Aha I see, "Arrows do not cause damage at long range even if they appear to have hit the target. This is due to an internal distance check in the game that is wrong. This issue has now been fixed through the use of an "ini snippet" which is now included with the USKP distribution." Not to make you repeat yourself but does the line still need to exist in the .ini? (I only ask because I'm unsure of if what an "ini snippet" is, I assume it inserted a line into the .ini during installation but I have no idea. Mainly out of curiously I guess, I put the fVisibleNavmeshMoveDist back in just because for now) Thank you it is much appreciated.