I used Bethini for SSE and everything seemed to work the first two times. Inis were generated and backups made to MO2's default profile folder. I got back lost frames from the ENB, but had screen tearing, even though Vsync was selected and reflected in MO2's ini with iVSyncPresentInterval=1 The 3rd time it broke my saves, and my game, badly. Even new games were missing master file data(no world space, vanilla character models missing etc.) This is why: [Archive] bInvalidateOlderFiles=1 As you can see, archive data is gone. Bethini really bugged out.(I saved copies of the broke inis just in case...) I quit out, deleted the inis from my documents and from MO2. Generated new ones via the SSE launcher. Thing is, now MO2 isn't seeing the new inis or copying them over. I had to do that by hand. I ran Bethini again just to test, and no backups made anywhere, and the game was broke again. I got things working again with fresh inis, but I am now reluctant to use Bethini as a result of this. I deleted the Bethinicache from MO after this occurred. As I thought it may have something to do with MO not seeing the inis in my documents folder. Any idea what could have happened, or how to correct what went wrong here? Thanks :)