-
Posts
466 -
Joined
-
Last visited
-
Days Won
10
Everything posted by sirjesto
-
Yeah It's probably a missing mesh. Missing textures show purple. What is in Weapons Armours Merged.esp? A missing mesh (or more likely a record looking for a mesh in the wrong place) is the issue. xEdit may not find this simply looking for conflicts. Can you post a picture of your whole load order loaded in xEdit with one of those NPC's records open? I'd like to see all the mods editing them.
-
It must be on the Nexus because that is what we have decided. If and when ICE changes his opinion on the "Official" mod on Achive.org, we will support it. I don't understand everyone's craziness over this anyways. The mod works with Legacy SE as it should, so the fact we don't "support" it doesn't mean it doesn't work. It works perfectly fine, we just won't answer questions about it.
-
So further to the possible Vigilant CTD issue, the following MESHES are bad: vigilant\meshes\effects\aom\bonespearhazard.nif Block [107]: NiTriStrip is not supported by SSEvigilant\meshes\effects\aom\orderprojectile01.nif Block [49]: NiTriStrip is not supported by SSEvigilant\meshes\effects\aom\orderprojectile02.nif Block [49]: NiTriStrip is not supported by SSEvigilant\meshes\effects\aom\orderprojectile03.nif Block [49]: NiTriStrip is not supported by SSE Running them through Nif Optimizer should fix the issues with them and may stop CTD's where they are used in the mod.