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Chopsicles

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  1. Hi DoubleYou, first off, thanks for all your work. Can you help me understand this a bit better? I would really like to be able to follow where the grass values end up and how they are calculated. If I set Grass Fade to 18.001 (the 1 is so I could follow my change), I end up with fGrassFadeRange=13501 in the ini file. Now if I add 4000 to that, it's not 18.001.. So that has me confused. Using BethINI Standalone Version-4875-3-3 Here's my entire grass section, for reference: [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 fGrassFadeRange=13501 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 fGrassWindMagnitudeMax=125 fGrassWindMagnitudeMin=5 iGrassCellRadius=2 iMaxGrassTypesPerTexure=15 iMinGrassSize=60
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