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Squall_Leonhart

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  1. For quality reasoning i would remove bIBLFEnable from all presets or change it to 0, the effect is ugly as sin
  2. Noticing a slight oddity with BethIni, on random starts it changes iReflectionResolutionDivider= from 2 to 1, it can also happen randomly when applying a preset, despite none of the presets (barring the included default) having an entry for it iGrassCellRadius also refuses to commit its value if the ugrid warning gets thrown.
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