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Everything posted by Tzefira
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I've been using Become a Bard and haven't run into any problems just yet (granted haven't had too much time to play lately). Have not tried Valdacil's Sorting Mod but have tried Another Sorting Mod which has a LOTD patch and with some minor extra CR work have not encountered any major issues. Honed Metal also working quite well, for people who don't like smithing LOOT updated to v 0.12.5 on 3/19 SAFO has some updated patches on 3/19 for: Another Sorting Mod, Awesome Potions, Frostfall, Imperious Races of Skyrim, iNeed Extended, Realistic Needs and Diseases, SkyTEST RAP, Valdacil's Sorting
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Having same problems. Wanted to confirm it wasn't just me. I've moved EFF and CH around in my load order but never can get the 'buy a horse' dialogue to appear no matter which loads last. Followers will randomly jump on a spare horse in a stable if one is standing around, but won't summon their own when I use horse call. There's a note that CH won't work with 3DNPC, just to be aware of (I was experimenting with vanilla followers and Toccata though). Safe House also doesn't work for me. There's a note CH won't work with 3DNPC, just to be aware of (though I was experimenting with vanilla followers and Toccata so I haven't checked out the 3DNPC conflicts).
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I don't really use horses either but there will be people that do so I figured I'd bring it up in case it needs to be addressed. I've looked over the CH forum and iAFT users have reported it working (have to turn off some options in iAFT, with some caution and occasional hiccups). I haven't had time to check all the iAFT comments in depth. I used iAFT and CH on classic and they worked together fine, but CH for SE is a complete re-write so I don't know for sure.
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Lexy, I think Convenient Horses and EFF are clashing. The dialogue for followers to buy horses from CH (once you finish CH's new "intro quest" to unlock the functionalities) never appears with EFF's ride horses option turned off, and followers don't ride EFF horses with the option turned on. I've mentioned it on here but nobody would respond to me, so I don't know whether that means nobody's tried or nobody's having the problem but me. But wanted to bring it up as if it's a real clash then it might need looking into.
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Given the entire point of Undeath is literally that, you answered your own question in that respect. The thing to just be aware of is that it's part of the CR (and the LOTD merge patch), so if you intend to use guide patches you'll need to clean records from Undeath out of them. It's really not a complicated process, but you just need to decide whether you want to do the few minutes of work on it.
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Nobody able to comment on this? I remember classic needed a EFF-Convenient Horses patch, though there isn't one for SSE. Just curious if anyone who's completed the CH "intro quest" is also having issues getting the followers to buy horses (missing dialogue) or if it's just me and I need to fuss with something.
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Anyone else having issues with Convenient Horses? I hadn't tested it til now. Did the new CH "intro quest" (bit annoying tbh) then grabbed Toccata, Sofia, and Jenassa and went to see how to get them to ride. CH page says you should be able to tell them to go buy themselves a horse but this dialogue doesn't appear for me, no matter how much money I have (and yes I've tried it at various stables). Tried toggling EFF's 'Followers ride horses' off and on, neither changes anything. Sofia will ride her horse if toggled from Sofia MCM. Jenassa and Toccata won't ride if EFF ride is toggled on, and won't buy their own horse no matter how EFF is toggled. If I'm right near the stable where I bought my original horse Toccata sometimes runs up and randomly grabs another horse from that stable, but that's the only time she'll ride. I'm sure I'm just overlooking something but can't figure out what. Looked through CH's forum and couldn't find any answers. It does say mod-added followers using custom voice (including 3DNPC) may be incompatible, but Jenassa is vanilla and in theory should work.
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I have a GeForce GTX 960 4GB and use the ultra trees setting on DynDolod medium, but with all textures at 2k and my game runs fine. If dropping DD to traditional still doesn't cut it then yes dropping to 2k does work, at least for me. Interesting, my arrows do indeed unequip. I did notice in forum and some posts on reddit that AH Hotkeys may have an issue with user-enchanted items though. I haven't tried putting any in my swaps to test yet.
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If that doesn't work, try checking your merges. I've had it happen twice that merge plugins just didn't quite process correctly and I ended up with an esp that crashed me before the main menu. No warning in Merge Plugins or otherwise. When I went back into MO I noticed that mousing over that particular mis-merge esp (as you would do to see the masters of a normal plugin) in the right pane crashed MO. When I rebuilt the offending merge, all was well. Possibly something to check out if you're still having problems after converting everything. If that's not it either, the classic troubleshooting method is to disable everything and make sure you can start it with just cleaned esps and no mods. Then enable half your mods (watch out for mods with patches whose masters come later; don't enable anything whose master isn't also loaded and in proper load order above). See if it loads. If it doesn't, then disable half of what you just enabled. Check if it loads. Carry on til you've found offending mod. If it does, start enabling the rest of your mods in blocks until it crashes. Once it does, disable that block and re-add one by one til you find what's making it crash.