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Asimov

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Everything posted by Asimov

  1. General] ;--sOblivionMods is the Alternate root directory for installers, etc. ; It is strongly recommended that you do NOT put it anywhere under the ; game install directory itself, because Oblivion.exe will search through ; every directory under the install directory. ; This "directory thrashing" can then cause performance problems during gameplay. ; sOblivionMods is defined specifically to circumvent this bug by storing files elsewhere. sOblivionMods=..\Skyrim Mods ;--sInstallersData is the directory containing data about which installers ; are installed by Wrye Bash. This is where 'Installers.dat' and 'Converters.dat' ; are stored. Only change this for advanced configuration, such as when using ; mTES4 Manager or MOM to manage multiple Oblivion installs. In those cases, ; it is recommended to set this to a subdirectory of either "My Games/Oblivion" ; or "Oblivion/Mopy", so mTES4 Manager/MOM will move these files when changing ; clones/images. sInstallersData=..\Skyrim Mods\Bash Installers\Bash ;--sBashModData is the directory containing data about your mods, ini edits, etc. ; Only change this for advanced configuration, such as when using mTES4 Manager ; or MOM to manage multiple Oblivion installs. In those cases, it is recommended ; to set this to a subdirectory of either "My Games/Oblivion" or "Oblivion/Mopy", ; so mTES4 Manager/MOM will move these files when changing clones/images. sBashModData=..\Skyrim Mods\Bash Mod Data Also when I get to Fig 9 and 10. My create window doesn't look like that it asks me to open a file where the rest of the mods are located. I was able to get them all in order though, not sure how but after I tried to package them together they all went in order. I didn't created 6 packages though :-/ Ok I think I am done. So since Boss isn't updated yet and your link send me to the thread which says it still isn't ready, is there some place to get the new loadorder.txt or should I just stick with Boss for now cause I suck at this lol? Also real quick, I installed them all and some of the boxes are yellow are those the ones I need to reinstall per the heirarchy or is it going to be the yellow line? Oh and 1 last thing. Now that I have installed these in the order needed I now need to download the rest and just get them installed correct? Alright sorry another question, when I go to the mods tab, I have multiple files but not all the mods, am I safe to assume I screwed something up. Are they all suppose to be Bashed together into that 1 bashed patch file? Thanks for all the help guys. I am slowly starting to get through it.
  2. Ok so after I changed those 3 lines, the only real change I saw was my 5 mods, Skyrim, Update, High res 1 and 2, and Bashed Patch, Skyrim all became unchecked. I had been downloading and getting all the files to BAIN ready items in the mean time, so hopefully me skipping that step till now didn't hurt anything. Will this screw anything up since I used a Steam Mover program to move Skyrim to my SSD?
  3. Fluid dynamics...that brings back memories lol...my school had 2 classes for that, 1 for Civil Engineers and 1 for Aerospace Engineers...except no one told so I ended up taking the wrong one...somehow I passed with a B. Rocket Scientist really are that smart...that **** was crazy. It is starting to feel more comfortable now with at least making the BAIN ready files.
  4. "(Be certain to global replace the ‘/Oblivion’ directory references to ‘/Skyrim’ and DO NOT simply do a global replace of ‘Oblivion’ with ‘Skyrim’ or you will break the INI, since certain variable names must remain unchanged even in Skyrim: e.g., ‘sOblivion=’)." Does this mean I need to go into the .ini and just scroll through to find these locations? So the directory where I have skyrim installed is C:\Skyrim\skyrim and I have to configure the .ini to find this? Sorry I will be asking a lot of dumb questions going through this as well...this is all totally new to me. I am a civil engineer. Not an idiot, but I am not used to working on this stuff and it is a bit scary / daunting. Ok another issue I have run into is that I am now at BAIN and explanation of what it is an what it looks like in figure 3, but I don't have any mods loaded yet so I can't follow the example...not sure if I should just skip ahead or install a mod to follow the instructions. I think I get where you are going and I will just keep reading through it. Ok, running through the STEP I got to my first Compilers Advice item: "AOF Farmhouses". Now he has certain steps to be followed in order to properly install it. Do I follow his advice and then just repackage them into a .8zip and put them in with my other mods? Advice here would be helpful!
  5. I had the same thing happen with my highrez texture mods last night...I though I had done something wrong though. Also, I am not sure if it works or not but under the game Steam gives me the option to not update it. Is there a reason we don't use that?
  6. Should we keep this thread open for it or should we ask for it to be closed? I don't want to double up information, but I think it is something probably worth exploring.
  7. Discussion thread: WATER SparrowPrince Wiki Link NEEDS A REVIEW I know STEP uses a variety of methods to improve the water and terrain quality. Monty is quoted in the install saying a fresh install without any other water mods is needed. Is this a step above STEP? Dropped in 2.2.8 in favor of Realistic Water Two.
  8. Same as above. Looking forward to going through it though.
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