
  18. what leaves? the first picture is standing in a bush :D so not floating leaves, and the mcm menu is set up like in the setting at the end of the guide
  19. See this is the problem I mentioned alot of npc have this floating weapon bog, anyone know how to fix? [spoiler=Screenshots]
  20. just going to quote this if anyone can help, otherwise I have 5more fps while playing in fullscreen then in windowed is that normal?
  21. Ok finally after months of getting this to work only 1 small problem from start of game that i noticed, hadvar doesn't have his sword attached to his body it kinda floats on the side of the hip. any idea where i could start looking for fix?
  22. the new NPC Retextures Merged - SRLE Extended LOTD already has the new versions inside if i am seeing the description correctly? so i dont have to do the patch myself right?
  23. If I would take NPC Retextures Merged - SRLE Extended LOTD and then merge that with the new serena and valerica esps, in this order: NPC Retextures Merged - SRLE Extended LOTD Serena valerica would that be the same as doing it from scratch with all the mods? cause i think that based on what Mebantiza said, there is not going to be a new Bijin AIO SV
  24. no idea, but it helped, rerun asis and it gave same result, when i added the 4 taggs that are on the SRLE CR file it worked after asis was run again
  25. ok that was my mistake was doing my own patch and forgot to make releve delev and other tags
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