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dreadflopp

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Everything posted by dreadflopp

  1. He Hello, sorry for the late answer. Unfortunately some of my dropbox files, including the patches, disappeared during on of many linux reinstallations. You could try to post a new topic on the forum and ask if anyone still has a copy.
  2. Make sure to delete the bashed/smash/zEdit plugins before redoing the to make sure that you are getting fresh ones. Double check your overwrite folder to make sure you don't have any left overs there.
  3. CTD att Main menu usually means you have a plugin with missing masters and it seems to be the weather merge. Restart or refresh MO after the merge and check if there is a red triangle before the weather merge plugin name. Maybe you have merged a patch that shouldn't be in there or you have forgotten to install a mod that the weather merge depends on. And what Lexy said.
  4. You're welcome, happy to help [emoji846] it's weird that JKs can cause that bug.
  5. As simple as that. When I had the bug, I didn't have to go back to a previous save. We are not sure you have the same bug though.
  6. All it takes, if you have JK, is deactivating it and dyndolod, open trader inventory, save, activate JK and dyndolod.
  7. It is hard to troubleshoot. I've had a ctd just like that at the Riverwood trader. It was a known bug caused by JK's city mods. It only affected some users. It was "solved" by deactivating JK's, talk to the trader to make him show his inventory, save and activate JK's. That made the inventory work again. Frostfall has an inventory bug, but it isn't known to cause an instant ctd when you open the traders inventory. You could try to deactivate frostfall+campfire anyway.
  8. You're right, it was a little harder to find. It is container 0009CAFD.
  9. I don't think there is a way to see what's in there but you can see what might be in there. This is done by opening him in xEdit and check which level list is used to populate his inventory with items and checking that leveled list. The leveled list entries might themselves be other leveled lists. Ctrl + left mouse button on formIds on the right hand record view jumps directly to that formId in the left hand record list. Back button on the mouse returns to previously viewed record. Makes navigating the lists easier. Check that you have the latest version of the level list patch. If not, update and rebuild bash and smash patch. Load a save before his inventory got populated with items, which should be before you first entered his cell (=his shop).
  10. It seems that Wrye automatically imports bash tags from LOOT. It only seems to do that for some of us. Maybe install location of LOOT or Wrye, Wrye version (portable or installer), using MO to launch executables can be things causing this. The correct behaviour is that it imports bash tags.
  11. I'm pretty sure you don't need to rebuild the zEdit patch, but it only takes a minute so it doesn't hurt. In Smash, make sure the bashed patch and any other plugin that should be in the smash patch has the correct smash tag. When a plugin is changed since last time smash loaded it, it sets the smash tag to skip.
  12. Everyone, another update to the Level list patches. A plugin got corrupted when I packaged them. If you used the plugin (non MLU with IW dist-version) you would have noticed since Wrye wouldn't have been able to use it. Redownload version 1.2 either way and rebuild the bashed patch and smash patch.
  13. I know it's possible, I can't remember how though. You do use MO2 right? Or do you use Wrye as you main mod manager? Everyone, the errors in the versions of the Level list patch for those not using MLU has been fixed and uploaded to the nexus, please update. It's in the changelog.
  14. There shouldn't be any default tags. Maybe you imported tags from LOOT? As Lexy said, leave them as you have them. No, it is merged into the smashed patch. For those of you that use this guide without MLU, I will update the level list patches tomorrow morning. Something broke with them when I removed masters from. Do not use current version. MLU versions of the patches are fine.
  15. If anyone has updated to the latest version of the guide already, redo the bashed patch. The instructions has been tweaked.
  16. What I was doing when I had those ctds was messing with dyndolod, rw2 and the retexture section, not because of the ctds but because I was testing mods and configs. Try Xp32 4.20 as suggested in the posts above. Try disabling dyndolod and the NPC retexture.
  17. I've had that ctd too, I don't know why though. I don't have it now. I think Aela and her crew spawns before the giant. The problem could be something with them too. Possibly XPMSE? Another thing about that giant. A small patch to buff his hp maybe? With the mods in the guide there is no way to help the Aela killing the giant, he is always killed when you're in the distance. Aela still complains about you not helping taking it down.
  18. Thanks, glad you enjoyed it :)
  19. Personally I love the degradation of loot. Loot and degradation doesn't seem stable enough yet, judging by the comments on the nexus. The mod you linked seem good and will be on my radar. It will probably be added at my next update, if Loot and degradation hasn't got ported. I am not updating the packs atm, I am currently testing, playing and doing stuff with DarkLadyLexy's Legend of The Dragonborn-guide. Tech will update his guide after STEP 3.0 is released. Hopefully I'll get some time to work with this then.
  20. I am still trying to figure out my The great equalizer problems. Can anyone post an SSEdit screenshot of record xx05414a where xx is the load order index of Summermyst? Doing some calculations but can't see anything wrong. Worst case scenario I'll patch it manually.
  21. Yes, I think I use the updated version of the equaliser script from your page. I'll double check later. Edit: I did use your script, I saw your comment section at the top of the script. I will try to tweak it tonight/tomorrow. Does anyone else have this in their output from the script?
  22. Another question, would you take a look at this screenshot? Is the Great equalizer really supposed to do this: https://1drv.ms/u/s!Ailw08x1RB7Yhb0j1C-7YKbW6_vSgQ
  23. Maybe the default LOOT groups has changed, but my groups differs from the ones you posted in the picture in the prerequisites page. In my LOOT install, the only other group 'Core mods' points to is 'Open Cities'. Don't know if it makes any difference but it might.
  24. Trello boards are a great tool. A small mod suggestion: https://www.nexusmods.com/skyrimspecialedition/mods/1188/ Has a "your own thoughts"-patch on that mods page.
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